johnytherocket

Member
Game Developer
May 2, 2018
134
729
Great game and great work dev! I wanna ask if there will be Soft Femdom (which I prefer) and Hard Femdom routes or just one type? And will there be watersports?
Thank you! Depending on the paths chosen, you can see a huge range between very soft femdom to very hard femdom. There will be watersports eventually, I already have written a basic watersports type scene.
 

johnytherocket

Member
Game Developer
May 2, 2018
134
729
any news ?
Like the tortoise in the race, I am slowly slowly progressing forward in the Phoenix update. Don't think I can give an accurate ETA atm because of hectic uni schedule this year.

I got zero clue on how to make an android port; usually random f95 members do the ports and translations for my content as I don't have the expertise
 

estrada777

Forum Fanatic
Modder
Donor
Mar 22, 2020
4,301
10,489
New Android port. Nothing too fancy but let me know if you have any issues.

Version: Ch1 Fix 2

Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯ OR or even

You don't have permission to view the spoiler content. Log in or register now.

This unofficial port/version is not released by the developer, download at your own risk.

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.




Size 348 MB

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.

Updates are faster on .

Game Developers: Want to talk about an official Android version for your game? Come join my Discord.
 

assman1337

Well-Known Member
Mar 10, 2018
1,480
2,067
next year maybe ?
Like the tortoise in the race, I am slowly slowly progressing forward in the Phoenix update. Don't think I can give an accurate ETA atm because of hectic uni schedule this year.


I got zero clue on how to make an android port; usually random f95 members do the ports and translations for my content as I don't have the expertise
are you still working on it ?
 

slider

Member
Jul 14, 2017
403
701
The game has a lot of promise, but I think the number of paths should be severely cut down.

Some of them are entirely different and use 100% different renders than the rest. As much as I enjoy it, it's not realistic to have a healthy update cycle with so many routes.
 

johnytherocket

Member
Game Developer
May 2, 2018
134
729
The game has a lot of promise, but I think the number of paths should be severely cut down.

Some of them are entirely different and use 100% different renders than the rest. As much as I enjoy it, it's not realistic to have a healthy update cycle with so many routes.
I am happy to not have a healthy update cycle in return for a more choices. You can compare the development cycle of games like Baldur's Gate compared to Assassin's Creed. I don't see the issue with different looking renders, different suburbs in real life have different aesthetics. This can be seen in mainstream media too, think breaking bad where the Mexico scenes are quite yellow (frankly too yellow), but you also see a difference in directing in those scenes too (e.g. the symbolic crawling scene).
 

PickerLewd

Engaged Member
Dec 22, 2022
2,244
2,503
Looks interesting and I wanted to try it out, looking at some of the previews some of the girls look like otherworldly beings, but it doesn't have the paranormal tag, so I guess they're just mutated freaks :eek:.
 
  • Heart
Reactions: johnytherocket

johnytherocket

Member
Game Developer
May 2, 2018
134
729
Looks interesting and I wanted to try it out, looking at some of the previews some of the girls look like otherworldly beings, but it doesn't have the paranormal tag, so I guess they're just mutated freaks :eek:.
Not gonna lie didn't know there was a paranormal tag lol. There are for sure paranormal entities. I'll add the tag, thanks!
 
  • Like
Reactions: PickerLewd

PickerLewd

Engaged Member
Dec 22, 2022
2,244
2,503
OK, I finished it, I recommend you try alternative routes because depending on how you play the content can be very short or acceptable.

I think I've seen 3 paths, although there are 10 factions in the game.

In my case, the first time I ended up accompanying the Cyborg girl to her town, you talk to her and you can sleep there. That's the end of the chapter.

There's another path where you meet a vampiress (who seems quite evil) and if you want you can join her faction, but it's the worst developed path because it ends there without even leaving the hospital.

Finally, the third route I found is to get the coordinates of the Resistance base from a dying girl by the aforementioned vampiress. This path is quite long and has a lot of content, including the summoning of a demoness.
 
  • Like
Reactions: johnytherocket

Silver_Crow117

Well-Known Member
Oct 12, 2021
1,369
1,559
OK, I finished it, I recommend you try alternative routes because depending on how you play the content can be very short or acceptable.

I think I've seen 3 paths, although there are 10 factions in the game.

In my case, the first time I ended up accompanying the Cyborg girl to her town, you talk to her and you can sleep there. That's the end of the chapter.

There's another path where you meet a vampiress (who seems quite evil) and if you want you can join her faction, but it's the worst developed path because it ends there without even leaving the hospital.

Finally, the third route I found is to get the coordinates of the Resistance base from a dying girl by the aforementioned vampiress. This path is quite long and has a lot of content, including the summoning of a demoness.
Too bad we won’t be getting content till 2077:cry:
 

slider

Member
Jul 14, 2017
403
701
I am happy to not have a healthy update cycle in return for a more choices. You can compare the development cycle of games like Baldur's Gate compared to Assassin's Creed. I don't see the issue with different looking renders, different suburbs in real life have different aesthetics. This can be seen in mainstream media too, think breaking bad where the Mexico scenes are quite yellow (frankly too yellow), but you also see a difference in directing in those scenes too (e.g. the symbolic crawling scene).
Somehow I didn't see your replay until now.

When I was talking about different renders I didn't mean their different style/atmosphere, I actually love the different settings and ambiance this game offers. I meant that most paths don't repeat any renders already used in other paths, which makes having so many different routes even a bigger challenge.

In other games that have several routes, devs tend to repeat some of renders and dialogue for several paths, making their lives easier. I love your philosophy and the amount of freedom you give the player, but this understandably means that we cannot enjoy playing the game too often and therefore be as much invested as otherwise its quality grants.
 
  • Heart
Reactions: johnytherocket

johnytherocket

Member
Game Developer
May 2, 2018
134
729
Somehow I didn't see your replay until now.

When I was talking about different renders I didn't mean their different style/atmosphere, I actually love the different settings and ambiance this game offers. I meant that most paths don't repeat any renders already used in other paths, which makes having so many different routes even a bigger challenge.

In other games that have several routes, devs tend to repeat some of renders and dialogue for several paths, making their lives easier. I love your philosophy and the amount of freedom you give the player, but this understandably means that we cannot enjoy playing the game too often and therefore be as much invested as otherwise its quality grants.
Sorry for misunderstanding your original post. Yea, what you're saying makes sense of course- it is defs a personal choice. I don't like repeats, I have played many CYOA games and when seemingly important choices all converge because the dev team didn't want to spend time developing extra sections I get a bit annoyed. I don't blame them, development costs money and/or time, esp if you look at indie games on f95, but it more so annoys me when AA/AAA games do this.
This is definitely a long term thing, like doing a puzzle one piece at a time; a singular piece itself is not much; but put enough pieces in an you start to get a picture. Currently we are at puzzle piece one, not sure how many pieces/updates it will take for a nice picture but eventually that time will come.
 
  • Like
Reactions: ItzSpc and slider

Akmaj

New Member
Jun 15, 2024
1
1
HI! i am just dropping by to say that I'm glad to see you're still developing No Man's Land! just done binging through the different routes (vampire, human, elves, robots, demon?) I was hoping to see some aliens and maybe even the spore(?) faction but obviously that'll be a long road ahead eh? have to admit my fav route so far is the lone route, it might be less femdomish but I think it'll be hella cool if MC could just sharpen his talon in silence before unleashing hell on the other factions. I wouldn't even mind if this particular route is riddled with death trap as certainly it wouldn't be an easy feat. wishing the best for the game and the developer(s)!
 
  • Heart
Reactions: johnytherocket
5.00 star(s) 3 Votes