Unity - (non)trivial [v0.3.1] [Manka Games]

  1. 2.00 star(s)

    Fidzius

    [v0.4.0 (obtained elsewhere)]

    Incredibly basic; gameplay is limited (available options, time schedules) and grindy without reward; very shitty menus and controls.

    The art is okay, the story-if you can call it that- is good, but moves too slowly to reach a meaningful point, the very intentional gameplay limits and slowdown's paired with awful controls and menus make it not worth tolerating.

    There's also a time limit for rent (and newspaper subscription), but the game has restrictive options, schedules, keeps mocking your in-ability to find a job (or a way to get money) while demanding you keep spending for progress.
  2. 5.00 star(s)

    Saint Blackmoor

    I translated this for Valery48, one of our Russian members. I completely agree with them. :giggle:
    Good game! Good idea! Continue to develop the plot. Working as a spy photographer is one of the best ideas. The 3D building outside the window and the people don't look good. I believe that it is better to do everything in the same style, drawn, like the main plot. A story about the work of a photographer or about cleaning, helping grandpa, cheering up?! I think it's important to develop the topic of photography, selling photos, and spying on people in order to learn their secrets.
    Moving around is pretty easy, and the quest list is done well. Possibly, a tutorial would help.