VN Ren'Py Not Going Back [Ch.2.2] [Cicada]

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cicadaNGB

Member
Apr 28, 2023
183
536
devlog cross-post you know how it is by now

Hello!

Some previews below as usual.

The render count for chapter 3 is now at around 1300. I've not quite finished the big scene yet, I mentioned in the previous dev log that I was hoping to maybe have finished it by the end of this month, but I've still got a little bit to work through to tie the scene off nicely. There's quite a bit of choice and branching elements in just this scene alone, so I'm trying to make sure it's all coherent before I move on. I want to avoid having to come back to this at a later date because of something I've overlooked.

I'm also in the process of acquiring a new computer. It won't arrive for a while yet as I've got to wait for the graphics card I've picked for it to be in stock and available. This is a pretty large expense but it's going to massively cut render times, which as I've repeatedly mentioned is the bottleneck for releasing updates. I'll also be keeping my current computer because there's functionally nothing wrong with it, so I will be rendering with two computers at the same time. This'll mean adjusting my workflow slightly because I'll work through two scenes simultaneously, one on each computer, but that's not exactly a problem, it'll just be an adjustment. I won't know for sure until I actually have the new machine and can run a few side-by-side tests, but prospectively the render times might be as much as 5x quicker with the new GPU, according to examples I've seen online, which is insane to think about. But, as mentioned above, I don't know exactly when I'll actually have the new machine. So for now, at least, I'm just carrying on as usual.

Thanks!

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cicadaNGB

Member
Apr 28, 2023
183
536
Hello! A quick little update. I've just finished the big pool party scene for chapter 3. It's ended up being over 800 renders for that scene alone. That's over half the size of chapter 1, for reference.

That's all I really had to say, just a small update on things now that I've finally finished the scene. It feels good to move on to the rest of the chapter. For reference, there's 15 scenes left, of varying length. Some are short transitional or set-up scenes, some are longer. But I'm definitely closer to the end of ch3 than the start.
I'm still waiting on the new computer, so assuming that isn't too far away I anticipate progress to speed up quite a lot now that I can move on to smaller scenes with less characters that'll hopefully render quicker (definitely render quicker on the new machine).
 

AlexMpog

Active Member
Donor
Oct 17, 2022
794
2,275
Hello! A quick little update. I've just finished the big pool party scene for chapter 3. It's ended up being over 800 renders for that scene alone. That's over half the size of chapter 1, for reference.

That's all I really had to say, just a small update on things now that I've finally finished the scene. It feels good to move on to the rest of the chapter. For reference, there's 15 scenes left, of varying length. Some are short transitional or set-up scenes, some are longer. But I'm definitely closer to the end of ch3 than the start.
I'm still waiting on the new computer, so assuming that isn't too far away I anticipate progress to speed up quite a lot now that I can move on to smaller scenes with less characters that'll hopefully render quicker (definitely render quicker on the new machine).
Damn, 800 renders for a scene, that's massive, and especially considering that almost every render pictures lot's of chars (based on previews at least).
Can't wait to see it in action :)
 
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cicadaNGB

Member
Apr 28, 2023
183
536
Damn, 800 renders for a scene, that's massive, and especially considering that almost every render pictures lot's of chars (based on previews at least).
Can't wait to see it in action :)
I'm hoping it's all come out well. I won't know for sure until I play it through for the first time. I wanted to try and make sure that it felt like the big party that it is, so there's a fair amount of background things going on. That's also partly why I'm excited about the new computer, too, because the new graphics card I'll be getting will allow me to put even more characters into scenes moving forward to hopefully make the world feel even more alive. Because at the moment I am a little restricted on these big scenes with how many characters I can put in at once. There are a lot of conversations in the scene that I positioned deliberately so that I could get away with not having to show people in the background, too. I'm hoping I balanced it well enough that everything still feels like a big party despite me having to optimize around my hardware a little.
 
4.30 star(s) 10 Votes