A buggy mess of a game. Tedious walking around, nothing finished, it starts after 5 minutes that "Coming Soon" appears everywhere.
Constant mess where you get stuck behind invisible walls and always bounce back like here:
Overall, this is a generic AI game with EXTREMELY BAD WRITING.
Things I Actually liked, though:
- Good use of AI art
- It's a somewhat new and interesting story that hasn't been done in RPG Maker yet, I think
Overall ... MEH. Should have waited to release it. Way too buggy, almost no content. No proofreading. The writing is just terrible.
It's just a demo, so there isn't a lot of content for now, but the next update should add much more.Is there actually any content in this? I spoke to a witch but everything seems to be "coming soon"
I'd suggest sending the next update to that fellow who offered to proofread, when the update is ready, and don't post it for a couple days. Let them catch some of the easily-spot mistakes and then put a better foot forward for your first update.the next update should add much more.
You misunderstood my point! I got stuck behind an invisible wall and couldn't leave.Spelling is the part I’m focusing on improving for the next update. I know there are mistakes, but I’ll do my best to make sure it doesn’t happen again.
It’s a demo, I mainly use invisible walls to guide the player during the intro. I’ll use fewer of them later on, but some will stay to maintain consistency in the story and prevent the MC from wandering around places where he wouldn’t normally go!
Ahhh! I see, I'll fix that, thanks!You misunderstood my point! I got stuck behind an invisible wall and couldn't leave.
It's fine to use them to keep the player away from parts of the map where he isn't supposed to go, it's not okay if you can get stuck behind them. I posted the screenshot with the exact location where I was stuck (after peeping).
Just sit down next to the friend character.i am stuck on better grab bear before! i go to ask inn maid she doesn't register