View attachment 4584272
Open Animation: Morning Wood
Project File
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Overview
Ok, this is my first attempt at an open animation. I'll start briefly with a description and then outline what I'm trying to do with these.
An open animation is essentially an animation that's open for others to view. That means you can access the project file for it and everything within. Though this one isn't totally public since it's behind a Patreon tier, it is similar to Blender's open movie projects.
I created this as a tier incentive to give people a better peak behind the scenes at what my process is like and - similar to my breakdown posts - the reasoning behind my choices. This project file is free for you to use, alter, add on to, and render as you wish. If you ever post a derivative of this animation then that's fine, but please be sure to credit me as the original source. The main purpose of these open animations is as an educational tool. The animations themselves (without the project file) will be released publicly.
I don't recommend this as a tool for a total beginner to learn from. If you're still trying to figure out how Blender and 3D in general works, I'd recommend checking out someone like
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. He has a great donut tutorial series for beginners, as well some videos for more intermediate users. This open animation however is for people who understand the software, but want to understand more about my animation process.
Now a couple things about the animations themselves. For these I want to make everything as simple as possible, so I didn't include any paid assets, plug-ins, or external simulation files. Typically my projects are going to look much more complicated than this, but I wanted everything to work and be self contained for someone who only had Blender installed. So as a result, I'm just using my own assets along with ported game assets. Speaking of all that, now I'll go over the requirements.