differentcow

Member
Nov 26, 2020
160
323
Anyone have all daily animations from all animator that do this challenge like all animations when Nyl start doing it with other animator.Thank you
He posts all the works in a folder at the end of the challenge. You'll find the previous ones if you scroll back on his twitter for a while.
 

Sseadat

New Member
Jan 30, 2019
3
2
He posts all the works in a folder at the end of the challenge. You'll find the previous ones if you scroll back on his twitter for a while.
yeah i know but before july nyl didnt list.i can find some works from some artists but somebody like nutty is very active so it hard to find older daily animations
 

Boombaru23

Member
Aug 11, 2017
481
301
So is there like a collection of 60fps stuff of his that also has the challenge stuff as separate videos ,not compilations ?
 

differentcow

Member
Nov 26, 2020
160
323
yeah i know but before july nyl didnt list.i can find some works from some artists but somebody like nutty is very active so it hard to find older daily animations
I thought he did it for all previous challenges, my bad then. Can't help you there.
 

PurpleLover

New Member
Dec 12, 2023
12
51
Can someone please post (or send me in DMs maybe) the suggested references for this anim challenge? There is a post on kemono but I can see only one gif reference. I'm really interested to know what in the world is "Reverse Eiffel Tower ", for example.

Or is there a sex pose dictionary?:KEK:
 
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Zhagaroth

Member
Jun 30, 2019
175
324
Can someone please post (or send me in DMs maybe) the suggested references for this anim challenge? There is a post on kemono but I can see only one gif reference. I'm really interested to know what in the world is "Reverse Eiffel Tower ", for example.

Or is there a sex pose dictionary?:KEK:
Hey , can I have the name of the artist of your left signature ¡? I know the right signature if from Nyl
 

PVSF

New Member
Feb 10, 2024
13
152
Morning Wood.gif

Open Animation: Morning Wood







Overview
Ok, this is my first attempt at an open animation. I'll start briefly with a description and then outline what I'm trying to do with these.

An open animation is essentially an animation that's open for others to view. That means you can access the project file for it and everything within. Though this one isn't totally public since it's behind a Patreon tier, it is similar to Blender's open movie projects.

I created this as a tier incentive to give people a better peak behind the scenes at what my process is like and - similar to my breakdown posts - the reasoning behind my choices. This project file is free for you to use, alter, add on to, and render as you wish. If you ever post a derivative of this animation then that's fine, but please be sure to credit me as the original source. The main purpose of these open animations is as an educational tool. The animations themselves (without the project file) will be released publicly.

I don't recommend this as a tool for a total beginner to learn from. If you're still trying to figure out how Blender and 3D in general works, I'd recommend checking out someone like . He has a great donut tutorial series for beginners, as well some videos for more intermediate users. This open animation however is for people who understand the software, but want to understand more about my animation process.

Now a couple things about the animations themselves. For these I want to make everything as simple as possible, so I didn't include any paid assets, plug-ins, or external simulation files. Typically my projects are going to look much more complicated than this, but I wanted everything to work and be self contained for someone who only had Blender installed. So as a result, I'm just using my own assets along with ported game assets. Speaking of all that, now I'll go over the requirements.
 

differentcow

Member
Nov 26, 2020
160
323
View attachment 4584272

Open Animation: Morning Wood

Project File





Overview
Ok, this is my first attempt at an open animation. I'll start briefly with a description and then outline what I'm trying to do with these.

An open animation is essentially an animation that's open for others to view. That means you can access the project file for it and everything within. Though this one isn't totally public since it's behind a Patreon tier, it is similar to Blender's open movie projects.

I created this as a tier incentive to give people a better peak behind the scenes at what my process is like and - similar to my breakdown posts - the reasoning behind my choices. This project file is free for you to use, alter, add on to, and render as you wish. If you ever post a derivative of this animation then that's fine, but please be sure to credit me as the original source. The main purpose of these open animations is as an educational tool. The animations themselves (without the project file) will be released publicly.

I don't recommend this as a tool for a total beginner to learn from. If you're still trying to figure out how Blender and 3D in general works, I'd recommend checking out someone like . He has a great donut tutorial series for beginners, as well some videos for more intermediate users. This open animation however is for people who understand the software, but want to understand more about my animation process.

Now a couple things about the animations themselves. For these I want to make everything as simple as possible, so I didn't include any paid assets, plug-ins, or external simulation files. Typically my projects are going to look much more complicated than this, but I wanted everything to work and be self contained for someone who only had Blender installed. So as a result, I'm just using my own assets along with ported game assets. Speaking of all that, now I'll go over the requirements.
Pretty cool of him.
 
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robjones1234

Member
Feb 27, 2021
281
899
Nice to see that Nyl is trying to help out other creators. Traing a new generation will ensure that we continue to receive new smut on into the coming decades LOL!!!
 
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Mr_Ainz

Member
Oct 26, 2017
349
600
I understand the appeal of large sex organs (dicks mainly) but one side effect I personally don't enjoy is how it makes oral scenes look like. A lot of times this characters are breaking their jaw and that breaks the spell for me. Some artist are good at using angles and their experience to hide the more obvious imperfections (while others may bring attention to those characteristics).

Nyl has obvious expertise and while I respect his artistic vision, scenes like this one just aren't for me. The lips "bouncing" when SH passes over the glans is very much unappealing to me.
 

RavenOfOld

Perpetually Horny
Uploader
May 16, 2021
1,048
25,527
I like that you can look at animations from a different angle with this file. I hope he continues to share them in the future.
I'm using blender for the first time so I don't know if there is sound in the file or if it is added separately.
I'm yoinking this for my own collection. It's a nice POV angle. How did you do this? Did you render this out from that angle? I added the original sound to it (had to convert to mp4): -

The attachment was pretty low quality, though. Only 1mb, webm, and low bitrate. Any chance of getting this POV angle in higher quality or maybe even different angles? Nice work regardless. (y)

ShadowheartPOV.gif
 
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