This game has a great concept with absolutely dreadful execution, along with the typical flaws you can expect from these "sandbox" management games.
Grinding is required and resource management and tight deadlines for the checkpoints involve micromanagement and constantly clicking through the same three menus to check your management efficiency for each location. The management lacks the depth (and therefore fun, rather than mindless tedium) of something like Free Cities but is also demanding enough you can't just ignore it without either running into bad ends or being mocked as incompetent. Which upgrades enable access to souls and which are essentially filler is not well signposted, if a new player is unlucky enough to assume Club Inferno will give them a soul they need instead of rushing the Casino, well better luck next time. Given that the management and budgeting portion of the game exists almost purely as a timewaster and filler to make you mash the same couple options before sleeping and unlocking sex scenes, surely they must be good at least, right?
Well, No.
Most characters follow a formulaic pattern to their scenes and how to unlock them, this is very clearly a transformation fetish game given that what few illustrations exist focus almost exclusively on showing the stages of transformation, but these transformations are treated as almost entirely minor cosmetic differences you can easily forget if you don't remember what they're "supposed" to be.
The game is also missing the "swinging/sharing" and "NTR" tags, since a significant portion of content consists of entirely unavoidable cuckold scenes, even in cases where the player chooses an option that would imply otherwise. ("Absolute Loyalty" being the sluttier option that turns a character into a bimbo fucking everything that moves besides the player, apparently, and WINNING the life-or-death poker match and enslaving the opponent results in them being gangbanged in front of you, and, ironically, no actual option to have sex with them yourselves, just cheer them on from the sidelines or give some encouragement.)
As far as the "main plot" and worldbuilding are concerned, it's a typically frustrating affair where despite being the nominal leader and manager, your character lacks any agency whatsoever and is instead bounced from one know-it-all author insert to another, being sent on errands and told you simply wouldn't understand why things are the way they are. You are simultaneously too stupid and incompetent to be allowed to judge for yourself or understand what's going on, but are also the only one able to do all these tasks being forced on you with strict deadlines and great expectations. It's boring, and railroady, and despite some attempts at increasing replayability (several sections have randomly generated outcomes so you can't always get it right after doing it once) it's simply not worth the effort to click through the same menus and choices hundreds of times just to see a few paragraphs of different text.
In terms of positives, well-made drawn 2d artwork is in increasingly scarce supply these days and, while this is a text-based game, make no mistake, the illustrations are nice and seeing what each chosen transformation for the various characters LOOKS like is the primary reason to keep playing, since you're not likely to be aroused by the scenes themselves.
Final Score 3/10, but f95 doesn't have rounding and the kitsune spirit's dialogue and forced use of honorifics was cringe enough I don't feel bad rounding down. GOMENESAI, AUTHOR-KUN.