Altruant

Member
Feb 20, 2021
170
48
Spirits. This is where the bloat began long time ago. Get rid of them from the start and tech trees. They are niche. Make them a quest in specific portals. "Unique Starter" is a free +10% difficulty, pathing through spirit nodes in tech is a waste.
Spirit is the most efficient way to min max traits/gene/getting levels 20 outside of starting as Druid and spamming Seedlings
 
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dhannywest

Newbie
Apr 11, 2022
30
20
I do sorta feel the ease for spirits in getting maxed traits is a band aid over traditional breeding. Taking a pair of starters through a breeding chain over 30 days is a big challenge, where spirits just need you to carry a pair of deadweights through fights.
 

Glad

Member
Oct 10, 2017
113
137
Spirit is the most efficient way to min max traits/gene/getting levels 20 outside of starting as Druid and spamming Seedlings
That's metagaming for those that want it. It does not justify as prominent of a role. It could be a sidequest with bonding a specific type of spirit and boosting through events. Could be approached through crafting, considering that a ton of mats typically rot in storage.
 
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Axvz

Member
Mar 25, 2021
111
161
Spirits. This is where the bloat began long time ago. Get rid of them from the start and tech trees. They are niche. Make them a quest in specific portals. "Unique Starter" is a free +10% difficulty, pathing through spirit nodes in tech is a waste.
The voices tempt me to reply to this entire post in a way soulsborne players do, like "git gud casul". But this part specificaly makes it look like bait. Who the fuck would unironically consider literal pokemons with many ways to evolve (and many roles to fit into) and availability from the start, when player most needs those, a part of some bloat? Metaplayers which manage to max their entire "perfect genes and skills" party on day one?
But re-lvling evo for no fucking reason is somehow a good idea.

My main issues with this game that it doesn't have any good ways to build a lust based team/mc (not for recruting mind you but for actual fighting and killing. I mean, I could slap "vampiric" trait on every character to "roleplay" but this is some rudimentary shit imo) and the fact that pure succubi suck in general. I don't get why literal lust demons have their lust reduction at -1 or below. The're seduced way more easily then they're seducing.

And yeah, dating is kinda meh (i wish to be able to see a list of possible upgrade options). However, current version offers you two additional decks either for different goals in mind or just in case you fuck up the first one too hard. And dating is mostly optional anyway so..
 

Cyrilion

Member
Dec 4, 2019
140
91
Returned after half a dozen updates. The game keeps bloating with no end in sight and very little effort to make stuff more coherent. Growth in-depth is needed rather than adding more unrelated stuff.

Spirits. This is where the bloat began long time ago. Get rid of them from the start and tech trees. They are niche. Make them a quest in specific portals. "Unique Starter" is a free +10% difficulty, pathing through spirit nodes in tech is a waste.

Evolution. Way too overloaded kit in terms of options that do not synergize. Chimera form is best and pretty natural and doesn't really fit with original vision of one MC transforming and the other summoning. God forms are pretty useless in comparison, as well as specialized transformations. Something needs to go somewhere else. Chimera form could work on Crea pretty well in terms of theme. Also, why is Evo of all characters ignores genes? She should be relying on them and have an option to re-level from scratch with exp bonus of 5-10% per level lost. Shadow blast + all of the boosts to magic from chimera and some boosts from the tree absolutely wrecks endgame bosses with 100 armor and similar. Meteor storm clears the trash.

Crea is a bit awkward with slime trait hidden behind a lot of levels. She is nowhere near as raw fun as Evo.

Dating is... The idea is good, but it's awkward with limit on number of cards, number of decks, variety of partners and the actions being exclusive. The dates should probably be split into social phase for which you build the deck, and which leads to sex phase, with appropriate cards being available based on sex skill levels and stuff.
If you mean coherent as in understandable/logical, it's fine already for the most part, if you mean as in everything connecting as a whole, it does do that.

Ridiculous, spirits are great for fusing and acquiring traits, especially early on or if you have too low reputation to hire from the tavern and they cost the game nothing to have them, especially at this stage.

Evolution is intended to have multiple play routes, and also chimera form isn't best, support and god form are easily better.
Crea is intended to be more of a commander type, which she does well, better than Evo.
Yes, spells are busted on high Magic casters, this is known.

That's a matter of taste entirely, i like Crea more, when i run Evo it's to spam through the game because im unlocking shit after the unlockables get reset.

Here i kind of agree with you, the dating card game *is* awkward, i disagree with your criticisms but i do think it could be much better. Limited number of cards is fine, number of decks is really only annoying because of how long it takes to build the decks. You can date literally any humanoid so idk what you mean by that, they dont have special content for the most part though so i'll assume thats why you're excluding dating them. I do like the idea of having social phase into sex phase in concept, but it doesn't actually make sense in the world, people are fucking literally everywhere, nobody has any inhibitions beyond you having to grope them first sometimes. I think you're confusing real life conventions and modesty and a porn game universes lack there of.
Having appropriate sex skill level unlock cards is actually something i would like, i would prefer to have to level my skills to unlock higher lust abilities, and then have a different system to buff those cards, i very much so dislike the current random 3 cards or upgrades or removal system because i end up quicksaving, checking my rolls, and reloading like 10+ times for every level up if im trying to build a deck to actually get the benefit for dating, it takes so long i don't even bother with the other decks. And when i don't do this i end up with garbage decks that can't get a date score above 120, if that which means it's really not even optional, it's save scum or ignore the system.
What method to buff your deck cards i don't care, maybe you need to take lessons at the brothel, or it involves recipes, or it's quests from NPC's, or it's static bonuses based on sex level, or you get a certain amount of points to spread based on sex level, it doesn't matter, i just want to be able to build a deck without spending an hour or two save scumming from bad RNG.

That's metagaming for those that want it. It does not justify as prominent of a role. It could be a sidequest with bonding a specific type of spirit and boosting through events. Could be approached through crafting, considering that a ton of mats typically rot in storage.
The (Heroes of Might and Magic)HoMM-like combat porn game with in-depth genetics and scaling combat leveling that has challenge runs and which is a full and enjoyable game even were all the porn content to be removed?
That game has metagaming as a core trait and design feature? That's crazy, you're crazy.
The spirit system doesn't have a promintent role btw, it's like a secondary, or maybe teriary role if anything.
It sounds like you just want a classic RPG experience with focus on the characters and their journey, there are many out there, i suggest playing them instead of complaining that this game has more than just RPG features.
 

Glad

Member
Oct 10, 2017
113
137
Who the fuck would unironically consider literal pokemons with many ways to evolve (and many roles to fit into) and availability from the start, when player most needs those, a part of some bloat?
The game is not about catching and evolving pokemons. The game is about breeding monstergirls. Solely bypassing a bunch of tedious mechanics is not good enough of a reason giving spirits this prominent of a role. I don't need to break the game on day one. There are plenty of options to do it later.

Re-leveling evo is just an option to utilize the genes and make here more... evo. She of all the characters should be dependent on the genes. And again, boost her exp gain for every level lost.

Oh, and another thing. MC needs a way to boost stamina recovery somewhat. The current options are Miya and marrying non-town character. Both Evo and Crea use a ton.

Ridiculous, spirits are great for fusing and acquiring traits, especially early on or if you have too low reputation to hire from the tavern and they cost the game nothing to have them, especially at this stage.
Niche metagaming for those that need it(waaay higher difficulties). A bandaid hiding pretty ugly balance issues in the early game. Druid should have boosts to seedlings not freaking spirits on his skill tree.
chimera form isn't best, support and god form are easily better.
Lolno. Neither in terms of raw stats(other than HP maybe), nor access to skills. ShadowBlast deletes endgame bosses, who are all "Normal" type. MeteorStorm deals with trash. God form has access to neither. And stuck in "Normal" body type.
You can date literally any humanoid so idk what you mean by that
You can. But you can only stuff your decks with so many action, a lot of which are incompatible with the humanoid you are dating.
 

Cyrilion

Member
Dec 4, 2019
140
91
The game is not about catching and evolving pokemons. The game is about breeding monstergirls. Solely bypassing a bunch of tedious mechanics is not good enough of a reason giving spirits this prominent of a role. I don't need to break the game on day one. There are plenty of options to do it later.

Niche metagaming for those that need it(waaay higher difficulties). A bandaid hiding pretty ugly balance issues in the early game. Druid should have boosts to seedlings not freaking spirits on his skill tree.

Lolno. Neither in terms of raw stats(other than HP maybe), nor access to skills. ShadowBlast deletes endgame bosses, who are all "Normal" type. MeteorStorm deals with trash. God form has access to neither. And stuck in "Normal" body type.
The games not just about breeding monstergirls, it's an expansive game with a lot of options, slashing features for no reason is just idiotic, what a waste of time and content to only make the game worse.

It's optional gameplay, that's literally all it is, and it's a waste of time for high level content anyway, you can beat challenge rank 1001 in like 5 mins, there are speed runs on the discord.

Lolyes. Support form having absurdly good mana, magic, and flight with time stop makes her capable of soloing the entire game by just grabbing world ender. godform is basically just worse support form with better damage spells, which still trumps the stats and abilities on Chimera. Shadow Blast is decent, it's not that impressive call lightning does better with literally a bucket.
 
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Xypster

Member
Oct 21, 2019
109
85
But you can only stuff your decks with so many action, a lot of which are incompatible with the humanoid you are dating.
You can easily create a deck to be compatible with every humanoid. Also gender potions exist, you can just feed one to a person you want to date and that's it. Also 3 decks exist, while they get different bonuses it will not prevent a decent deck doing 200+ points regardless of your strategy, so can make one for partners with dicks and no vagina and that'll serve you for the rest of the game
 

Glad

Member
Oct 10, 2017
113
137
The games not just about breeding monstergirls, it's an expansive game with a lot of options, slashing features for no reason is just idiotic, what a waste of time and content to only make the game worse.
I'm not asking to slash features, just move them out of the skill trees at least. And you know what? It will make them better for the 4th(NPC) MC.
Lolyes. Support form having absurdly good mana, magic, and flight with time stop makes her capable of soloing the entire game by just grabbing world ender.
I have an endgame evo save. By no means optimal. God form has around 70 magic with after equipment before adapts and combat buffs. Chimera is 110ish and higher mana. With flight and stuff. And it's more fun and straightforward to unlock too. That's not important. Chimera overshadows the classic Evo stuff and also doesn't work with some stuff on the tech tree. They would be better served with two separate characters with upgrades specifically tailored to each.
You can easily create a deck to be compatible with every humanoid. Also gender potions exist,
I know. It's just annoying. There is very little reason to metagame dating in this game.
 

Wayfarer_Xero

New Member
Jan 4, 2023
12
4
You can easily create a deck to be compatible with every humanoid. Also gender potions exist, you can just feed one to a person you want to date and that's it. Also 3 decks exist, while they get different bonuses it will not prevent a decent deck doing 200+ points regardless of your strategy, so can make one for partners with dicks and no vagina and that'll serve you for the rest of the game
Yeah, i turn most of my characters in futa, because it makes all date card usable
And it's just superior gender overall:cool:
 

Noctane

Newbie
Dec 9, 2021
62
56
The only thing i don't like is the world building aspect of the game.
As in, when you literally build stuff in the worlds.
It's just such a bother to go around and gather shit that's arguably mainly useless, a time/stamina waster and a trap.

One thing that'd solve the whole thing for me is, say, a new building that automatically gathers everything in the world, and give you access to the pooled stock of material ( wood/stone but also crafting material ) while anywhere in that world.
Could be tied to building stable portal, like when you want to turn a world into condensed mana.

For the purpose of winning the game, it would STILL be essentially useless, but for map painting autism purposes, it'd feel really good, as in make you FEEL like you're in a 4x, an emperor actually conquering maps.



I dunno.
 

Cyrilion

Member
Dec 4, 2019
140
91
The only thing i don't like is the world building aspect of the game.
As in, when you literally build stuff in the worlds.
It's just such a bother to go around and gather shit that's arguably mainly useless, a time/stamina waster and a trap.

One thing that'd solve the whole thing for me is, say, a new building that automatically gathers everything in the world, and give you access to the pooled stock of material ( wood/stone but also crafting material ) while anywhere in that world.
Could be tied to building stable portal, like when you want to turn a world into condensed mana.

For the purpose of winning the game, it would STILL be essentially useless, but for map painting autism purposes, it'd feel really good, as in make you FEEL like you're in a 4x, an emperor actually conquering maps.



I dunno.
I mean there's stuff you can do to auto gather resources at a node in a portal(worm larva for stone, scarab for wood, water collector for crystals) I generally don't bother, but you can, just dont forget about the scarabs or they'll eventually eat the stockpile when they run out of tiles to eat.
Could also build stone quarries, lumber camps, milkers, collectors, and a guild portal for the farm and gather them passively every day?
The game absolutely already has what you're asking for unless im missing something?
I guess if you were hoping for a building that just reaps an entire portals insides like some horrific grey-goo nanobot or something then no, the closest we have is feeding mountains to worms lol.
 

Xypster

Member
Oct 21, 2019
109
85
The only thing i don't like is the world building aspect of the game.
As in, when you literally build stuff in the worlds.
It's just such a bother to go around and gather shit that's arguably mainly useless, a time/stamina waster and a trap.

One thing that'd solve the whole thing for me is, say, a new building that automatically gathers everything in the world, and give you access to the pooled stock of material ( wood/stone but also crafting material ) while anywhere in that world.
Could be tied to building stable portal, like when you want to turn a world into condensed mana.

For the purpose of winning the game, it would STILL be essentially useless, but for map painting autism purposes, it'd feel really good, as in make you FEEL like you're in a 4x, an emperor actually conquering maps.



I dunno.
There is "Settlement" mechanic in game, when a unit reaches 50%/100% affinity you can settle them for benefits like passive resource income (amount depends on their stats- str for wood and stone, brothel value for gold, aquatic monstergirls can be settled for crystal income). There are tons of options depending on the type of monstergirl (while i can be grindy it is an option if you choose to take it)
 
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4notherRandomGuy

Active Member
Sep 23, 2021
579
332
Haven't have the time to played the latest update, but couldn't you just create a portal & collect everything in range?
Just set down set down mine/logger/farm down on your exploration and day 2/3 come and collect with a click of a button.
1741799993342.png
It's under "order". If you are standing on a portal/relay, you can also go over capacity, so if your mine/log/farm are spread out, you could collect, teleport to a different portal relay, collect those too, then teleport home.

edits: also want to mentions that collect & teleport cost no time, so your cost is just the initial main portal entry and costing 1 order to collect.
 
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Cyrilion

Member
Dec 4, 2019
140
91
This game is great and very fun~
though i wonder if developer can add pregnancy content in it~
i would like to hear everyone opinion too~
Eggs exist both mechanically and in lore as a way to hand wave pregnancy and any children that would come of it from the game, so suuuper unlikely, and it wouldn't be worth adding to have to deal with all the ways you'd have to mess with things to avoid there being children characters which you would have to do.
Unless the pregnancies spawn fully grown adults, which would be horrific but i've seen that be the solution to this problem before.
Again unlikely though because of how much art would be needed to support pregnancy.
It would be an expensive thing to do, take quite a lot of coding to fix, and it's unnecessary for the game, so i just really really doubt it.
 
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dhannywest

Newbie
Apr 11, 2022
30
20
Practically the best place for it is the art for some ending, like a Creation option to change the universe to have pregnancies instead of mana eggs and having a shot of a buncha pregnant monstergirls. Ultimately up to the tastes of the artist.

I can't imagine this makes Siena very popular
 
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4.10 star(s) 85 Votes