What is the story? Is there a story? Where are we going? What is motivating our main character? We have already had 3 natural conclusion points come and go. This should have been broken up into multiple games. Then at least the aimlessness wouldn't be quite so obvious. If there is a story buried somewhere in the last 10 updates, it needs to kick into gear. Have Anthony escape bent on revenge. Have some sudden calamity rob her of her wealth. Kidnap her daughter. Just have something happen other than she leaves the house and gets fucked.
As a first game, Project Myriam is very experimental for me as I learned literally from scratch every aspect of developing a game, the story was never meant to be anything else that a light one, following Myriam on her exploration of her new life in a new place, as the full title literally imply Project Myriam - Life & Explorations.
That being said, if you dig a little, each chapter had a light theme with Myriam getting always one step deeper in her new life and freeing herself from her old one, with chapter 0 as the intro; chapter 1 exploring the setting; chapter 2 breaking with Anthony and her old self; chapter 3 rediscovering herself; chapter 4 building a new self; chapter 5 embracing her new life. Each chapter had its own little hurdle with a climax to mark a change in her life and mental. After that there still a full epilogue chapter coming with the endings, but no spoiler, it's coming soon (around summer).
All in all, nothing aimless, I have a clear view, but you can't force people seeing it or liking it and you're fully entitled to it. ^^
I thank you for giving the game a try and if you wish to stop the experience here, I understand, no point in forcing yourself if you're not having fun with it, I hope you can find a game out there to fulfill your needs, there's lots of them, or maybe you can even try yourself to create your own like I did, after all I started this adventure exactly because I wasn't satisfied and curious about the process. ^^
Zorlun, if you have time, you should add a funny meme ending, like the games from 20 years ago had in their secrets.
I thought of a short ending where
Myriam is abducted by the Alien ship
and taken away (only if Myriam has dreamed with them in previous chapters), THE END 
.
There will be some goofy and secret endings, some stupid ones have been planned for years. ^^
It's almost always been short updates (about a month) unless Zorlun says otherwise.
And now that the story is nearing the end, he's trying to wrap up the different endings with one or two scenes only.
Hope you understand..
Yes, I always was on a monthly schedule when things are normal, making it a 2 to 4 scenes update depending on the size of them, some times I merged 2 together to avoid cutting the rhythm of a scene or because of some irl events that would leave one month with very very short updates.
I understand the frustration of short updates, but between taking 6 months with bigger updates and 1 month with smaller ones, I preferred the later, due to my supporters on Patreon and SubscribeStar, since they're giving support on a monthly schedule, it felt right to do the same.
But it's not always the best for me sometimes writing wise, as it can influence a scene to keep your schedule, though on another side it keeps you honest and have you working and deliver. I think for the next game, I might review a bit how I go about it (though always with my supporters opinion in mind).