- Dec 5, 2017
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But the Devs say they prefer these longer updates because they dont want "inconsistent incremental releases", which also in the long term wont be an issue because when the game is finished you wont have inconsistencies based on missing content.It should be noticed though, that - financing the project notwithstanding - at the end of the day the goal is a game/VN that you can then play. That we can test pre-finished versions is a bonus, but waiting times in here have no real effect on how the game as a whole will turn out. Sure, I said "financing notwithstanding" and it might for many not be as "notwithstanding" as I made it out to be, but if you don't care about it now and download the game in 3-4 years, when it is finished, it will not matter at all whether it was done in daily increments, monthly, every half year, or just dropped on the scene, the game would be the same.
I think 4 months is too long, that doesnt mean asking for weekly releases like some Devs tried, i think a good release schedule is a monthly release, and Devs should try to plan their champters around that. That allows Devs to have time and means players wont have to repeat old content to have a clue about what is happening or who is who.
Of course, that is my opinion.