I like sandbox games, but they need to make some sense. I tried, I really tried to play this one without a walkthrough, and I ended up clicking endlessly around and kept hoping.
After the first couple of scenes, everything is hidden behind time constraints, areas on map, clicking special spots on the screen, having large value in one attribute (that resets at night) and then repeating the same thing a certain number of times hoping stuff changes. Sometimes it does, most of the times it's the same thing for a hundred times. And then you know you need to find the next weird trigger.
Gave it a couple faps, gave it up because even the walkthrough it's tiring.
After the first couple of scenes, everything is hidden behind time constraints, areas on map, clicking special spots on the screen, having large value in one attribute (that resets at night) and then repeating the same thing a certain number of times hoping stuff changes. Sometimes it does, most of the times it's the same thing for a hundred times. And then you know you need to find the next weird trigger.
Gave it a couple faps, gave it up because even the walkthrough it's tiring.