Impressive... game.
This VN has 12 endings (!), and their theme and content runs the gamut from sweet and saccharin in the face of danger (some of my favorite) to vile and disgusting in the face of a goddess' gauntlet (admittedly, not my favorite...) with [avoidable] NTR included haphazardly across the project. Difficult to argue, the variety of endings in this will cater to nearly every niche of player that comes across it.
The graphics are good, the animations are... puzzling. The developer obviously knows what they're doing, the animation quality can be very high at times and have excellent flow (high), but at other times animations require clicking the mouse to make an action happen? For instance, in some animations a click of the mouse will cause the MC to make a complete thrust cycle... but then the animation pauses? You would expect that maybe it's the end of the whole sequence and clicking the mouse again moves you to maybe the next event, or a different animation sequence... but it repeats for one thrust? That's a weird process!
Then there are other times where the developer has gone full monte and provided an "auto-mode" where they will process about two minutes of renders, transitions, coupled with music (leitmotifs!) and... well, it just doesn't make sense. It's almost as if there are multiple people working on the project... which is fine, but if you're going to do that you need people to QA the work and ensure that you have consistency!