An okay game, but I did enjoy Elven Conquest games much better.
This game combines Vampire Survivors gameplay with a single h-scene after completing each level.
Most levels are easy and the whole game would take around 2-3 hours to complete, considering there are 12 levels and each level is around 5-7 minutes long and you will have to retry some of them, cause they have different small goals in them and they get harder as you go.
Retrying levels might be considered grinding and I really hate grinding, however it wasn't too bad in this game - the amount of grind felt reasonable.
Still, since this is a h-game, I see no real purpose in extending the time between scenes.
If you use your coins smartly and understand the basic gameplay mechanics, it will go pretty smoothly.
I finished the game with less than half of the upgrades unlocked - I prioritized the magnet upgrade to safely fetch all EXP, then movespeed and damage.
Enemy hitboxes suck.
Weapons are limited and randomized, since some are much more useful than others, it sucks.
Game works smoothly, I have not noticed any lags, bugs or similar problems.
The story can be all put together is a single sentence probably. Nothing to wonder about.
Art style is lovely.
Animations are mediocre.
During h-scene you have couple of actions, which do not really result into anything - they just change the state of the animation.
Not bad, if you compare it to the most games out here.
However, could be much better if more diverse gameplay would be added with more h-scenes and other mechanics.
Then also add some story and decisions that matter and it could be a great game.
(never going to happen)
(Game is in 'v1.0' version during this review)
This game combines Vampire Survivors gameplay with a single h-scene after completing each level.
Most levels are easy and the whole game would take around 2-3 hours to complete, considering there are 12 levels and each level is around 5-7 minutes long and you will have to retry some of them, cause they have different small goals in them and they get harder as you go.
Retrying levels might be considered grinding and I really hate grinding, however it wasn't too bad in this game - the amount of grind felt reasonable.
Still, since this is a h-game, I see no real purpose in extending the time between scenes.
If you use your coins smartly and understand the basic gameplay mechanics, it will go pretty smoothly.
I finished the game with less than half of the upgrades unlocked - I prioritized the magnet upgrade to safely fetch all EXP, then movespeed and damage.
Enemy hitboxes suck.
Weapons are limited and randomized, since some are much more useful than others, it sucks.
Game works smoothly, I have not noticed any lags, bugs or similar problems.
The story can be all put together is a single sentence probably. Nothing to wonder about.
Art style is lovely.
Animations are mediocre.
During h-scene you have couple of actions, which do not really result into anything - they just change the state of the animation.
Not bad, if you compare it to the most games out here.
However, could be much better if more diverse gameplay would be added with more h-scenes and other mechanics.
Then also add some story and decisions that matter and it could be a great game.
(never going to happen)
(Game is in 'v1.0' version during this review)