Tool RPGM SLR Translator - Offline JP to EN Translation for RPG Maker VX, VX Ace, MV, and MZ

fantasmic

Member
Modder
Nov 3, 2021
411
1,017
Shisaye, the "Import from Spreadsheet" option seems to be bugged. The program hangs, then claims it's finished if I try to close it despite loading nothing into the project. I tried on a clean install of v1.126 today after encountering the bug yesterday, but that didn't help. The process works quickly and without issue in T++ v7.2.27, so I don't think the error lies with the xlsx generated by SLR Translator or the translation program I ran it through.
 

natsugajeel2000

Active Member
Jan 4, 2018
670
340
Hi Shisaye,

For this game, RPGM MZ, I ran the translator and no error popped up, except one or two purple ones for translation, yet when I extract the translation and run the game exe, it gives the error 'Syntax Error, Invalid Token'? Not sure what the fix is, tried the game prior to running SLR and works fine, would you be able to see what the mistake was? Game link:
 

mr_craigsliat

Newbie
Sep 7, 2021
70
38
What do you do about a
SHISAYE.LOSTBACKSLASH
error do I just delete the backslash thats there in the cell
or do I just leave it as is as im assuming the Shisaye.lostbackslash is just there to prevent the crash from happening
 

natsugajeel2000

Active Member
Jan 4, 2018
670
340
What do you do about a
SHISAYE.LOSTBACKSLASH
error do I just delete the backslash thats there in the cell
or do I just leave it as is as im assuming the Shisaye.lostbackslash is just there to prevent the crash from happening
The error is explained in the guide when you press F1. Speaking from experience, I've had that appear in a few games but as there were just one or two of those I just left them and the game played fine, only thing is that the SHISAYE.LOSTBACKSLASH text appeared instead of textbox.
 

fantasmic

Member
Modder
Nov 3, 2021
411
1,017
Shisaye, the "Import from Spreadsheet" option seems to be bugged. The program hangs, then claims it's finished if I try to close it despite loading nothing into the project. I tried on a clean install of v1.126 today after encountering the bug yesterday, but that didn't help. The process works quickly and without issue in T++ v7.2.27, so I don't think the error lies with the xlsx generated by SLR Translator or the translation program I ran it through.
Disregard this, I figured it out by... actually watching the status window during an import. Importing spreadsheets is handled by an addon (for whatever reason) instead of the program itself, so I just needed to copy the addon from T++'s addons folder over to SLR's. It works fine now.