MrZed

Member
Game Developer
Mar 16, 2020
224
477
Go to C\Users\ your user name\Appdata\LocalLow\Skyflare Studios\Solas City Heroes
And find your character save. It can be opened with notepad, in there you will find "Ismale":false
(or true)
IF you want the character to be female set it to false ("Ismale":false)
If you want the character to be male set it to true ("Ismale":true)
 

HBKTheIcon69

Well-Known Member
Dec 25, 2018
1,119
319
Go to C\Users\ your user name\Appdata\LocalLow\Skyflare Studios\Solas City Heroes
And find your character save. It can be opened with notepad, in there you will find "Ismale":false
(or true)
IF you want the character to be female set it to false ("Ismale":false)
If you want the character to be male set it to true ("Ismale":true)
What about the talents as there's like the bottom third of them that when I've clicked on say that requirements aren't met and I assumed it was just by character level mind being at level 20.
 

HBKTheIcon69

Well-Known Member
Dec 25, 2018
1,119
319
Anyone got a solid way that works for having MC masturbate as all I read is it about the ecstasy being at 90% etc which I get the arousal meter etc, I thought that was different from ecstasy percentage.
 

hawkhunter

Member
Aug 10, 2017
324
236
I disagree with the notion that we're unhappy with the gun as we've experienced not having the gun be present.
As the gun is the only mechanic in the game which is triggered by means out of your control since it only occurs when an enemy is too far from you (and with some specific enemies which are then always trying to keep somewhat distance from you) but going after them to close the distance is impossible if there's more than two and they're on both side of you or you got a hoard of enemies blocking you from getting to them. In both cases dodging is not fluid or possible due to how visuals are with showing what Y-axis or lane your in (which has always made me let enemies come to me rather than deal with it since I've many a time felt I should be able to hit the enemy but can't......only for them to hit me when neither of us have moved) while enemies prevent you from moving if they hit you. So when I'm changing Y-axis or lanes I always move backwards and then do the change since changing Y-axis or lanes seems to be really slow.
Mechanics that aren't triggered out of control I would say is trap boxes and such. Additionally enemies attacking or moving as well since that can be controlled a bit via distance management/kiting.

If guns had to be put in the game I would much preferred it if they were instead implemented in the form of an turret that mechanic/trap placing enemies (Which I had forgotten about in my previous post as they are rare and appear very late game) can well place if you leave them be/ignore them. As then it's your own fault for letting them place the traps similar to it's your own fault for hitting the boxes or stepping on a trap. But again I feel that they could have been completely nulled by enemy changes. As the guns are currently I would still find them to be annoying if it was my first time playing.

PS I recall also that you don't encounter enemies that can use guns until past a few levels so even first time players would still have the experience of not having guns be present in the game until that point.
He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
Or make your own mix.
That reverts it back to the state before the gun update. Or traps or whatever people don´t enjoy.
 

hawkhunter

Member
Aug 10, 2017
324
236
Anyone got a solid way that works for having MC masturbate as all I read is it about the ecstasy being at 90% etc which I get the arousal meter etc, I thought that was different from ecstasy percentage.
I think you need to stay above a certain ecstasy level for some time.
Go into the extra menu and start a stage with the following restrains on: Butt Plug + Vibrator (raises ecstasy and prevents it to be lowered)
Try not to use super moves since they have a chance to remove them
 
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RubyZeronyka

Active Member
Jul 26, 2020
843
746
He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
Or make your own mix.
That reverts it back to the state before the gun update. Or traps or whatever people don´t enjoy.
That actually is quite a clever idea I didn't thought about lol

One complain I have with the current version tho is that I can't get the male chars to not have that damn beard mark on them with the randomizer of enemies unless I turn the randomizations off, so no true femboys for me unless I make them uwu

And yeah I REALLY dislike the guns in this game, or at least the way they got implemented.... I don't have an issue having enemies with projectiles but the guns here just feel straight up broken, cause not only the gunshots travel way too fast and the guns themselves feel anticlimactic with the whole vibe of the game, the gunshots also knock you way the fuck back like if the enemies are using a pocket sized sniper rifle or if the bullets have the power of a long range shotgun or something. If at least that crap didn't knock you back it wouldn't be as bad, hell, it would even make sense if the gunshots traveled faster and acted like how your projectiles' power up does.

Also, I don't know if it's just me but I noticed that some stages seem to not work with the custom villains system at all. I would have a bunch of stages when they show up and then in another they're gone, just to be back on the next and it was always on "those" stages.

Other than that, the DLC version of this seems amazing, specially if you pair it with the mod that adds extra options like the vibrations and skin oilyness. Only wish you could add nail polish to the characters, but that's just me being a bit fabulously nitpicky on makeup options XD
 
Last edited:

Mardion

Member
Feb 23, 2018
104
104
He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
That's... not really a valid option. In the villain customizer, you can only create new enemies from scratch. So in order to "replicate" an existing enemy, you'd have to spend hours fine-tuning their appearance and identifying each one's moves. And then, they will just be used randomly, you can't assign them to the same stages in the same order they were before.
 

RubyZeronyka

Active Member
Jul 26, 2020
843
746
That's... not really a valid option. In the villain customizer, you can only create new enemies from scratch. So in order to "replicate" an existing enemy, you'd have to spend hours fine-tuning their appearance and identifying each one's moves. And then, they will just be used randomly, you can't assign them to the same stages in the same order they were before.
I'm with you on that. Tho frankly rather lose some of the uniqueness of those enemies in favor of having no guns than having the OG ones and having to dodge pocket snipers. Clunky, I know, but....
 
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_ptp_

New Member
May 14, 2021
5
4
I really love this game, this is probably the only project that I was able to buy on Steam, being from Russia, so I do not regret that I supported the author and express my gratitude (and special thanks to the mod developer) I wish you success in the future!
 
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