- May 18, 2017
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Your breasts will be exposed if you pose? You're topless you blockhead they're already exposed! 
Game initiates penetration when penetrator is near hole entrance.I also don't understand at all how penetration actually works, I can shove my tool right on their mouth or vajj and it just refuses to go in, am I missing something or is there some slider thats needed?
Because, unfortunately, game does not track genes, it tracks models, and it "breed" models.why we dont have option for every girl to justrate what we want and not rate the rest and leave it neutral
Is there a way to coerce the model to open her mouth? I tried playing with various Monkey mechanics but sometimes it just doesn't happen.Game initiates penetration when penetrator is near hole entrance.
Exact penetration is visible: tip aligns, looking directly inside hole.
There is a delay between entrance touch and penetration start.
That delay depends on "tightness" personality trait, and looks like it simulate "how difficult is it to slide into the hole".
Additionally, there are two appearance traits:
All of them can be loosen in process, but if initial values are bad, they are bad.
- initial hole depth: limits penetration depth
- initial hole width: limits max penetration speed
Mouth works slightly differently, because it generally requires to open mouth, which requires some consent.
So, to penetrate hole, you need place proper tool as close as possible to hole entrance, and wait until it "penetrates".
And fight evasive maneuvers
Because, unfortunately, game does not track genes, it tracks models, and it "breed" models.
And when it breeds them, it compare model pairs using gene rating.
If you do not carefully rate each model, or rate partially, some genes will degrade to randoms.
When appearance (especially facial group) degrade to random, you get creepy monsters, because some genes are more important than others.
That's why you cannot rate just boobs(or something else), because without guidance (both models rated 0) game will shift unrated genes to random values.
Italic words are speculation, because I think there was some work with genetics after 9.1, and that may be not true.
I think it is linked to 'desire', and if initial desire is not high enough, she won't open mouth. Assuming green bar is high enough, she'd be more willing if she suck finger first and/or have high pink bar.Is there a way to coerce the model to open her mouth? I tried playing with various Monkey mechanics but sometimes it just doesn't happen.
It's been a while, but there is code that performs several checks before allowing the mouth to open. From memory it was called something like 'canbreakhole', called once aligned in range. It check things like arousal, pain, and a bunch of genes. I couldn't put breakpoints, so I could only infer what the code was doing.Is there a way to coerce the model to open her mouth? I tried playing with various Monkey mechanics but sometimes it just doesn't happen.
Thanks again for responding to my previous comment. Can you give me some advice (not step by step instructions, I would like to learn lol) on how to implement a few modding ideas I have. Firstly, I would like to expand the dialog portion. I think increasing favor this way would give you an opportunity to figure out the personality genes without needing to use monkey. Secondly, I would like to expand what happens on level up. For example, you could invest in a skill that gives you more sexual stamina, or you can toggle a sex vision for x amount of time to see the areas where the female model likes to be touched.It's been a while, but there is code that performs several checks before allowing the mouth to open. From memory it was called something like 'canbreakhole', called once aligned in range. It check things like arousal, pain, and a bunch of genes. I couldn't put breakpoints, so I could only infer what the code was doing.
This is why I created sluttify - as finding the exact combination of genes to give a deterministic result was frustrating and time consuming. Mouth opening is also not enough. You have to increase pleasure and remove pain for body parts and groups (lips, tongue, throat, and a few I probably forget). And if you want deep throat, you need to adjust the throat degradation.
Now that you can easily add any gene to Monkey (I'd wait till next version for increased control on refresh), you may play with the 1200+ genes and find exactly what sets of values will give you the result you desire.
-T-
Those are great modding ideas! The amount of effort will depend on your skill level in unity and C#.Thanks again for responding to my previous comment. Can you give me some advice (not step by step instructions, I would like to learn lol) on how to implement a few modding ideas I have. Firstly, I would like to expand the dialog portion. I think increasing favor this way would give you an opportunity to figure out the personality genes without needing to use monkey. Secondly, I would like to expand what happens on level up. For example, you could invest in a skill that gives you more sexual stamina, or you can toggle a sex vision for x amount of time to see the areas where the female model likes to be touched.
Sluttified models should eagerly perform ANY sexual acts. If this is not the case, send me your game and model saves and I'll take a look.I wasnt getting penetrations even with sluttify on, I eventually tinkered and the managed to get it when setting the male disgust to low and pleasure to highish
Press backspaceIn the better experience mod, how do you get rid of the text about genes on the right hand side? Thanks..
Those are great modding ideas! The amount of effort will depend on your skill level in unity and C#.
General recommendations:
In regards to your ideas:
- Install unity and run through a few of their tutorials that requires C# scripts editing
- Download BepInEx, read the docs and play with it. You can add your own game objects and/or patch pre/post methods with your own code.
- Use dnspy to decompile and analyze the game code. For asset use tools like Asset Ripper.
-T-
- The dialog system uses a commercial system called Pixel Crusher. Read their docs and play with it. It uses Lua for scripting and exchange data with the game via callbacks. Use Language.Lua.LuaInterpreter as an entry point.
- For level up, the code conveniently has several handlers with "LevelUp" in their name. You can patch/override them with your own code as needed.
- X-ray vision was my original plan with Monkey - coloring the mesh from dark green to dark red, so you can see the best places to interact. This was too complicated and brittle to do from a mod - so I suggested this to the dev. A good entry point would be all AI.Emociones.Handlers, and all the FrameCalculos methods/classes.