What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,010 10.0%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 1,645 16.3%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,057 10.5%
  • GAME 4 - Dairy Dynasty

    Votes: 973 9.7%
  • GAME 5 - Space Journey X Continued

    Votes: 3,616 35.9%
  • Any above OK with me

    Votes: 1,617 16.0%
  • Something else

    Votes: 163 1.6%

  • Total voters
    10,081
Oct 26, 2017
159
291
Version 2.10 - The Drengar Conspiracy - will focus on Khelara.

Some faction in Quthor hopes to gain power by meddling with an ominous Portal that has been dug up on an obscure moon...

This episode will be a bit more BD themed, with new Quthor Station Locations, Slavers Bay Space Station, new Underverse Weaponry, more progressive Uniforms for Khelara, ...

I plan to finish development by end of March and will start Integration and (Beta) Testing in April.
I may have missed this somewhere on the thread, so please forgive me if it's already been asked, but I haven't played since 1.50_15. I tried starting 2.05_010 and I got an error when I tried to load my old save. Did something change between then and now where I would have to start a new game?
 

Satalin

Newbie
Jul 24, 2017
44
25
I may have missed this somewhere on the thread, so please forgive me if it's already been asked, but I haven't played since 1.50_15. I tried starting 2.05_010 and I got an error when I tried to load my old save. Did something change between then and now where I would have to start a new game?
before 2.0 you had to use the Multiverse Pod when playing a newer version of this game only after 2.0 you can use "older" savegames but only savegames from 2.0 up not down you still can use the Multiverse Pod to import items in your new savegame and get a headstart but i would say play a fresh savegame to avoid bugs there were massive changes if i rember right
 

Hermenegild

Active Member
Sep 18, 2017
546
293
yv0751, there's some inconsistency in Nimhe's behavior regarding gifts. You can give her as many shells as you want for studying, but if you give her an AI core first, she won't accept any shells on that day.

Is this working as intended? My guess is, she should accept no more than one core per day, but whether she gets one or not should not matter for the shells you give her. On the other hand, having received a shell already is a perfect excuse for not accepting another.

This behavior is present in both 2.00 and 2.05.
 
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yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,581
4,643
yv0751, there's some inconsistency in Nimhe's behavior regarding gifts. You can give her as many shells as you want for studying, but if you give her an AI core first, she won't accept any shells on that day.

Is this working as intended? My guess is, she should accept no more than one core per day, but whether she gets one or not should not matter for the shells you give her. On the other hand, having received a shell already is a perfect excuse for not accepting another.

This behavior is present in both 2.00 and 2.05.
Yes, it would make more sense if I separated that behavior. Added to update list.
 

JaxMan

Active Member
Apr 9, 2020
758
680
I'm around day 20 and the cargo bay wares page is now missing the prices and buy sell buttons. Any idea what caused or how to fix?
Screenshot 2025-03-12 161425.png
 

initiated

Newbie
Apr 8, 2018
78
54
Are you docked at a station where you can sell, or in space?
Because you can only sell stuff when docked at a station.
 
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JaxMan

Active Member
Apr 9, 2020
758
680
Are you docked at a station where you can sell, or in space?
Because you can only sell stuff when docked at a station.
You know, I don't remember. lol Makes sense, I might have looked before docking. Thanks!
edit: that was the problem I forgot to dock.
 

burned01

Member
Jun 3, 2024
122
63
Piece of errata for yv0751: Since I know you're close to releasing 2.05 to the public and you actually maintain the walkthrough document, on page 47 the 4th part of the 5 part combo for Moira is wrong -- it reads "t-b-w-b-s" -- should be "t-b-w-t-s". It's correct in game of course.
 
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JaxMan

Active Member
Apr 9, 2020
758
680
Running into a problem with Ylyee. I searched Ylyee quest and nothing referring to this showed up.

I'm trying to return the liquor, but don't know how. I tried using the bottle on her, but get comment can't do that. If I interact with her I can't talk to her as she just wants a tip and if I give it to her she disappears. I know I'm missing something, probably something simple, but can't figure it out.
 

RemoraDFC

Member
Dec 7, 2017
456
342
Running into a problem with Ylyee. I searched Ylyee quest and nothing referring to this showed up.

I'm trying to return the liquor, but don't know how. I tried using the bottle on her, but get comment can't do that. If I interact with her I can't talk to her as she just wants a tip and if I give it to her she disappears. I know I'm missing something, probably something simple, but can't figure it out.
Might be you need to make sure it is a crate of liquor. Not a bottle. If you perhaps sold or unpackaged the one you get in space. You can make more crates by using the liquor on your ships cargo terminal. Provided you have 6 bottles in your personal inventory.
 

JaxMan

Active Member
Apr 9, 2020
758
680
Might be you need to make sure it is a crate of liquor. Not a bottle. If you perhaps sold or unpackaged the one you get in space. You can make more crates by using the liquor on your ships cargo terminal. Provided you have 6 bottles in your personal inventory.
I figured it out after thinking about it. I needed to tip her enough to get her to talk. Thanks for responding!
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,581
4,643
I'm not sure if you are already aware, but there are some issues with the inventory system, especially when sending things to and from the warehouse using the cargo pods.

Not everything in the cargo bay/warehouse is available for transfer - there seems to be a limit to the number of different item stacks that can be displayed in the interface. This also happens when buying in shops. For example, I went to buy a shaver at the pet shop but couldn't see how many I already had because only part of my personal inventory was displayed.

Also, in the cargo pods interface things seem to be sorted by the total value of the item stack, so when you move an item from the cargo bay/warehouse to the cargo pod, the value of the stack changes causing the stack to jump around as you reduce the number of items in it. If you're trying to move 10 of the same item and the stack jumps to some new location every time you take one, it can get a bit frustrating.

Awesome game. Thanks for making it available to us freeloaders.
Pet Shop
  • Pet shop offers window left is enought for the items they offer
  • player inventory shown in the store GUI has 64 slots, those should be enough in the store interface
  • player inventory itself has 70 slots
  • 64 should be enough in any case for all inventory items the player can collect...
  • haven't gotten around to adapt the max dynamically (would have probably better)

Cargo Drones
I analyzed the issue regarding cargo drones. Everything seems to work fine

  • items to the left and right retain their order when you pick one
  • items are in no particular order of value or amount to avoid jumpy behavior on refresh
  • if an item is removed from the drone (and is no longer present in the warehouse) it is sorted to the back of the warehouse inventory (and remains there for the interaction)

No fault found in behavior.

screenshot0022.png
 
Last edited:

uvuvwevwe

Newbie
Jul 21, 2017
39
4
multiverse pod warehouse error? my last playtrough on version 1.40 and when i use multiverse pod(warehouse) on 1.40 its showing this error


```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/03_GAME.rpy", line 129, in script call
call sandbox() from _call_sandbox
File "game/500_navigator/550_sandbox.rpy", line 32, in script call
call sandbox_interior() from _call_sandbox_interior
File "game/500_navigator/552_sandbox_interior.rpy", line 578, in script call
call use_item(_return[1], useItem) from _call_use_item
File "game/600_interact/600_interact_room.rpy", line 89, in script call
call warehouse_multiverse_export() from _call_warehouse_multiverse_export
File "game/650_trading/630_warehouse.rpy", line 40, in script
python:
File "game/650_trading/630_warehouse.rpy", line 41, in <module>
with open(GAME.podDir + "/multiverse_warehouse.json", "w") as f:
IOError: [Errno 2] No such file or directory: u'C:\\Users\\lazua\\AppData\\Roaming/RenPy/SpaceJourneyX-1670222929/multiverse_warehouse.json'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/03_GAME.rpy", line 129, in script call
call sandbox() from _call_sandbox
File "game/500_navigator/550_sandbox.rpy", line 32, in script call
call sandbox_interior() from _call_sandbox_interior
File "game/500_navigator/552_sandbox_interior.rpy", line 578, in script call
call use_item(_return[1], useItem) from _call_use_item
File "game/600_interact/600_interact_room.rpy", line 89, in script call
call warehouse_multiverse_export() from _call_warehouse_multiverse_export
File "game/650_trading/630_warehouse.rpy", line 40, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/650_trading/630_warehouse.rpy", line 41, in <module>
with open(GAME.podDir + "/multiverse_warehouse.json", "w") as f:
File "renpy/compat/__init__.py", line 94, in compat_open
return python_open(*args, **kwargs)
IOError: [Errno 2] No such file or directory: u'C:\\Users\\lazua\\AppData\\Roaming/RenPy/SpaceJourneyX-1670222929/multiverse_warehouse.json'

Windows-10-10.0.22621
Ren'Py 7.4.11.2266
Space Journey X 140_18
Sun Mar 16 20:32:25 2025
```
and i cant use warehouse Multiverse pod in 1.40 and 2.00. is there something that i have to do to use multiverse pod warehouse in the new playtrough?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,581
4,643
multiverse pod warehouse error? my last playtrough on version 1.40 and when i use multiverse pod(warehouse) on 1.40 its showing this error


```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/03_GAME.rpy", line 129, in script call
call sandbox() from _call_sandbox
File "game/500_navigator/550_sandbox.rpy", line 32, in script call
call sandbox_interior() from _call_sandbox_interior
File "game/500_navigator/552_sandbox_interior.rpy", line 578, in script call
call use_item(_return[1], useItem) from _call_use_item
File "game/600_interact/600_interact_room.rpy", line 89, in script call
call warehouse_multiverse_export() from _call_warehouse_multiverse_export
File "game/650_trading/630_warehouse.rpy", line 40, in script
python:
File "game/650_trading/630_warehouse.rpy", line 41, in <module>
with open(GAME.podDir + "/multiverse_warehouse.json", "w") as f:
IOError: [Errno 2] No such file or directory: u'C:\\Users\\lazua\\AppData\\Roaming/RenPy/SpaceJourneyX-1670222929/multiverse_warehouse.json'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/03_GAME.rpy", line 129, in script call
call sandbox() from _call_sandbox
File "game/500_navigator/550_sandbox.rpy", line 32, in script call
call sandbox_interior() from _call_sandbox_interior
File "game/500_navigator/552_sandbox_interior.rpy", line 578, in script call
call use_item(_return[1], useItem) from _call_use_item
File "game/600_interact/600_interact_room.rpy", line 89, in script call
call warehouse_multiverse_export() from _call_warehouse_multiverse_export
File "game/650_trading/630_warehouse.rpy", line 40, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/650_trading/630_warehouse.rpy", line 41, in <module>
with open(GAME.podDir + "/multiverse_warehouse.json", "w") as f:
File "renpy/compat/__init__.py", line 94, in compat_open
return python_open(*args, **kwargs)
IOError: [Errno 2] No such file or directory: u'C:\\Users\\lazua\\AppData\\Roaming/RenPy/SpaceJourneyX-1670222929/multiverse_warehouse.json'

Windows-10-10.0.22621
Ren'Py 7.4.11.2266
Space Journey X 140_18
Sun Mar 16 20:32:25 2025
```
and i cant use warehouse Multiverse pod in 1.40 and 2.00. is there something that i have to do to use multiverse pod warehouse in the new playtrough?
Thanks for the report. Nothing changed regarding that file access for the last 5 of so versions.

Seems to be some file access issue. Also the path looks strange with the mix of forward and backslashes...

C:\\Users\\lazua\\AppData\\Roaming/RenPy/SpaceJourneyX-1670222929/multiverse_warehouse.json

Maybe you can check in your explorer whether it exists.

You can explicitly look up where the game expects the file by going into the command line and entering: config.savedir

I have not received any error messages of that kind from the patreon release of any version. Odd...
 
Last edited:

Jimmy Stone

Newbie
Apr 18, 2022
79
56
hi, i love this game really..... i have a little problem with the "shopping queen" seraphine....

i give her the task to go shopping in the morning.... have i to wait some days to get a message if she found something ?
or have i to speak with her to a special time ?? i ever get the message from her: ... ask me later...

thx 4 help
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,581
4,643
hi, i love this game really..... i have a little problem with the "shopping queen" seraphine....

i give her the task to go shopping in the morning.... have i to wait some days to get a message if she found something ?
or have i to speak with her to a special time ?? i ever get the message from her: ... ask me later...

thx 4 help
Visit her 18:00 or later and ask about shopping result :)
 

Jimmy Stone

Newbie
Apr 18, 2022
79
56
thx.... but i tried it for days now.... but always the same. maybe i have to complete another task first or she needs a special amount in points of SLU or....
i dont know.... :-(
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,581
4,643
thx.... but i tried it for days now.... but always the same. maybe i have to complete another task first or she needs a special amount in points of SLU or....
i dont know.... :-(
Works 100%, every day.
Task her in the morning, visit her in the evening.
As soon as you can assign the task you can collect the result in the evening
Even works while she is in the holodeck.

If all that does not work and you play without mods you can post your save game and I can have a look.
 
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Jimmy Stone

Newbie
Apr 18, 2022
79
56
ok thanx for your help !!

this game is really nice and give me a lot of fun.... i hope you have much more updates in the future, i love this. :D :D

greetings
 
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4.20 star(s) 117 Votes