This game is like a river that is a mile wide but only an inch deep.
There is a lot of content here, but none of it feels fully fleshed out and well designed.
Everyone reading this knows what this company is known for. The problem is, rather than staying in their wheelhouse and doing something that probably would have been awesome for their fans, they tried to make something for everybody, and in doing so, you can't really tell who this game is for.
During the Kickstarter they did an excellent job of baiting Mass Effect fanboys like myself into thinking this would be a game for us. To keep us happy, they ended up putting all the monster stuff they're actually good at in the Pandora system, which is awful on pretty much every level. This decision pissed off their normal fans who like that stuff, because it's all disconnected from the storyline and not implemented well.
The Devotion Quest scenes are awesome, but they are the only scenes in the entire game that are. The scenes in the Pandora system are at best mid.
Gameplay-wise, this game is a massive grind. They would have been better off picking one of the two game systems, focusing entirely on it and discarding the other one. Having two completely independent game systems within this game is a really weird choice.
This game is a perfect example of everything that is wrong with AAA games today.
I highly recommend you just wait for somebody to rip all of the animations and just watch those. This game sucks.
There is a lot of content here, but none of it feels fully fleshed out and well designed.
Everyone reading this knows what this company is known for. The problem is, rather than staying in their wheelhouse and doing something that probably would have been awesome for their fans, they tried to make something for everybody, and in doing so, you can't really tell who this game is for.
During the Kickstarter they did an excellent job of baiting Mass Effect fanboys like myself into thinking this would be a game for us. To keep us happy, they ended up putting all the monster stuff they're actually good at in the Pandora system, which is awful on pretty much every level. This decision pissed off their normal fans who like that stuff, because it's all disconnected from the storyline and not implemented well.
The Devotion Quest scenes are awesome, but they are the only scenes in the entire game that are. The scenes in the Pandora system are at best mid.
Gameplay-wise, this game is a massive grind. They would have been better off picking one of the two game systems, focusing entirely on it and discarding the other one. Having two completely independent game systems within this game is a really weird choice.
This game is a perfect example of everything that is wrong with AAA games today.
I highly recommend you just wait for somebody to rip all of the animations and just watch those. This game sucks.