Others - Completed - Succubus The Six Spells [Libra Heart]

  1. 4.00 star(s)

    ApocCharging

    Played version E.1.00

    Good
    1. Gamepad support
    2. Short intro to the story before gameplay
    3. Opening the menu animates the character’s boobs bouncing
    4. Alternative attack to instantly seduce enemies, then touch them to have health-restoring sex
    5. Collectibles in the levels are hentai pictures
    6. Falling off a cliff brings you to the start of the current stage panel with 1 less HP
    7. Seducing and having sex with every enemy unlocks a separate higher resolution picture in the gallery. Bad: this isn’t told to the player in any way.
    8. The start of every level has a short 1-screen intro animation of the character walking through the area
    9. Enemy-thrown projectiles can be destroyed by your own attacks
    10. Floor spikes aren’t instant death. They are just a 1 HP attack.
    11. Losing to a boss spawns you outside their boss room
    12. Dropping onto a rope causes you to automatically grab it
    13. New enemies every stage
    14. The potions you pick up in-stage are colored according to your current active spell
    15. Collectible side story art links to the story of previous games by the developer
    16. The lore idea of an elf turning dark skinned with white hair if they are raped by ogres. This is the punishment used for elves who have sex with outsiders
    17. The collectible art and story in each stage is a mini story told in 4 parts
    18. Getting hit doesn’t have an annoying Castlevania uncontrollable knock back
    19. Old school ‘above the screen and out of bounds, walking on top of the world’ paths to collectibles
    20. Being hit while hanging from a rope doesn’t cause you to drop
    21. Minigames hidden in secret stages on the world map
    22. 2+ hours of gameplay

    Issues
    1. Extremely slow walk cycle
    2. Janky quick jump
    3. Can’t speed up or skip the enemy sex animations
    4. The tutorial to resize the window is shown after 20 minutes
    5. Can’t use the d-pad to move in menus, have to use the stick
    6. The menu used to purchase health and upgrades doesn’t have any tooltips explaining what you’re buying before you buy it
    7. No UI indicator within the level to let you know how far into the level you are
    8. Defeating a boss unlocks a new spell, but the game doesn’t tell you that
    9. If a dropped coin moves off screen, it’s destroyed
    10. Standing too close to a candelabra means you can’t destroy it with your attack. You need to be away from it a bit. This makes it difficult or impossible to destroy them depending on the tightness of the space they’re in
    11. Can’t use controller bumpers to easily switch between spells
    12. The world map shows a portrait of the boss and stage difficulty for each stage you mouse over. If you beat the stage, you can’t see that picture of the boss or stage difficulty anymore.
    13. The inventory UI doesn’t update the amount of money you have until you pick up a coin. If you spend money in the shop, the inventory in-level will say you haven’t spent any money until you pick up a coin
    14. Can’t view the gallery in-level, only on the world map
    15. Music sometimes stops for no reason for 2 seconds
    16. No way to return to level selection when in-level. Have to press R to reset the game and load the save file
    17. Can’t seduce and have sex with the female enemies
    18. No sex reward (picture or animation) after defeating a boss
    19. Areas of water act as pushing forces to the player. However, those forces don’t affect dropped coins
    20. Enemy walking in thin air over a destroyed bridge
    21. There are areas of a level that are un-obvious how to get to them, and when you do get to them, there is no reward like it’s a secret area.
    22. Bosses aren’t weak to specific spells despite being able to play stages in any order, like Megaman. Unclear if true
    23. Can’t use the seduce attack when character is invulnerable after a hit
    24. The 6th level is an uninspired level design gauntlet filled with enemies
    25. Can’t UI wraparound in the gallery. To go from the top entry to the bottom, you can’t press up
    26. Can’t hold the stick in a direction and quickly scroll through the UI
  2. 4.00 star(s)

    Mantravx

    Great game! I'm not a huge fan of pixel art 8 bits, I'm from 1995, and my nostalgia leans towards 32 bits. However, the game is beautiful, especially the H art style. The gameplay is simple but excellent; the intentional 'heavy' feel of the dash effectively simulates the limitations of games from that era. The boss fights are well-executed, and the final boss is quite challenging. It took me 30 minutes to defeat it.

    I'd give it an 8/10.
  3. 5.00 star(s)

    Redboi18

    :love: Combat Action Game, with H-scene during combat, My Favorite!
    This is the first H-game that i played. :giggle:
    You're playing as a Succubus, which means can drain power from sex. :p
    The pixel art is absolutely nice. (y)
    The gameplay is Castlevania alike, very challenging Bosses. :cool:
    And the story is pretty simple, you'll get one by one throughout the game. don't miss it. ;)