- Jul 12, 2018
- 298
- 472
Because he wants to put the game on Steam after ch5. He can't advertise the game with the amazing ch4 quality renders, then people start the game and see the old potato style. He would just get a ton of refunds.I dont understand why Devs try to fix their games during production.
Thanks for the walkthrough Meushi, much appreciatedSummer's Gone Walkthrough
As Zoey Raven has ceased working on the Summer's Gone walkthough, I've built a new one.
If you find any errors or have constructive suggestions to improve the usability of this walkthrough, please let me know.
Chapter 4 Full initial release.
And he did it again...Something wicked this way comes....
SanchoMod proudly presents:
Summer's Gone - MultiMod Edition
View attachment 1946210
Go get you some.
dont mention it, ocean will remake this chapter lmao
Woah, I didn't know. But I don't think the typos have anything to do with that, I mean isn't his(?) english really good? From my point of view at least it does (but I'm not a native speaker so...)alittle proof reading still needed but its minor details considering it's a second langauge.
Please make it Harem
Good to see i am not the only one that prefers the old version better, current MC is supposed to be broken but that's not what's shown.oceanlab's priorities are messed up. As much as i like WIAB and SG i dont understand the need to whatever he does regarding "new cgs new animatics new storyline" i prefer rather the og. He should focus onl on the story developement . he is confused himsef. by the time WIAB and SG will be done my grandkids will be playing the full version. Oceanlab stop screwing around and focus on the main story.
Dont try to remember too much, because i still have the old version and its straight up better in everything but picture quality.Why is there always a (~0.5s?) delay before the next textbox is shown? Its annoying and I have to double click way to much to skip that delay.
The render quality is better, but it was good in the first place. I dont understand why Devs try to fix their games during production. I guess because they fear that ppl wont support them after they have finished, for some kind of "directors cut" or "enhanced version" of the game.
I cant remember the old version, because so much time passed, so its hard to comment on the differences in the story (telling) compared to the last version - and I just started the new version.