ogr blanc

Active Member
May 15, 2019
938
1,581
I didn't mean to imply you weren't doing your job or doing it right i just meant this game is getting too big for it's britches and either needs to be cut down or needs the parts that don't work right cut out until they do
agreed, this is a problem with summertime as well, these games want to be a narrative story AND a sandbox game, but because of the compromise they end up borking both.

not saying its not possible, but that its freaking hard to do it well, specialy as a first project. so to me, they should've just stuck to the original project, and make it more "sandboxy", less worried with following a narrative, but release the "cuck version" as the narrative focussed one, since ntr is a more passive route anyways, it would work better if it was done as a kinetic novel.

instead of this mishmesh that doesnt work because its trying to balance 2 balls while walking a tightrope, in the middle of an earthquake.
 

Command

Newbie
Mar 24, 2018
86
27
I just open the game it ran for a bit though the starting images and once it got though those I think it reached the title screen with the options to click on then the whole thing either just exits or crashes out of it.
 

ogr blanc

Active Member
May 15, 2019
938
1,581
Did he atleast fixed the relationship system or is it still as vague as it was with Mary and the ginger girl being both close family to MC but at the same time feeling like complete strangers sharing the same house?
This shit right here is why i hate incest games, they say its incest, but the people treat each other as complete strangers, and the worst part is, the whole "roomate-landlady" that is even more borked because they act like family, but not really.

and all that because they want to trick both the players into thinking its incest, but also patreon so they can milk it without getting the boot.

and go on with this ball-less aprouch that just make the experience shitty for everyone.
 

LogiLink_4521

Newbie
Feb 9, 2019
19
65
Why do devs insist on "reworking" and in the process completely fucking up their games? I can't really think of an instance where it worked out positively in the end, yet just of the top of my head i can think of a few different examples where it wasn't worth it at all.
"Our red string" rework recently got released after months of development time and it was a total letdown imo, the game was fine before that.
"Because I love her" was gonna get a v2 after dev rushed the first game and he's nowhere to be seen for months at this point.
"Summertime saga" I have not played for a while, but judging from the new art and iirc people weren't impressed.
And now I see this game receive the same treatment. It really is fascinating(not in a good way), you would think that devs would've learned by now, but here we are.
I personally think reworks could work, but only after finishing development of the game first and only after that going over and fixing stuff.
Don't forget Shut Up and Dance. Like, its a mess with that game, you don't even know whats new or whats old content, since the developer suddenly "re-work" it when it going to the plot climax, just like Taffy Tales. Its like these developers suddenly became imbecile at the most critical point, or just straight up intend to scam their patreon. Shameless.
 
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nitian

New Member
Jan 18, 2018
4
30
8 months for uber to do this? come on man I was so disappointed to not see any new sex scenes. If this actually took him 8 months then it was a waste of time because it felt like the game didnt have anything new and exciting. This honestly felt like uber played summertime and thought that his mc also needs a nerdy friend with a hot mom.

Having said that I do think this game has the potential to be one of the best. Its definitely the one I'm excited the most for. Just give us what we want:
-more Mary scenes
-Tiffany
-Chantelle
lets be honest who the fuck rly cares about these new characters I want the existing ones to get content first.
 

Command

Newbie
Mar 24, 2018
86
27
Check update log, it must be like adbade
Don't see anything in the update log that says anything that should cause problems not using any saved games just instealled it and opened it and it just crashes with then after going through the opening if your an adult and who made the game.
 

jjm152

Newbie
Oct 25, 2018
29
36
it worked fine for me, just place the cameras leave the room and talk to Gerda
No, there's a bug currently with adding and removing items from inventory. I would bet money that the guys problem is that the flags for placing the cameras have been tripped, but the cameras are still in his inventory so the check on if he can leave the house is thinking he hasn't done it yet.

His game is basically screwed, he needs to reload an older save.
 

ogr blanc

Active Member
May 15, 2019
938
1,581
Yeah, this remake was completely unnecessary. Neither the story nor the gameplay has seen any significant improvements or changes that warrants a remake being made, much less considered by the developer. There was nothing wrong with the original opening and the more that I think about it, the less it makes sense the more you go along. Because if you've already played up to this update, you would know that the context behind the situation makes such a start...implausible to say the least. And that's quite shocking to say, considering that the entire premise is completely unrealistic to start with in the first place!

But even so, none of what happened in the remade introduction gives any indication as to there being any rational thought behind adding a scene like that. If anything, it kind of felt like the developer just...decided to start over because there was something they didn't like or that they second-guessed themselves because of what someone close to them had said. I was enjoying the story so far, since it seemed as though things were beginning to really get interesting with some characters. Sadly, it seems that most of that was thrown by the wayside in favor of a largely unnecessary restart instead of progressing the story as normal. I hope that this remake will justify itself as time goes on, but...I'm starting to doubt that will actually be the case.
its funny, i do think there were plenty wrong with the original start, thing is, i did not think it warrant a remake, as it was bad, but not something worth fretting over. this new one however, somehow made it worse by leagues of magnitude. its almost comical how bad they managed to bork it all up
Unfortunately these are the same people who stop reading after the first 3-5 words "too much, brain hurt" and not see that basically the entire game was rebuilt and re-done to work better together, react to actual story choices, etc.

I am sure some will say "blah, it's a re-work = milk" but in Unity that's NOT the same as in Renpy...
then why make it unity then? i fail to see anything worth from using unity instead of renpy. the game is more buggy, looks renpy enough, takes longer to develop, and worse to implement save compat between
Incorrect, netori games are not tagged as NTR, and if that happens by mistake you should report it. Netori games are either just not tagged, or fall under general "cheating" while netorase is covered by the swinging tag. Only Netorare is covered by the NTR tag.
i know that, my argument there was not for the tag(yet) but against his point of them being the same thing from diferent angles, which, kinda but that angle makes all the diference. the tag argument was later, about how the definition to what is netorare is skewed by personal definition and taste. i even explained that to some people, it can mean something more obvious, but to someone else, just the insinuation is enough to constitute ntr.

and no amount of argumentation or quantification will change the fact they are turned off by that.

Because the main dev who has the most authority over FET is a legend. He's the one who communicated with his Patreon often about troubles he was having with the game as they happened. He listened to his community intensely and tried his hardest to keep talking with those that worked for him. The only problem FET ever really had was with it's coder. I remember the coder seemed to feel like his skills were being limited making FET and therefore attempted to showcase his abilities in minigames (that everyone shit on), which in turn led him to being burnt out the majority of the year. With Taffy tales the main dev doesn't seem to communicate with his workers/community very well. MITY said he would have hired a new one if they weren't so deep into production, and the time it would've taken to replace him and teach the new coder would've been far too long.
dont get me wrong, i 100% agree with ya.
 
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