Others Completed Texas in Trouble [Final] [SquashedFlat Productions]

4.00 star(s) 3 Votes

Zawkian_Puppy

The Cheesy pup
Game Developer
Sep 12, 2019
174
273
God this would be incredible if you could somehow remove the fart stuff! There's so much to love but farts are an instant turnoff.
Trust me i tried! But sadly the farts are baked into the sprites so would be redrawing all frames of all fart sprites
 
Jun 17, 2020
318
199
Why? Why must it always be farting? Cursed forevermore to never simply enjoy a game with facesitting are my ilk. They always have to have fucking farting with no option to turn it off.
View attachment 3500933
if that doesn't tickle your fancy the final boss has stomp and vore content.
Ironically enough I played this game all the way through: But had to have the most rotten luck of defragging my SSD, meaning I have to go through it all again...
Wish a fullsave existed but the fileshare site for it said the fullsave was down, LUCKILY...
For those struggling on any stages:

c:\users\'your user name'\AppData\Local\TexasGame_project > saveData.ini, you can unlock every stage and skip parts if you get stuck on them. If you want all stages unlocked:

levelUnlocked="16.000000"
ammo="0.000000"
lives="3.000000"
molSceneViewed="1.000000"
Nepeso is a frickin' saint, apparently knowing of data manipulation I didn't know about... This makes the painful process of doing everything by muscle memory again get cut down by %101. Nepeso, if you're reading this, you are a freakin' saint...
 
Jun 17, 2020
318
199
someone asked how to not die to the darkness attacks. I don't even know how to get the secret boss to do those complete shadow attacks. I try to leave the lamps to go completely dark, but every time there is always one lamp up, and she does the voodoo attack. how to make her do those huge dark attacks?

also can't get her to do the attack where she eats you

I've gotten 2 secret game overs, one is just punching the horse in the ass right after the horse chase scene until he game overs you. second is letting macroroxxie break the walls on the side with her ass (just stay alive long enough it will happen), but not sure the third one?
"
there is a secret boss after you finish the game.
when you finish the first stage, instead of going right to the train, go left to the abandoned hotel. "
-- Padio
 
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Padio

Newbie
Jul 16, 2018
55
25
Interesting, its not game over rape, but game over humillation. Its a porn game only if you have the correct fetishes (?)
 

matchar118

Newbie
Mar 27, 2020
18
68
While everyone else is here to whine about the farts in a fart fetish game, I'm here to do something new:

Whine about the furry art in a furry game. Instant turn-off. Tried, but anthropomorphic animals are not for me. Good luck to the dev.
 

Dinglederper

Member
Dec 19, 2020
278
923
Not in relation to this game specifically, but I wanted to poke in here as someone who has subbed to them on two occasions and forewarn anyone who discovers this game: this dev is UNBELIEVABLY greedy. They charge 12 dollars just to access their demos, which are incredibly barebones (you can dispute that if you want, it's my opinion after all), and have one of the scummiest tactics I've ever seen by having two separate patreons and discords. They charge separately for them and access to the demos on one does not give access to the other; that's a whopping 24 dollars a month just to access demos and wip animations. I never thought I would say this, but even Happy Heart Hell has a better track record of quality updates and animations for only a buck a month, albeit a 6-9 month wait time between updates; this absolute scam is charging 12x as much for the same rate of development with radically lower quality of animations.

Tl;dr as someone who actually enjoys the non-fart aspects of SquashedFlat's stuff, be very, VERY cautious about giving them money. They are pulling some unreal levels of scamming by having two separate patreons that they charge separately for and force Discord linking just to access content, and at a ludicrous price point of 12 dollars (more than most FULL hentai games charge) monthly for each demo. Steer far, far away.
 
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Oct 22, 2021
64
84
Not in relation to this game specifically, but I wanted to poke in here as someone who has subbed to them on two occasions and forewarn anyone who discovers this game: this dev is UNBELIEVABLY greedy. They charge 12 dollars just to access their demos, which are incredibly barebones (you can dispute that if you want, it's my opinion after all), and have one of the scummiest tactics I've ever seen by having two separate patreons and discords. They charge separately for them and access to the demos on one does not give access to the other; that's a whopping 24 dollars a month just to access demos and wip animations. I never thought I would say this, but even Happy Heart Hell has a better track record of quality updates and animations for only a buck a month, albeit a 6-9 month wait time between updates; this absolute scam is charging 12x as much for the same rate of development with radically lower quality of animations.

Tl;dr as someone who actually enjoys the non-fart aspects of SquashedFlat's stuff, be very, VERY cautious about giving them money. They are pulling some unreal levels of scamming by having two separate patreons that they charge separately for and force Discord linking just to access content, and at a ludicrous price point of 12 dollars (more than most FULL hentai games charge) monthly for each demo. Steer far, far away.
I think it's a little much to call it a scam. Unlike others, SF actually tends to deliver on their promises and actually has a finished game, it's expensive sure, and a little greedy to have two separate patreons. But the content does seem to come at a steady pace, and personally I find most of the animations to be pretty good, almost all of the new content focuses on the fetish stuff and moves the story linearly forwards, as opposed to retreading old content or doing "story" content nobody actually cares about. Also most new enemies tend to have a handful of new animations, which also tend to have more inbetweens and are dynamic based on attacks used by the enemies, as opposed to most games which just have a 2 second looping animation that you get warped into when they land a punch or something. Maybe it is just because price doesn't tend to matter for games here, but I've always found SquashedFlat to be fairly reliable.
 

EnglishGamer

Member
Jul 21, 2019
145
148
someone asked how to not die to the darkness attacks. I don't even know how to get the secret boss to do those complete shadow attacks. I try to leave the lamps to go completely dark, but every time there is always one lamp up, and she does the voodoo attack. how to make her do those huge dark attacks?

also can't get her to do the attack where she eats you

I've gotten 2 secret game overs, one is just punching the horse in the ass right after the horse chase scene until he game overs you. second is letting macroroxxie break the walls on the side with her ass (just stay alive long enough it will happen), but not sure the third one?
Bit late on a reply sory.

I wouldn't count Macroxxie crushing the stage as a hidden game over as it can be found on he gallery.

There are 3 hidden game overs:

1. Punching Butterscotch's (Roxxies Horse) arse until you run out of lives.
2. After you get the 3rd dynamite on Macroxxie when she shrinks back if you are under her when she hits the ground you get another secret game over.
3. After completing the game you get a cutscene where Texas thinks she is missing something and April encourages her to investigate (this would lead you to the secret rat boss) rather than going to level select instead choose exit game, this shows a cutscene of Texas going to sleep and then you get the 3rd secret ending.
 
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Dinglederper

Member
Dec 19, 2020
278
923
I think it's a little much to call it a scam. Unlike others, SF actually tends to deliver on their promises and actually has a finished game, it's expensive sure, and a little greedy to have two separate patreons. But the content does seem to come at a steady pace, and personally I find most of the animations to be pretty good, almost all of the new content focuses on the fetish stuff and moves the story linearly forwards, as opposed to retreading old content or doing "story" content nobody actually cares about. Also most new enemies tend to have a handful of new animations, which also tend to have more inbetweens and are dynamic based on attacks used by the enemies, as opposed to most games which just have a 2 second looping animation that you get warped into when they land a punch or something. Maybe it is just because price doesn't tend to matter for games here, but I've always found SquashedFlat to be fairly reliable.
I can agree with all of the things you said and it's still not worth 15 dollars a month. That is an utterly asinine price to pay, with emphasis on having to pay twice if you want demos of both their games. I call it a scam because of one simple consideration: they don't have to work on two games at once, they could just make one game faster, provide more content for it at a better pace, and more easily justify the 15 dollar price tag. Instead, they opted to intentionally make two separate projects, intentionally create two patreons and discord servers, and are already reusing sprites and animations (Prysm, a boss in one of said games, basically just transforms into bosses from TiT). We can squabble over the exact definition of a "scam" all day, but to me the part that's damning is less the price tag and more the willfull splitting of work into two separate projects and charging separately for updates and previews, all while hiding behind the "good faith" move of "releasing the game for free when it's done".

I wouldn't even be so confident in this if it wasn't such a bizarrely common thing among furry game devs: just look at almost any furry project on this site, almost none of them ever get finished, and if they do it takes years just to put out the same "skip to gallery" slop that most of the eastern solo devs are putting out yearly or even faster. It really leaves an aura of bad faith around these types of games that so many of them seem to be more concerned with "getting that bag" than actually providing anything remotely close to the value of said bag.

No amount of "intricate story" or "high quality animations" will ever justify the same price as most big network subscription services; even as someone who loathes the subscription service trend, you can't seriously argue that a couple WIP animations a week is somehow worth the same price point as a full catalogue of movies and shows. If we're being totally honest here, I feel that furry dev followers are just so down bad they're willing to pay because A. it's an incredibly niche scene and B. pretty much all of them work at a snail's pace. Speaking of, their last demo for Time Wolf was over 4 months ago. That's 60 dollars someone would have paid in subscriptions, the price of a FULL GAME, for literally nothing.

Let me lastly clarify once again: I'm not saying their game or their work is bad, but that you're outright throwing money in the garbage for what you get. It's everyone's choice if they want to pay, but they should at least know first that they're paying the price of an actual, legitimate subscription service with a full catalogue in exchange for a small handful of hyper-niche fetish animations.
 

Evizzy89

Well-Known Member
Aug 1, 2021
1,223
1,987
I can agree with all of the things you said and it's still not worth 15 dollars a month. That is an utterly asinine price to pay, with emphasis on having to pay twice if you want demos of both their games. I call it a scam because of one simple consideration: they don't have to work on two games at once, they could just make one game faster, provide more content for it at a better pace, and more easily justify the 15 dollar price tag. Instead, they opted to intentionally make two separate projects, intentionally create two patreons and discord servers, and are already reusing sprites and animations (Prysm, a boss in one of said games, basically just transforms into bosses from TiT). We can squabble over the exact definition of a "scam" all day, but to me the part that's damning is less the price tag and more the willfull splitting of work into two separate projects and charging separately for updates and previews, all while hiding behind the "good faith" move of "releasing the game for free when it's done".

I wouldn't even be so confident in this if it wasn't such a bizarrely common thing among furry game devs: just look at almost any furry project on this site, almost none of them ever get finished, and if they do it takes years just to put out the same "skip to gallery" slop that most of the eastern solo devs are putting out yearly or even faster. It really leaves an aura of bad faith around these types of games that so many of them seem to be more concerned with "getting that bag" than actually providing anything remotely close to the value of said bag.

No amount of "intricate story" or "high quality animations" will ever justify the same price as most big network subscription services; even as someone who loathes the subscription service trend, you can't seriously argue that a couple WIP animations a week is somehow worth the same price point as a full catalogue of movies and shows. If we're being totally honest here, I feel that furry dev followers are just so down bad they're willing to pay because A. it's an incredibly niche scene and B. pretty much all of them work at a snail's pace. Speaking of, their last demo for Time Wolf was over 4 months ago. That's 60 dollars someone would have paid in subscriptions, the price of a FULL GAME, for literally nothing.

Let me lastly clarify once again: I'm not saying their game or their work is bad, but that you're outright throwing money in the garbage for what you get. It's everyone's choice if they want to pay, but they should at least know first that they're paying the price of an actual, legitimate subscription service with a full catalogue in exchange for a small handful of hyper-niche fetish animations.
do you happen to know where I can play any of the other games/demos?
I checked Kemono and the dev seems to upload all his shit to his discord and not patreon so I couldnt find anything unless I missed it
 

Dinglederper

Member
Dec 19, 2020
278
923
do you happen to know where I can play any of the other games/demos?
I checked Kemono and the dev seems to upload all his shit to his discord and not patreon so I couldnt find anything unless I missed it
Not currently, I remember being able to find a demo of TiT at one point but I think that was before they moved all of their downloads to Discord. There are only a whopping 45 people who even have access to the demos on said Discord (couldn't imagine why the number is so low with a 15 dollar price point), so the likelihood is pretty low that you will find it outside of someone posting it here.
 
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Oct 22, 2021
64
84
I can agree with all of the things you said and it's still not worth 15 dollars a month. That is an utterly asinine price to pay, with emphasis on having to pay twice if you want demos of both their games. I call it a scam because of one simple consideration: they don't have to work on two games at once, they could just make one game faster, provide more content for it at a better pace, and more easily justify the 15 dollar price tag. Instead, they opted to intentionally make two separate projects, intentionally create two patreons and discord servers, and are already reusing sprites and animations (Prysm, a boss in one of said games, basically just transforms into bosses from TiT). We can squabble over the exact definition of a "scam" all day, but to me the part that's damning is less the price tag and more the willfull splitting of work into two separate projects and charging separately for updates and previews, all while hiding behind the "good faith" move of "releasing the game for free when it's done".

I wouldn't even be so confident in this if it wasn't such a bizarrely common thing among furry game devs: just look at almost any furry project on this site, almost none of them ever get finished, and if they do it takes years just to put out the same "skip to gallery" slop that most of the eastern solo devs are putting out yearly or even faster. It really leaves an aura of bad faith around these types of games that so many of them seem to be more concerned with "getting that bag" than actually providing anything remotely close to the value of said bag.

No amount of "intricate story" or "high quality animations" will ever justify the same price as most big network subscription services; even as someone who loathes the subscription service trend, you can't seriously argue that a couple WIP animations a week is somehow worth the same price point as a full catalogue of movies and shows. If we're being totally honest here, I feel that furry dev followers are just so down bad they're willing to pay because A. it's an incredibly niche scene and B. pretty much all of them work at a snail's pace. Speaking of, their last demo for Time Wolf was over 4 months ago. That's 60 dollars someone would have paid in subscriptions, the price of a FULL GAME, for literally nothing.

Let me lastly clarify once again: I'm not saying their game or their work is bad, but that you're outright throwing money in the garbage for what you get. It's everyone's choice if they want to pay, but they should at least know first that they're paying the price of an actual, legitimate subscription service with a full catalogue in exchange for a small handful of hyper-niche fetish animations.
Yeah, I suppose I can agree with the idea that working on two games at once was probably not a good idea and making people pay for both sucks. Also, I don't know why you're singling out furry devs for abandoning projects like this when literally every other game on this site is abandoned, I'd even wager that per capita there's probably more abandoned standard wegs than there are ones specifically focused on furry stuff. As for eastern devs, I believe a lot of those tend to be small teams, as opposed to being 1-2 man projects as you tend to see for western games, but otherwise, yeah eastern devs tend to be a lot better at making h-games, they've just kind of fostered a better culture around it (as in most people actually buy the games instead of pirating them, meaning more effort is put into them as a result) and the market has been around for longer.

However almost all arguments you're making seem to be based on the idea that you're purchasing a service or a product and the only thing that matters is the raw value you get from that. Obviously most people on here probably have that mindset, because this is a website focused on getting things for free, but most patreon supporters aren't doing so because they want value for their money (otherwise you'd just wait for the whole thing to come out and pay for it then.) The entire point is to send money to someone in order to support their work in general, it being niche is part of it, but it's also due to people having a sense of community with artists doing things they enjoy (the furry community tends to be very strong in this regard as well.) Hell, the website is literally called, patreon, as in patr(e)on, as in e-patron, you know, a patron literally being defined as "a person who supports with money, gifts, efforts, or endorsement an artist, writer, museum, cause, charity, institution, special event, or the like". The point isn't to buy something of value, but to financially support someone whose work you enjoy.

To better understand this mindset, let's use your example of a streaming service, like netflix for example. Using your mindset, as in directly comparing the value of the product, a netflix subscription grants you access to tons of, whereas a patreon subscription for a niche erotic game that you really like might end up leaving you getting a preview of maybe 2-3 animations a month, which despite your enjoyment, isn't a lot of content, so in theory, getting the netflix subscription is the better deal. Now instead, think of what happens to that ~10$ a month, what will netflix produce? Well going by their track record, they'll probably take some beloved property from your childhood and butcher it with a terrible adaptaion, or maybe throw some money at some B-list actor to star in some shitty action/romance/comedy/amalgamation of those three that everyone will forget about a week after it comes out, whereas your patreon artist of choice will spend that money on what they need to work on that niche project that you really like. So when you compare those two things, the obvious answer is to give your money to the person who will use it to make the thing you want, as opposed to the company that will use it to make something you probably don't want. Yes you don't get as much quantatative value for your money, but you know that your money is being spent on something that you want to see more of.

At the end of the day, it's your money, you can spend it however you like, and if you think that it's better to spend it on something that provides a more adequate service, then there's nothing wrong with that, however it's not impossible to understand that people might instead want to give their money to someone that would appreciate it more and use it on something they want, rather than give it to someone who doesn't care about them, and probably doesn't even like them.
 
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Dinglederper

Member
Dec 19, 2020
278
923
At the end of the day, it's your money, you can spend it however you like, and if you think that it's better to spend it on something that provides a more adequate service, then there's nothing wrong with that, however it's not impossible to understand that people might instead want to give their money to someone that would appreciate it more and use it on something they want, rather than give it to someone who doesn't care about them, and probably doesn't even like them.
That's the bottom line that we can both agree on, if people want to spend their money on it then so be it. All I'm giving is forewarning for anyone who comes here and thinks about it, because boy did I fucking regret it when I subbed just once thinking "ok, they have two games they're working on and supposedly a ton of WIPs, maybe this is a fair price". The whiplash when I found out I had spent 15 dollars for a 10 minute shitshow (literally in its own way...) of ONE demo that was last updated THREE MONTHS AGO was crazy; the realization that they had separate patreons and discords for the other demo was just icing on the fart sundae.

Most people on pirating sites are probably there because they're broke bitches, as is 90% of the population currently: 15 dollars is not a "forgettable" amount for most people right now, especially not a recurring price, so people deserve to know what they're paying for. If anything, that's another strike against SquashedFlat: that you don't even get to preview what you're paying for, yet another staple of the furry smut dev community. Imo WIPs should be a public thing, and in an ironic twist to most Western devs who seem to have this idea stuck in their heads that "if I preview things as I work on them, no one will ever pay because they'll just jerk it to the previews", most Eastern devs preview pretty much their entire games in gif/image format. Despite that, their games tend to sell much better and they have wider audiences.

If there is evidence of anything, it's that good faith and trust between artist and consumer tends to benefit both parties greatly in the long run; greed and distrust only ever push people away rather than attract them. I don't want SquashedFlat to fail, I just want them to consider that just maybe having such a comparatively high bar for entry (most devs I've seen offer previews and WIPs at 1-5 dollars max, and a lot just offer them for free) isn't doing them any favors. Then again, I don't know how much of a priority these projects are for them in terms of their life's workload, so if they're content with 15 bucks a month from 40-50 people, then so be it.
 
4.00 star(s) 3 Votes