[ Update for version 5.5 ]
The added content is nice, but there isn't a lot of it and much of it isn't available in story mode and needs to be accessed with freeplay or cheats. At least not enough to rewrite my review as nothing fundamental to the game has been changed. Future updates will have more major changes, so I'll do a rewrite for version 6.0.
[ Review for version 5.4 ]
TL;DR: The Company is a game that caters to many fetishes, genders, sexualities and inclinations. That is, if they also are into a story where you play as the asshole who greated a drug that turn people into sex slaves and gave it away to the unambiguously most evil company in existance (after Amazon).
The Good: Incest! And the chance to impregnate or be impregnated! You are spoilt for choice in this game. You can play as a cruel domme who surround yourself with sex starved slaves (i.e. be a loser), or as a sub who surround themselves with tops who demand you satisfy them unconditionally (i.e. be a cultured individual). You can be male, female or trans. There are multiple outcomes as well so you can mix up different playthrough
The Average: No matter what you want out of this game you still are the bad guy doing bad things for your own gain without concern for the evil done onto other people. If you are into this kind of setting you might like this, but otherwise there is no way to roleplay not evil/callous without ignoring a massive part of the game.
The Bad: The outcome of choices are not very well explained by the dialogue choices provided. I tried roleplaying as a sub and make people more assertive by 'juicing' them up with mind controlling serum, but that made my character end up becoming supper dominant because I kept being approached by cock-hungry characters that made me take the dominant role in sex without options. Also, you can't have anything bigger than an average sized dick without becoming super dominant passively in an in-game week. The author also conflate submissiveness with femininity. If you become too submissive you will start becoming less masculine and will eventually be treated as a girl (end up getting pegged and have your dick locked up). This to me is just really unimaginative on the author's part.
Thorough Review:
Story: Good
The story follows a chemistry graduate who developed a serum that allows mind control of the recipient but making them internalise verbal instruction while under the influence of it and retain that instruction after the drug has left their body (allowing you to program them). This is obviously used by "the company" to program sex slaves to sell on the black market, rather than the much more logical use in military and national security application or interogation (the company lacks imagination...).
The player as an employee of The Company will over time, along with his lab assistant, create increasingly powerful drugs that do other things as well which further expands the possibilities of The Company's slave trading abilities - which the player can take part in later in the game.
While all of this is going on the internal power struggle of The Compay starts seeping into view of the player character and it becomes clear that this house of cards has the potential to destroy itself from the inside unless the right (or wrong) person can wrestle control over it.
Characters: Competent
There are many characters that I like, but not a single one I feel is deeply fleshed out. You know their name, what their naked bodies looks like, what they do for a living and what their kinks are (the latter since you can literally program these kinks into them). Because you have a lot of control over character's nature through the serums no character is written with any particular level of convictions, so they are technically not very different from each other since you can turn them into basically the same characters sexually.
Gameplay: Competent
It's a text based game with a time system that is competently put together. It plays more like a point and click game. I wish the author would implement a key input system so the game can be easily played with one hand.
The dialogue in this game is a cut above many text-based games I've played on here, which is amazing given that I am generally not into these corruption type games. Sex scenes could be a bit longer and maybe have one extra gif so it doesn't come across that you did one thing and one thing only, no foreplay, not post-coital clean-up.
Visuals: Good
The Company is a 'real porn' game using gifs and picture of real porn actors/actresses, a practice I am generally not in favour of since it is essentially stealing assets. The choice of actresses/actors is really good though. The game is currently undergoing an art overhaul implementing drawings (dunno if they are comissioned or AI generated), and they actually look really good. A little too cute for the extremely dark setting the game is set in, but I like it.
Summary: Good
The Company is well worth playing! I suggest you do a quick run through of the game and don't worry too much about the outcomes just so you get an idea of what options you will have chapter to chapter. You can then do a replay and be more throrough with your decisions to get the most of your fantasies out of the game.
Wishlist:
> More femdom that doesn't involve sodomizing the male MC
> More femdom that involves penetrative sex of the woman.
> Ability to chose if you will take the submissive or dominant role in random events, such as being fucked in the morning by your step/mother, so that you don't gain dominance or submissiveness without warning.
> Uncouple the femininity/masculinity and dick size to whether you are dominant. It's weird that I turn into a twink when I am submissive, but all the NPC women I turn dominant remain women and don't become butches. Be consistent!
> Having a big dick does not inherently make you want to dominate people, nor does having a small dick make you want to be abused. Let people roleplay smalldicked tops and fatcocked bottoms.
> Fix Step/mother domme to not be disgusted by MC and step/sister having sex. She is in-lore having sex with both of them, so why is she surprised by this development?
> More random encounters when people you've given your number to will call you, and maybe even booty call you.
> Let me change which path character are on. If the serums can program a certain behaviour into a person, it should also be able to undo that programming using the exact same method.
> The moneymaking system needs a review. I can make diazepam and ketamine in the lab, but can't sell it? But I CAN sell mind altering serum which is supposed to be a super well kept company secret? Who am I selling this to, and why don't they want ket and benzos?
The added content is nice, but there isn't a lot of it and much of it isn't available in story mode and needs to be accessed with freeplay or cheats. At least not enough to rewrite my review as nothing fundamental to the game has been changed. Future updates will have more major changes, so I'll do a rewrite for version 6.0.
[ Review for version 5.4 ]
TL;DR: The Company is a game that caters to many fetishes, genders, sexualities and inclinations. That is, if they also are into a story where you play as the asshole who greated a drug that turn people into sex slaves and gave it away to the unambiguously most evil company in existance (after Amazon).
The Good: Incest! And the chance to impregnate or be impregnated! You are spoilt for choice in this game. You can play as a cruel domme who surround yourself with sex starved slaves (i.e. be a loser), or as a sub who surround themselves with tops who demand you satisfy them unconditionally (i.e. be a cultured individual). You can be male, female or trans. There are multiple outcomes as well so you can mix up different playthrough
The Average: No matter what you want out of this game you still are the bad guy doing bad things for your own gain without concern for the evil done onto other people. If you are into this kind of setting you might like this, but otherwise there is no way to roleplay not evil/callous without ignoring a massive part of the game.
The Bad: The outcome of choices are not very well explained by the dialogue choices provided. I tried roleplaying as a sub and make people more assertive by 'juicing' them up with mind controlling serum, but that made my character end up becoming supper dominant because I kept being approached by cock-hungry characters that made me take the dominant role in sex without options. Also, you can't have anything bigger than an average sized dick without becoming super dominant passively in an in-game week. The author also conflate submissiveness with femininity. If you become too submissive you will start becoming less masculine and will eventually be treated as a girl (end up getting pegged and have your dick locked up). This to me is just really unimaginative on the author's part.
Thorough Review:
Story: Good
The story follows a chemistry graduate who developed a serum that allows mind control of the recipient but making them internalise verbal instruction while under the influence of it and retain that instruction after the drug has left their body (allowing you to program them). This is obviously used by "the company" to program sex slaves to sell on the black market, rather than the much more logical use in military and national security application or interogation (the company lacks imagination...).
The player as an employee of The Company will over time, along with his lab assistant, create increasingly powerful drugs that do other things as well which further expands the possibilities of The Company's slave trading abilities - which the player can take part in later in the game.
While all of this is going on the internal power struggle of The Compay starts seeping into view of the player character and it becomes clear that this house of cards has the potential to destroy itself from the inside unless the right (or wrong) person can wrestle control over it.
Characters: Competent
There are many characters that I like, but not a single one I feel is deeply fleshed out. You know their name, what their naked bodies looks like, what they do for a living and what their kinks are (the latter since you can literally program these kinks into them). Because you have a lot of control over character's nature through the serums no character is written with any particular level of convictions, so they are technically not very different from each other since you can turn them into basically the same characters sexually.
Gameplay: Competent
It's a text based game with a time system that is competently put together. It plays more like a point and click game. I wish the author would implement a key input system so the game can be easily played with one hand.
The dialogue in this game is a cut above many text-based games I've played on here, which is amazing given that I am generally not into these corruption type games. Sex scenes could be a bit longer and maybe have one extra gif so it doesn't come across that you did one thing and one thing only, no foreplay, not post-coital clean-up.
Visuals: Good
The Company is a 'real porn' game using gifs and picture of real porn actors/actresses, a practice I am generally not in favour of since it is essentially stealing assets. The choice of actresses/actors is really good though. The game is currently undergoing an art overhaul implementing drawings (dunno if they are comissioned or AI generated), and they actually look really good. A little too cute for the extremely dark setting the game is set in, but I like it.
Summary: Good
The Company is well worth playing! I suggest you do a quick run through of the game and don't worry too much about the outcomes just so you get an idea of what options you will have chapter to chapter. You can then do a replay and be more throrough with your decisions to get the most of your fantasies out of the game.
Wishlist:
> More femdom that doesn't involve sodomizing the male MC
> More femdom that involves penetrative sex of the woman.
> Ability to chose if you will take the submissive or dominant role in random events, such as being fucked in the morning by your step/mother, so that you don't gain dominance or submissiveness without warning.
> Uncouple the femininity/masculinity and dick size to whether you are dominant. It's weird that I turn into a twink when I am submissive, but all the NPC women I turn dominant remain women and don't become butches. Be consistent!
> Having a big dick does not inherently make you want to dominate people, nor does having a small dick make you want to be abused. Let people roleplay smalldicked tops and fatcocked bottoms.
> Fix Step/mother domme to not be disgusted by MC and step/sister having sex. She is in-lore having sex with both of them, so why is she surprised by this development?
> More random encounters when people you've given your number to will call you, and maybe even booty call you.
> Let me change which path character are on. If the serums can program a certain behaviour into a person, it should also be able to undo that programming using the exact same method.
> The moneymaking system needs a review. I can make diazepam and ketamine in the lab, but can't sell it? But I CAN sell mind altering serum which is supposed to be a super well kept company secret? Who am I selling this to, and why don't they want ket and benzos?