Bobby just put out a new devlog here it is
Hey everyone, time for another dev log.
It honestly feels like I wrote the last one just two days ago, but it's actually been eight. Time really flies when every moment is packed with work or family obligations. In this update, I’ll talk a bit about where things are at and give you some insight into the process.
As you've probably noticed, things have been taking a while. I’ve already explained the reasons behind the delays, so I won’t dwell on that again. About a month ago, I made the decision to cut a few scenes from the update and patch them in later, just to get things wrapped up and out the door. At the time, I felt confident that the remaining content would still make for a strong update. In fact, it was shaping up to be one of the bigger ones.
But after letting two close friends test an early rough build, their feedback was that, while they really enjoyed what was there, the absence of the missing scenes was disappointing. And honestly, I agree. After putting out so many teasers, not including those highly anticipated scenes would feel like a letdown.
So I’ve decided to include all the content as originally planned. The good news: Chapter 7 is going to be the biggest update I've ever released, with over
1300 renders,
video animations (still determining the final count, but there will be plenty), and about
two hours of total content.
The bad news: I’m going to need more time to finish everything to the standard I’m happy with. Right now, I’d say the renders are about 95% done, and the coding is around 90%. But there’s still a fair bit of polishing, testing, and finishing work to do. The three scenes I originally cut have added a surprising amount of development time, even though most of the renders are already complete.
So I’m going to need another week, maybe a little more to wrap this up properly.
I know I’ve tested your patience, and I’m truly sorry for the delays. I regret how this release has gone so far. Poor planning and lack of clear vision definitely played a part, and those are areas I know I need to improve. I hope once this release is behind us, you’ll give me a chance to do better going forward.
Alright, I’m going to get back to work now and push to get this done as soon as I can. Thank you all so much for your patience and continued support. If you have any questions, feel free to message me directly. I still don’t get notifications for comments, but I do check them eventually.
Thanks again for sticking with me. I really appreciate it—even if I don’t feel like I deserve it lately.
Bobby
Anyway, there you go. Personally, I think Bobby is being too harsh on himself, delays happen in game development.