Thank you so much for the screenshot! I was struggling with the patch, tried everything from disabling firewall to downloading the newest BE BepInEx but couldn't get the patch to run.
Turned out I misunderstood the "extract to BepInEx [...].zip into Game file" and let the uncompresser make a new folder BepInEx [...] that contains the BepInEx folder and others inside it. I should have directly unzip the zip file into the game file instead. Couldn't figured it out until I saw your screenshot.
Ah, well, from what we've seen Ricca went hard on the lesbian path for the good ending. I mean, after all that trauma I can't even fault her for going hard for women
I mean there were the spider girls I guess...
And some incest stuff I'm not into.
So yes I suppose there is indeed a lot of teasing.
I was really hoping for that big tentacle sea-monster posidon guy to be a tentacle mer-woman.
Boy was that disappointing...
Yes! Out of trauma. Kuz she can't handle men... yeesh...
One is an actual lesbian, the other one is experimenting because she underwent a series of horrid & misfortunate events.
And here's the other country:
Allegedly*
Yes! Out of trauma. Kuz she can't handle men... yeesh...
One is an actual lesbian, the other one is experimenting because she underwent a series of horrid & misfortunate events.
And here's the other country: View attachment 4062116View attachment 4062117View attachment 4062121
Allegedly*
Yes! Out of trauma. Kuz she can't handle men... yeesh...
One is an actual lesbian, the other one is experimenting because she underwent a series of horrid & misfortunate events.
And here's the other country: View attachment 4062116View attachment 4062117View attachment 4062121
Allegedly*
Hi. I've Made a Rudimentary Costume Manager / Editor for this game.
Updated: 2024-10-05
Features:
- Expose Costumes' properties for Editing. (Yes, they're already not encrypted. I just made them more readable.)
- Export Costumes as Property Embedded PNG (Similar to how Koikatsu works)
- Import Costumes from PNG.
- Transfer (import) costumes directly from another costume save files.
- Add/Remove costume slots -> You don't have to set a high value in the setting anymore, just add or remove according to your need.
It should automatically open the game's save data location if it exists (%USERPROFILE%\AppData\LocalLow\Mogurasoft\HolyKnightRicca).
You only need to edit "costume.sav." The game just falls back on the .sav.initbak or .sav.bak only once the game fails to read costume.sav.
To demonstrate, I have shuffled my costumes order and imported some of Mr.H's costumes (Hope you don't mind.) into my save. I have also export some of my costumes into Properties embedded PNG files (They seems to have been removed on upload as image). I have included my costumes as both a zip file of the exported PNGs and the costume.sav file.
Hopefully this can be useful to someone. If you use this and encounter any bugs, please report.
If anyone has any suggestions, also tell me.
Requirement:
The program was compiled with Visual Studio 2019.
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.
You can download it from that page or with the links below.
Windows 32 bit:
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Windows 64 bit:
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I will modify the program to remove this dependency later.