- May 30, 2020
- 31
- 26
Finished the current version, love most of it, but seriously I can't be the only one facepalming how much of a gullible idiot the MC is made to be lol.
I was about to comment on something else for her, but you might try Noon as well as Afternoon (that was the time period she said she was available). If I don't see her there at either time, I'll confirm in a follow-up post.Ayami doesn't show for me in Lakeview in the Afternoon, is this a bug or im missing something?
Thanks for the reply, she doesn't show for me at all at noon or any other time of the day.I was about to comment on something else for her, but you might try Noon as well as Afternoon (that was the time period she said she was available). If I don't see her there at either time, I'll confirm in a follow-up post.
As for Ayami receiving points but not having her own Profile page in the love interest Heart section - she's hidden behind Yumiko's Profile. We have to click the > button in the upper-right, which I was at first oblivious to but found after some hunting. If there's no room for her own profile picture on the main Heart page, I'd change the > symbol to a mini-picture of her with her name underneath it. Then when viewing her Profile, put Yumiko's mini-picture with her name where Ayami's was in the upper right, so you can switch back and forth between them and easily see how to do it.
Ayami is available for me on the Lakeview map, lower-right area, in the Afternoon. She was not there at Noon. Blue circle background, white outfit, long hair. Yumiko shows as 55/55, 17/17, 3/3 on her profile, while Ayami has 0/10, 1/4, 0/1 on hers.Thanks for the reply, she doesn't show for me at all at noon or any other time of the day.
Just got it, she was showing on "my" room in the afternoon don't know if that was intended or not but its all good now, thanks a lot for the help really appreciatedAyami is available for me on the Lakewood map, lower-right area, in the Afternoon. She was not there at Noon. Blue circle background, white outfit, long hair. Yumiko shows as 55/55, 17/17, 3/3 on her profile, while Ayami has 0/10, 1/4, 0/1 on hers.
Thank you for your message my friend, such a long text proves that you care about the game and I thank you.Some feedback on Chapter 5 (almost done with it now):
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console > $male_character = 'your_name'Anyone could gift me a working save file at the start of this update?
just follow your own wayAnyway, it's hard to please everyone
Honestly, the sandbox in this game ain't that bad. Let me get this straight, I detest sandboxed games. But at least, this one provides some leeway around where you have to repeat xxxx times just to trigger one scene and hell breaks loose if you miss it. I find this one passable. There are some I completely avoid.this game is so tedious it's not even fun. That's why I hate sandbox games like this that waste so much of my time
I'm glad you saw the time put into the feedback, and recognize that it wasn't so much criticism as it was me trying to help, which I was and am.Thank you for your message my friend, such a long text proves that you care about the game and I thank you.
Although the game is very advanced in terms of storyline and content, it's still an early access game and a lot can still change.
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And as for the main story, I recognize some ideas I've had for the next update.
Anyway, it's hard to please everyone, at first it was supposed to be a small project with no intentions, but it's grown to such big proportions that I have to stick to my vision in order to keep some consistency.
The game is very good in animations but very bad in content, it has no options, the protagonist accepts everything and if the player doesn't like it, there is no yes or no to anything, so let the developer play.Thank you for your message my friend, such a long text proves that you care about the game and I thank you.
Although the game is very advanced in terms of storyline and content, it's still an early access game and a lot can still change.
I want you to know that I'm taking careful note of all feedback to improve the game experience. I've already thought about making improvements to the interface, smoothing out the grind and so on.
But when it comes to the story and the different routes with the girls, it's not going to be that easy, because I've already got a clear idea of what's going to happen next, and I don't really want to change anything.
My way of telling the story is what it is, for Martha, why is she the way she is? Has she had a traumatic experience that would justify her behavior? That's something I want to save for chapter 6 and 7.
Anita has never known a man and is in the process of discovering her own body. I intend to speed things up drastically with her in the next chapter too.
And as for the main story, I recognize some ideas I've had for the next update.
Anyway, it's hard to please everyone, at first it was supposed to be a small project with no intentions, but it's grown to such big proportions that I have to stick to my vision in order to keep some consistency.