Banshee96

Member
Jan 27, 2019
251
265
Why does the carry weight turns from 150 to 0 with the last totem upgrade?
Most likely the dev didn't put upgrade limits. Which sucks, because you have no indicator if you reach it; and given what it does to carry weight, who knows if it's the same for the other upgrades.
And btw, pretty sure that it actually became 0, so you might have to Cheat Menu to reset totem upgrades.
 

RavenSw

Newbie
Aug 23, 2017
46
22
Most likely the dev didn't put upgrade limits. Which sucks, because you have no indicator if you reach it; and given what it does to carry weight, who knows if it's the same for the other upgrades.
And btw, pretty sure that it actually became 0, so you might have to Cheat Menu to reset totem upgrades.
There seems to be a limit, as far as I remember 4 upgrades, after that last one that turned it 0 it seems to be max. For other skills it also seems to be 4-5 levels until it maxes out. So yes I might have to use the reset.
 

Meridione

Newbie
Jun 5, 2023
65
60
Sorry for beeing a bit late;
on the 23/03/2025 the DEV, on the discord server gave us a few info about the next update
Ill leave here a screenshot about it.

Leave a like if u are still following the Development of this beautifull game! <3 :love:
----------------------------------------------------------------------------------------------------------


1742982546648.png
 

Meridione

Newbie
Jun 5, 2023
65
60
I wonder if the steam demo version is the lastest version of the game?
No it's not.
The steam demo it's badly bugged and super behind compared to the Patreon Version...
Dont even try to play the steam demo, you will just waste your time, too many bugs, and the short time given to you, wont be enough to do almost anything in the game
(download the patreon verision and enjoy the last update)

You can find the donwload link in the previuos post :)
 

GERMANS1

New Member
Mar 2, 2021
2
0
OK, I just need to rant this out. WHY THE FLYING FUCK IS IT NEARLY IMPOSSIBLE TO FIND DAMNED SMALL STONES.

I just downloaded the game, seems like standard survival fare. I need 2 small stones and a branch to make a stone ax, great that should be right at the start of the game, since lacking those VERY BASIC THINGS makes a survival crafting game stupidly difficult. Imagine my surprise, I've found literally 0 small stones. Oh sure, there's plenty of breakable stones, and plenty of texture objects that look like stones, but none of the VERY SPECIFIC STONES needed to actually start getting resources going.

Edit: OK, on the third attempt after 1 crash and a wandering into a parasite camp and dying, I managed to get a lucky spawn and get a second small stone right outside the starting cave. Of course, as I was starting to craft I had to ask myself, why is crafting early things so odd to me. Like, a simple lean-to (the hunters camp thing) made to last really shouldn't take like 8 full logs, splitting them would make sense for the roof at least. Then, why does a fire require long branches? The length of pieces in the fire are more the size of the regular branches, and all the trees I cut down only dropped (from what I can see) small branches and logs, but no long branches. Long branches seem to exclusively drop from the more brush like things than trees, when I'd expect to get small branches from brush and long branches from trees. There's also the odd thing that the player character can carry a whole damn log, but seemingly started struggling when I picked up 4 long branches.
It's easier to crack the regular Stones with the pickaxe
 

souldead341

Engaged Member
Oct 16, 2017
2,381
2,457
It's easier to crack the regular Stones with the pickaxe
Oh, I know. I did make a pickaxe first in the attempt that I got the small stones needed. The issue was my first attempts I couldn't find any small stones to make either the pickaxe or axe.
 

GERMANS1

New Member
Mar 2, 2021
2
0
Oh, I know. I did make a pickaxe first in the attempt that I got the small stones needed. The issue was my first attempts I couldn't find any small stones to make either the pickaxe or axe.
Oh! Got it!

Yes, you can find those in the way to the first watch tower right behind the cave.
 

MilesKiyaAnny

Well-Known Member
Jan 18, 2019
1,641
493
turn off grass and u should spot small rock otherwise open inv time to time or first thing first out of cave is making pickaxe to mine rock
 

Asakir123

New Member
Apr 8, 2023
7
0
Well ım seeing some problems that either ı did or something happened that ı didnt know. When ım starting new game ı playing with 100+ fps. But when ım saving and loading the game it drops to 20. after second save it drops to 8. Its start recently. What can cause this? Can somebody help me? I have 4060 ti. even Bencmark set me ultra :))))
 

Banshee96

Member
Jan 27, 2019
251
265
Well ım seeing some problems that either ı did or something happened that ı didnt know. When ım starting new game ı playing with 100+ fps. But when ım saving and loading the game it drops to 20. after second save it drops to 8. Its start recently. What can cause this? Can somebody help me? I have 4060 ti. even Bencmark set me ultra :))))
Benchmark will always set you to ultra. It's better to set and save as medium or high across the board. Kinda stupid that Benchmark does that. Oh, and I think you can set framerate cap? so do that, if you like.
You're also probably loading new things in which drops fps lower (Probably the trees, it's always the goddamn trees).
And another stupid thing: if you get wings (totem power, or cheat) the fps somehow gets a smidge better as soon as you start flying.
 

Naila

Roommate
Donor
Apr 5, 2023
171
1,230
I'm thinking about becoming a Patreon supporter, at least until I get the Steam key together. I'm always interested in games like this, and at the same time suspicious from experience. Like with AreaZ (or so many others) , someone wants to make a game, apparently takes on too much, and 6 years later it's still in Early Access... Whereby 25k€ a month should at least be enough to work on it full time.

:unsure:
 

Meridione

Newbie
Jun 5, 2023
65
60
I'm thinking about becoming a Patreon supporter, at least until I get the Steam key together. I'm always interested in games like this, and at the same time suspicious from experience. Like with AreaZ (or so many others) , someone wants to make a game, apparently takes on too much, and 6 years later it's still in Early Access... Whereby 25k€ a month should at least be enough to work on it full time.

:unsure:
There are a lot of supporter already; but if u feel the necessity to support the DEV go for it.
Ill be waiting the full product tbh, since AS YOU SAID, there are enough people already there is no reason give more for a full time job already.

Since there is not a "workflow" and every patch is "volatile" in timeline.. (the last was annunched to be released in Gen, then postponed to Feb, we are in April and still not released...)
I wont risk money for that, i love the fact that there is some people is supporting the project since it has a lot of potential, plus they share the game with everyone even if we are not all supporters, BUT.

Ill pay for a finished product, till then ill just do my part as a "tester", till it's not fully released or Full Stable/Optimized (at last.)

In the end... Your Money, Your choice :p
 
  • Like
Reactions: Naila

Asakir123

New Member
Apr 8, 2023
7
0
Benchmark will always set you to ultra. It's better to set and save as medium or high across the board. Kinda stupid that Benchmark does that. Oh, and I think you can set framerate cap? so do that, if you like.
You're also probably loading new things in which drops fps lower (Probably the trees, it's always the goddamn trees).
And another stupid thing: if you get wings (totem power, or cheat) the fps somehow gets a smidge better as soon as you start flying.
Thx for your answer. I found the problem. The main problem is with level editor. Its somehow creating tons of bag. And ı need to say Clear Save/Actor to reset it every new start. And its my biggest solution. Second is Textures. They keep moving. Especially log and doors.
Ekran Alıntısı.PNG
 

Meridione

Newbie
Jun 5, 2023
65
60
HEY YOOO...WAKE UP EVERYONE!! RING RING!!!
NEW POST HAS COME OUT

GO CHECK IT OUT!! :D



-------------------------



About Alpha v | 0.1.2.3.0
Novità
Adesso
Hey, Parasites.
This is why I don’t like making promises or even giving rough deadlines — things almost always go off track. Plans change, unexpected tasks pop up, and schedules fall apart. That’s why I usually stay quiet during development and only reach out when there’s something to show.
Anyway, I hope you’re doing well and ready to check out this update.
And yeah — a huge thank you to everyone supporting the project. Whether you’ve been here for a long time or just recently joined — there are a lot more of you now, and it honestly means a lot. Thanks for the interest, the patience, and for making me feel like this thing matters.
This month, The Parasites turns 5 years old. The project’s been through a lot — and so have I, along with it. I’m building this game on my own, but without your support, it would’ve looked very different. Your feedback, ideas, financial help, and just your attention — all of it helps me keep going.
There’s still a lot of work ahead. But I believe, with your support, I’ll get it done. ❤
Thank you, everyone. Big hug. See you “soon.”
Happy Birthday, Anna



Updates
  • Character getting wet has been updated
  • Now when wet or cold, the nipples will swell
  • Added some crafting items to crafting table
  • Additional hints in some craft menus
  • Updated visuals for some craft menus
  • Updated the smelter, added sounds, corresponding particles and idle animation for slaves (now they only work when needed)
  • Updated dynamo machine, idle animation for slaves (now they work only when needed)
  • Added new building: shower
  • Updated interaction with sawmill (+animations)
  • Added display of interaction direction to some buildings
  • Totem menu updated: now you can read the description of the learned abilities / displays the number of available level increases
  • Added 4 invalid icons
  • Time of shortage, now randomly spawned items in the world will be randomly damaged, and not as before with 100% chance of durability and number of pills
  • Added hints/obtaining/losing an item
  • The project build weight has been reduced by ~ 9 GB
  • Added the ability to stack pills
  • Slaves now display life that can be replenished
  • Before, only one runner would attack you if you disturbed it during prayer. Now, all nearby will join the attack
  • Now the vagina gets wet separately
  • Added rock climbing (for now as a concept, in the future places for climbing to the level and caves will be designed / added)
  • Refactoring / Update to latest APIs / Code optimization
  • Huge work on optimization
  • Complete update of the main menu
  • NVIDIA DLSS 4.0 / AMD FSR 3.1
  • Added 10 new clothes: only available through the cheat menu :(
    • bikini set
    • military pants
    • thong
    • homemade earrings / necklace
    • aviator glasses
    • top
    • outerwear
    • cat jumpsuit (not completely)
      According to the classics, they will also be clipped (I will fix it over time)
  • Changed washing off dirt from the body
  • Added 11 new SFW animations for Anna: wash in shower / counter attacks / attacks from behind / jump animation / + shower poses
  • Added 5 new NSFW animations for Anna: masturbation in shower
  • Added mechanics of hidden attacks from behind / counter attacks / finishing off a lying enemy
  • Multiple save slots
    • old saves are not supported :(
    • recommended to clear the folder: C:\Users\????\AppData\Local\TheParasites
  • Improved graphics
  • New rocks, they will gradually replace those that are there now
  • The map has been updated
  • Added a new parasite
    • for now it's just a prop, you can't interact with it and it can't do anything except chase you
  • Various improvements
  • Now you can disable the cheat menu in the game settings (important: disabled by default)
  • Replaced texture in terrain material
  • Birthday balloons

Changes
  • The amount of scrap during disassembly has been reduced
  • The speed of deceleration/acceleration of the character on slopes has been changed
  • Increased chance of fog on the map and reduced chance of storm
  • Increased the amount of health of slaves
Bugs fix
  • When canceling a building, sometimes it wasn't canceled right away, I had to click "100" times
  • Tips for building may remain when you exit after building a spline
  • Soap effect in the player area when entering photo mode
  • The durability of weapons was not displayed correctly in the menu of nearby items
  • Arrow duplication
  • It was impossible to build a wolf farm without cheating
  • Fixed some clothes that were clipping
  • A flickering fire in the distance
  • The robot takes one log at a time only
  • The tannery table at save lode was loaded as already created but was still in loading state
  • Smitty after save loading, loaded a component that was not added
  • After save loading the tannery did not display the hung skin
  • It was impossible to create items in the anvil
  • Coal bar in smitty was not displayed correctly when adding at full percentage
  • While falling into the rag doll, the mask that was wearing was shaking
  • helmet did not change hair for default hair aana
  • The helmet did not change hair if Anna's default hair was selected
  • if you put a weapon in a belt and save it it will break and stay on you forever
  • Did not show the durability of the weapon on the belt
  • it was possible to climb into the garden bed
  • Sometimes in the rag doll, when you tried to stand up, the roll would turn on (which prevented you from standing up)
  • The sawmill was not working
  • Visual bug of light when there was pot on the fire
  • If the horse dies, the saddle and reins will disappear
  • The menu for interacting with the horse did not work, it was impossible to feed/water and heal the horse
  • The slave mark has no description in totem menu
  • Strong immunity at maximum level the Anna always has a cold
  • Stone Skin at maximum level the Anna stops receiving damage
  • When radiation is removed at its maximum level, radiation is produced in the body that cannot be removed
  • Absorption at max level you don't get essence for killing parasites
  • The titanium back at maximum level weighs zero
  • Strong bones at the maximum level of the bone break more often or two fractures at the same time
  • Oak Skin at max level increases the chance of bleeding
  • Health regeneration at maximum level stops working (health restoration becomes impossible)
  • Some items had incorrect orientation at the sockets
  • If you go into photo mode and turn on the free camera in a rag doll, then when you exit photo mode you will remain in a rag doll forever
  • Hands broke when changing weapons if they were holding a combat hammer
  • The highlight ability in the totem was not working properly
  • Wild fps drops during lightning when you open your watch or notepad
  • When save\load, objects that were built on the platform could remain suspended in the air when they were removed
  • If the object with wires was removed when the floor was removed, the wires would continue to hang in the air
  • After saving/loading, the character could sometimes fall through the floor or get stuck in buildings
  • Saved key bindings not working after game restart
  • Some clothes did not give scraps when cut
  • Fixed animation of cutting/ taking pills / quick fix for animation at the campfire / default animations...
  • The screen blurs with a large field of view (this should not happen now)
  • Cut animation could work in the backpack
  • Sometimes runners could continue to reproduce the pain sounds that were caused before the head was blown
  • The injured horse was not preserved
  • Anna said that it was the wrong antidote, most likely it was a mistake in the hint, because she could say this even if you were already cured and took the antidote
  • Raw meat in the fire did not rot
  • Disabled masks durability/blood for materials that don't have them (so that things don't disappear)
  • Some problematic places on the map, invisible collision
  • Sometimes regeneration might not activate on its own
  • If you use the sit by the fire pose in a squat, Anya would fall through the floor for a couple of seconds
  • Sometimes the poison indicator remains (visually in stats)
  • Sometimes, status under the pills, might not be displayed either
  • Sometimes the indicator does not show that the disease
  • Spawn parasites rewritten (sometimes spawned incorrect amount in static positions)
  • Spawn static area parasites rewritten (sometimes spawned incorrect amount)
  • Can't build in houses
  • Some objects did not have material
  • If you put a bandage in a horse, nothing would happen
  • The slaves made breathing sounds
  • It was impossible to catch fish in the ponds
  • The silencer that spawns in weapon crates could not be used on any weapon
  • Radiation could remain in the green zone forever until you remove it yourself, which is why regeneration could not be active
  • In certain cases, radiation zones may not have been activated and may have become permanently active
  • The kiosk had an incorrect collision, which made it impossible to get into it and loot it
  • The tattoo with a reference to attack on titan was soapy
  • at stops, in open suitcases, loot was rejected, it did not appear in the loot menu nearby
  • if you are injured when you can't activate the pose by the fire
  • Sometimes you had to do a 2nd click after using the sliders in customization
  • Visual bug of wind in grass
 
Jan 19, 2018
58
71
HEY YOOO...WAKE UP EVERYONE!! RING RING!!!
NEW POST HAS COME OUT

GO CHECK IT OUT!! :D



-------------------------



About Alpha v | 0.1.2.3.0
Novità
Adesso
Hey, Parasites.
This is why I don’t like making promises or even giving rough deadlines — things almost always go off track. Plans change, unexpected tasks pop up, and schedules fall apart. That’s why I usually stay quiet during development and only reach out when there’s something to show.
Anyway, I hope you’re doing well and ready to check out this update.
And yeah — a huge thank you to everyone supporting the project. Whether you’ve been here for a long time or just recently joined — there are a lot more of you now, and it honestly means a lot. Thanks for the interest, the patience, and for making me feel like this thing matters.
This month, The Parasites turns 5 years old. The project’s been through a lot — and so have I, along with it. I’m building this game on my own, but without your support, it would’ve looked very different. Your feedback, ideas, financial help, and just your attention — all of it helps me keep going.
There’s still a lot of work ahead. But I believe, with your support, I’ll get it done. ❤
Thank you, everyone. Big hug. See you “soon.”
Happy Birthday, Anna



Updates
  • Character getting wet has been updated
  • Now when wet or cold, the nipples will swell
  • Added some crafting items to crafting table
  • Additional hints in some craft menus
  • Updated visuals for some craft menus
  • Updated the smelter, added sounds, corresponding particles and idle animation for slaves (now they only work when needed)
  • Updated dynamo machine, idle animation for slaves (now they work only when needed)
  • Added new building: shower
  • Updated interaction with sawmill (+animations)
  • Added display of interaction direction to some buildings
  • Totem menu updated: now you can read the description of the learned abilities / displays the number of available level increases
  • Added 4 invalid icons
  • Time of shortage, now randomly spawned items in the world will be randomly damaged, and not as before with 100% chance of durability and number of pills
  • Added hints/obtaining/losing an item
  • The project build weight has been reduced by ~ 9 GB
  • Added the ability to stack pills
  • Slaves now display life that can be replenished
  • Before, only one runner would attack you if you disturbed it during prayer. Now, all nearby will join the attack
  • Now the vagina gets wet separately
  • Added rock climbing (for now as a concept, in the future places for climbing to the level and caves will be designed / added)
  • Refactoring / Update to latest APIs / Code optimization
  • Huge work on optimization
  • Complete update of the main menu
  • NVIDIA DLSS 4.0 / AMD FSR 3.1
  • Added 10 new clothes: only available through the cheat menu :(
    • bikini set
    • military pants
    • thong
    • homemade earrings / necklace
    • aviator glasses
    • top
    • outerwear
    • cat jumpsuit (not completely)
      According to the classics, they will also be clipped (I will fix it over time)
  • Changed washing off dirt from the body
  • Added 11 new SFW animations for Anna: wash in shower / counter attacks / attacks from behind / jump animation / + shower poses
  • Added 5 new NSFW animations for Anna: masturbation in shower
  • Added mechanics of hidden attacks from behind / counter attacks / finishing off a lying enemy
  • Multiple save slots
    • old saves are not supported :(
    • recommended to clear the folder: C:\Users\????\AppData\Local\TheParasites
  • Improved graphics
  • New rocks, they will gradually replace those that are there now
  • The map has been updated
  • Added a new parasite
    • for now it's just a prop, you can't interact with it and it can't do anything except chase you
  • Various improvements
  • Now you can disable the cheat menu in the game settings (important: disabled by default)
  • Replaced texture in terrain material
  • Birthday balloons

Changes
  • The amount of scrap during disassembly has been reduced
  • The speed of deceleration/acceleration of the character on slopes has been changed
  • Increased chance of fog on the map and reduced chance of storm
  • Increased the amount of health of slaves
Bugs fix
  • When canceling a building, sometimes it wasn't canceled right away, I had to click "100" times
  • Tips for building may remain when you exit after building a spline
  • Soap effect in the player area when entering photo mode
  • The durability of weapons was not displayed correctly in the menu of nearby items
  • Arrow duplication
  • It was impossible to build a wolf farm without cheating
  • Fixed some clothes that were clipping
  • A flickering fire in the distance
  • The robot takes one log at a time only
  • The tannery table at save lode was loaded as already created but was still in loading state
  • Smitty after save loading, loaded a component that was not added
  • After save loading the tannery did not display the hung skin
  • It was impossible to create items in the anvil
  • Coal bar in smitty was not displayed correctly when adding at full percentage
  • While falling into the rag doll, the mask that was wearing was shaking
  • helmet did not change hair for default hair aana
  • The helmet did not change hair if Anna's default hair was selected
  • if you put a weapon in a belt and save it it will break and stay on you forever
  • Did not show the durability of the weapon on the belt
  • it was possible to climb into the garden bed
  • Sometimes in the rag doll, when you tried to stand up, the roll would turn on (which prevented you from standing up)
  • The sawmill was not working
  • Visual bug of light when there was pot on the fire
  • If the horse dies, the saddle and reins will disappear
  • The menu for interacting with the horse did not work, it was impossible to feed/water and heal the horse
  • The slave mark has no description in totem menu
  • Strong immunity at maximum level the Anna always has a cold
  • Stone Skin at maximum level the Anna stops receiving damage
  • When radiation is removed at its maximum level, radiation is produced in the body that cannot be removed
  • Absorption at max level you don't get essence for killing parasites
  • The titanium back at maximum level weighs zero
  • Strong bones at the maximum level of the bone break more often or two fractures at the same time
  • Oak Skin at max level increases the chance of bleeding
  • Health regeneration at maximum level stops working (health restoration becomes impossible)
  • Some items had incorrect orientation at the sockets
  • If you go into photo mode and turn on the free camera in a rag doll, then when you exit photo mode you will remain in a rag doll forever
  • Hands broke when changing weapons if they were holding a combat hammer
  • The highlight ability in the totem was not working properly
  • Wild fps drops during lightning when you open your watch or notepad
  • When save\load, objects that were built on the platform could remain suspended in the air when they were removed
  • If the object with wires was removed when the floor was removed, the wires would continue to hang in the air
  • After saving/loading, the character could sometimes fall through the floor or get stuck in buildings
  • Saved key bindings not working after game restart
  • Some clothes did not give scraps when cut
  • Fixed animation of cutting/ taking pills / quick fix for animation at the campfire / default animations...
  • The screen blurs with a large field of view (this should not happen now)
  • Cut animation could work in the backpack
  • Sometimes runners could continue to reproduce the pain sounds that were caused before the head was blown
  • The injured horse was not preserved
  • Anna said that it was the wrong antidote, most likely it was a mistake in the hint, because she could say this even if you were already cured and took the antidote
  • Raw meat in the fire did not rot
  • Disabled masks durability/blood for materials that don't have them (so that things don't disappear)
  • Some problematic places on the map, invisible collision
  • Sometimes regeneration might not activate on its own
  • If you use the sit by the fire pose in a squat, Anya would fall through the floor for a couple of seconds
  • Sometimes the poison indicator remains (visually in stats)
  • Sometimes, status under the pills, might not be displayed either
  • Sometimes the indicator does not show that the disease
  • Spawn parasites rewritten (sometimes spawned incorrect amount in static positions)
  • Spawn static area parasites rewritten (sometimes spawned incorrect amount)
  • Can't build in houses
  • Some objects did not have material
  • If you put a bandage in a horse, nothing would happen
  • The slaves made breathing sounds
  • It was impossible to catch fish in the ponds
  • The silencer that spawns in weapon crates could not be used on any weapon
  • Radiation could remain in the green zone forever until you remove it yourself, which is why regeneration could not be active
  • In certain cases, radiation zones may not have been activated and may have become permanently active
  • The kiosk had an incorrect collision, which made it impossible to get into it and loot it
  • The tattoo with a reference to attack on titan was soapy
  • at stops, in open suitcases, loot was rejected, it did not appear in the loot menu nearby
  • if you are injured when you can't activate the pose by the fire
  • Sometimes you had to do a 2nd click after using the sliders in customization
  • Visual bug of wind in grass
Where is our hero with the link?
 
4.10 star(s) 20 Votes