One of the better games in the "sissy transitioning" sandbox genre (review rules say I can't name other examples, but just read through the thread to see comparisons, like on page 11).
Don't trust the screenshots in the thread; the game looks a lot better now. The early art for the major story characters--best friend Andy, sister Annie, girlfriend/domme Erika--have been replaced with 3D models. (At least, for the latest Patreon version that f95zone hosts.) It looks like the dialogue's also been somewhat rewritten. Look, this is what the scene in the screenshot that's 2nd from the left looks like now: https://i.imgur.com/cBEIs0D.png I didn't try TSGE out for a long time because the thread screenshots made it look bad, but it's not bad at all. I think some of the writing almost rivals a certain other popular game in the same niche that uses retro-style drawn art. And there is a lot of content now.
So anyway, this is a sandbox game where you have a number of familiar tropes. The roommate who sets random tasks for you and whose underwear you eventually steal, the crazy disciplinarian who wants to transform you into a sissy, the mall which somehow has a sex toy shop, the club where it's easy to prostitute yourself, the choice of vanilla or kinky day job to earn money for clothes/toys where they don't mind if you skip constantly, the clinic where scheduled transformations happen. But this game still has its own unique feel.
Positives: the interface is fairly clear and straightforward. The player avatar (unlike the other main characters, it's still drawn) is flexible and expressive, one of the best systems I've seen, though especially large or small body parts (breasts, waist) are slightly downgraded/not reflected when you wear clothing. The game progression doesn't rush you, provides lots to do without immediately letting the player play like a whore, has an interesting story, and branches off in a way that's intuitive (except someone should have warned me I needed to have 15 willpower if I wanted to pursue relationships with characters besides the girlfriend). I didn't encounter any game-impeding bugs either.
Negatives: it feels like a huge amount of the content in this game is "go out and have some sexy encounter with a stranger at a party or a club, covert exhibitionism with an online hookup, a guy on the street, etc." In many sissy sandbox games like this one, NPCs are associated with unique and sexy locations, so when you visit them for repeated encounters it's like your sucked into their little world, their little niche fetish appeal. But in TSGE, almost all NPCs lack fixed locations--you contact them over the internet and decide where to meet. So when you have repeated encounters, it's often just you being repeatedly brought you out a public place where you run into random people with runaway libidos. I'm personally bored to death of sucking off random guys; the early parts of the girlfriend content were what I liked most, and the mistress from Dominant Online is who I like the least because she feels more like a life counselor than a mistress. And it kind of felt to me like all the different routes eventually devolved into "going out clubbing to find guys to fuck". Another negative is that while the interface is nice, you're still forced to do the same 3-4 mundane tasks nearly every day to boost your stats properly, which is a drag. You also need to repeatedly click back/forward if your stat boost fails due to high arousal. TSGE wouldn't lose much (besides choice of abs) if the intelligence and strength stats were just removed and assumed to always be max. I also question how balanced/intuitive the willpower stat is.
All in all, a mature game that's definitely worth playing if you're interested in sissification or submissive transitioning.
Don't trust the screenshots in the thread; the game looks a lot better now. The early art for the major story characters--best friend Andy, sister Annie, girlfriend/domme Erika--have been replaced with 3D models. (At least, for the latest Patreon version that f95zone hosts.) It looks like the dialogue's also been somewhat rewritten. Look, this is what the scene in the screenshot that's 2nd from the left looks like now: https://i.imgur.com/cBEIs0D.png I didn't try TSGE out for a long time because the thread screenshots made it look bad, but it's not bad at all. I think some of the writing almost rivals a certain other popular game in the same niche that uses retro-style drawn art. And there is a lot of content now.
So anyway, this is a sandbox game where you have a number of familiar tropes. The roommate who sets random tasks for you and whose underwear you eventually steal, the crazy disciplinarian who wants to transform you into a sissy, the mall which somehow has a sex toy shop, the club where it's easy to prostitute yourself, the choice of vanilla or kinky day job to earn money for clothes/toys where they don't mind if you skip constantly, the clinic where scheduled transformations happen. But this game still has its own unique feel.
Positives: the interface is fairly clear and straightforward. The player avatar (unlike the other main characters, it's still drawn) is flexible and expressive, one of the best systems I've seen, though especially large or small body parts (breasts, waist) are slightly downgraded/not reflected when you wear clothing. The game progression doesn't rush you, provides lots to do without immediately letting the player play like a whore, has an interesting story, and branches off in a way that's intuitive (except someone should have warned me I needed to have 15 willpower if I wanted to pursue relationships with characters besides the girlfriend). I didn't encounter any game-impeding bugs either.
Negatives: it feels like a huge amount of the content in this game is "go out and have some sexy encounter with a stranger at a party or a club, covert exhibitionism with an online hookup, a guy on the street, etc." In many sissy sandbox games like this one, NPCs are associated with unique and sexy locations, so when you visit them for repeated encounters it's like your sucked into their little world, their little niche fetish appeal. But in TSGE, almost all NPCs lack fixed locations--you contact them over the internet and decide where to meet. So when you have repeated encounters, it's often just you being repeatedly brought you out a public place where you run into random people with runaway libidos. I'm personally bored to death of sucking off random guys; the early parts of the girlfriend content were what I liked most, and the mistress from Dominant Online is who I like the least because she feels more like a life counselor than a mistress. And it kind of felt to me like all the different routes eventually devolved into "going out clubbing to find guys to fuck". Another negative is that while the interface is nice, you're still forced to do the same 3-4 mundane tasks nearly every day to boost your stats properly, which is a drag. You also need to repeatedly click back/forward if your stat boost fails due to high arousal. TSGE wouldn't lose much (besides choice of abs) if the intelligence and strength stats were just removed and assumed to always be max. I also question how balanced/intuitive the willpower stat is.
All in all, a mature game that's definitely worth playing if you're interested in sissification or submissive transitioning.