I tried v0.12 and the game has a lot of punishment compared to the reward it gives:
_Time does not stop while you are on the pc, or the map
_The save points limit you a lot, the one on the bed forces you to sleep until the next day, the other is in a cave, at the farthest end of the map
_Almost all npc carry out their activities only from 9am to 8pm, this is bad considering that the clock is always ticking
_The only fast travel are the feathers, you can only have 2 and they only take you to the cave
_Making a mistake with an npc costs you 10 times what you earn, or more
I would like to offer some ideas:
_Stop the timer in interfaces (map and pc), and put legends on the map by default
_Unlock the save option anywhere and anytime (simple is better)
_Vary between hours, offer npcs that have day or night life. For example, the bar, the police station and the clinic could be open all night
_Offer fast travel to any location, just using the map or a single purchase item
_Balance the penalties with the npcs, if you gain 1 friendship point, you lose 1 friendship point, and so on
_It would also be nice to mix the dungeon theme a little more with the game in general, that the girls' quests not only improve your relationships, but also give you experience and droplets
_Time does not stop while you are on the pc, or the map
_The save points limit you a lot, the one on the bed forces you to sleep until the next day, the other is in a cave, at the farthest end of the map
_Almost all npc carry out their activities only from 9am to 8pm, this is bad considering that the clock is always ticking
_The only fast travel are the feathers, you can only have 2 and they only take you to the cave
_Making a mistake with an npc costs you 10 times what you earn, or more
I would like to offer some ideas:
_Stop the timer in interfaces (map and pc), and put legends on the map by default
_Unlock the save option anywhere and anytime (simple is better)
_Vary between hours, offer npcs that have day or night life. For example, the bar, the police station and the clinic could be open all night
_Offer fast travel to any location, just using the map or a single purchase item
_Balance the penalties with the npcs, if you gain 1 friendship point, you lose 1 friendship point, and so on
_It would also be nice to mix the dungeon theme a little more with the game in general, that the girls' quests not only improve your relationships, but also give you experience and droplets