ollane

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Game Developer
Aug 23, 2019
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It's definitely a unique game, the novelty soon wears off though as you realize it's just as grindy as most other games out.(just with less control)

Also the pain system is terrible. It's like the MC gets the shit beat out of her every time she hooks up with someone and it's not even remotely realistic.

That coupled with the MCs comments about men after doing the deed makes me wonder about the mindset of the author.
I was able to realize that in addition to the simple'monster' man, there was a need for an option for a normal type of man to appear.
And, the grindly part will be improved in the future.
Thanks for your review!
 

jayweston

Newbie
Dec 10, 2017
35
58
It's definitely a unique game, the novelty soon wears off though as you realize it's just as grindy as most other games out.(just with less control)
Dunno, I like the fact that unlike a few games I can think of the basic structure is in place already and content can be pretty easily bolted on - some of the grindy stuff will become more entertaining as things get fleshed out. As for less control...right now I think it just adds to the grind, but as more content is added it may actually increase replayability by making the game play out differently each time. Compare to e.g New Life (the SplendidOstrich one) - you don't have complete control over what happens so you end up with a different story even if you play the same character and try to make the same choices, the problem then is how much content is in the game but this creator seems committed to adding it right now at least.

Also the pain system is terrible. It's like the MC gets the shit beat out of her every time she hooks up with someone and it's not even remotely realistic.
Yeah - obviously there needs to be some "cost" to the sex scenes to force the player to do other things, but I don't know why pain has been chosen...my guess is the maker wants to include that sort of content at some point, and this was an easy way to put it in. Ideally you'd get to a point where certain encounters cost e.g reputation, certain encounters cost pain, either way you then have to spend money to fix your stats (at the hospital or whatever it would be that fixes reputation), and it's up to the player what kind of scene they want to see.
 
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Mercedes

Active Member
Nov 19, 2017
780
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Also something about the pain system
I've now had 4 or 5 encounters on the HookApp. My pain is almost 100 and apart from a joker, I didn't get a chance to see the doctor.
It takes 80% of the pain, but since there is an inventory function, one should perhaps also consider buying pain relievers.
 
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ollane

Active Member
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Aug 23, 2019
864
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Dunno, I like the fact that unlike a few games I can think of the basic structure is in place already and content can be pretty easily bolted on - some of the grindy stuff will become more entertaining as things get fleshed out. As for less control...right now I think it just adds to the grind, but as more content is added it may actually increase replayability by making the game play out differently each time. Compare to e.g New Life (the SplendidOstrich one) - you don't have complete control over what happens so you end up with a different story even if you play the same character and try to make the same choices, the problem then is how much content is in the game but this creator seems committed to adding it right now at least.



Yeah - obviously there needs to be some "cost" to the sex scenes to force the player to do other things, but I don't know why pain has been chosen...my guess is the maker wants to include that sort of content at some point, and this was an easy way to put it in. Ideally you'd get to a point where certain encounters cost e.g reputation, certain encounters cost pain, either way you then have to spend money to fix your stats (at the hospital or whatever it would be that fixes reputation), and it's up to the player what kind of scene they want to see.
It's nice to be able to realize things that I didn't feel as a developer.
What you expect is similar to the direction I am pursuing.
I plan to develop this game so that it can be an interesting game even if played repeatedly.
 
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ollane

Active Member
Game Developer
Aug 23, 2019
864
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Also something about the pain system
I've now had 4 or 5 encounters on the HookApp. My pain is almost 100 and apart from a joker, I didn't get a chance to see the doctor.
It takes 80% of the pain, but since there is an inventory function, one should perhaps also consider buying pain relievers.
Oh, I felt there was a problem with that, but I couldn't think of any painkillers.
Thank you very much.
The next update will also include painkiller item.
 

Mercedes

Active Member
Nov 19, 2017
780
971
I plan to develop this game so that it can be an interesting game even if played repeatedly.
I think your problem with a playable title is that the first 14 days are almost always the same before there is the first big opportunity to decide on a path.

Another problem is that there is too little variety for the pure path. So if our heroine really wants to save herself until the wedding.
So there has to be a varied content if you consistently reject the street encounters, or if you only serve as a waitress at the job. But you earn too little to ever get to 2,000 because you can't decide when to go to work.

Here it would be a good idea to also offer jobs if Tomie becomes more attractive, but her corruption remains very low. Combined with elegance and culture.
The model job is a good alternative here, but not enough.

Here is an idea to combine your randomness by throwing the dice and the possibility for more control by the player.
Your day can currently contain 18 events that happened randomly. That can stay.
The player receives 4 actions that he can freely choose from these 18 actions. To do this, he can roll a D6. Odd number gives another action, even number two actions. The player receives from 5 or 6 actions for the day, which he can freely choose.
(Since I mostly used the 1-3 dice, I even came up with more actions)

An idea about the pain system, unfortunately too complicated, would be a sexual experience system.
The first blow job in the park hurts, but with each subsequent BJ the damage taken is reduced by 10%.
If you use Doc's calculation, the damage will never drop to 0.
The same system could be used when slapping the buttocks. As you get used to it, the damage decreases.
 

ollane

Active Member
Game Developer
Aug 23, 2019
864
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Thank you again for your detailed suggestion.


IMG_20201006_022927.jpg IMG_20201006_022947.jpg

(Current test version screenshots.
There are many bugs..)

I think i can improve that area by placing certain blocks in a specific location.
Joker blocks will be fixed for seat 17 and contact blocks for seat 18 so that you can choose to proceed with the story or make other contacts.
(especially the beginning. Thank you for your very good idea!)

Reduction of pain in proportion to the number of sexual experiences is also a good idea.
i plan to add a part where you can acquire perk by using the number of sexual experiences as points.

Most of the current content was being added to the corrupt route.
The content of pure route was low in priority, so I think there are a lot of things that are particularly boring.
I'm conducting a pure route while testing the new version today, and I felt that a lot.
Eventually, I couldn't stand it and moved to the corrupt route.:unsure:
 

jayweston

Newbie
Dec 10, 2017
35
58
Thank you again for your detailed suggestion.


View attachment 846210 View attachment 846211

(Current test version screenshots.
There are many bugs..)

I think i can improve that area by placing certain blocks in a specific location.
Joker blocks will be fixed for seat 17 and contact blocks for seat 18 so that you can choose to proceed with the story or make other contacts.
(especially the beginning. Thank you for your very good idea!)

Reduction of pain in proportion to the number of sexual experiences is also a good idea.
i plan to add a part where you can acquire perk by using the number of sexual experiences as points.

Most of the current content was being added to the corrupt route.
The content of pure route was low in priority, so I think there are a lot of things that are particularly boring.
I'm conducting a pure route while testing the new version today, and I felt that a lot.
Eventually, I couldn't stand it and moved to the corrupt route.:unsure:
I think to flesh out the pure route you would have to add in - a lot - of tease content (modeling, going to the beach, generally getting ogled). Personally I wouldn’t expect you to spend a lot of time making a route where the girl puts in some hard work at the cafe then one day meets the man of her dreams, I mean that’s pretty straightforwardly not what the game’s about.
 
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ollane

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Aug 23, 2019
864
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I think to flesh out the pure route you would have to add in - a lot - of tease content (modeling, going to the beach, generally getting ogled). Personally I wouldn’t expect you to spend a lot of time making a route where the girl puts in some hard work at the cafe then one day meets the man of her dreams, I mean that’s pretty straightforwardly not what the game’s about.
Thanks for the great suggestion.
Your ideas have been a good catalyst for me.
I will add various teasing contents such as going to the beach through contact with Mari (the tomie's friend):D
 

Mercedes

Active Member
Nov 19, 2017
780
971
I think to flesh out the pure route you would have to add in - a lot - of tease content (modeling, going to the beach, generally getting ogled). Personally I wouldn’t expect you to spend a lot of time making a route where the girl puts in some hard work at the cafe then one day meets the man of her dreams, I mean that’s pretty straightforwardly not what the game’s about.
I want to contradict your last sentence in particular.
The first men she meets are pigs. Why should she give someone a BJ on their first date and then maybe even let them fuck her when her friend gave her the idea with the rich guy beforehand.
If she agrees to the interview and learns there that virginity is particularly in demand, that would be an additional incentive for her.

I don't know whether getting married or even a rich man's proposal means the end of the game, but basically there should be three routes.
Total virginity.
BJ can still give them, but the panties will only fall on the wedding night.

The corrupt way.
She does everything to get money quickly. And when she finds that the rich guy is put off because of his reputation, she could use her knowledge to keep him attached.
But I think the divorce would be in 5 years.

The middle ground.
Quasi the 0815 person who has the dream of a rich man and a carefree life.
She has a healthy relationship with sexuality without immediately becoming a promiscuous slut (HookApp, for example, would be taboo).
The middle ground, like the others, would have advantages and disadvantages.
She would no longer be "pure", but neither would she be so sexually experienced or submissive that this in turn would appeal to wealthy patrons. The rejection rate of rich men would be higher because they could get a waitress at every corner.

Since the path is chosen by each player himself, in my opinion it should also be considered to roughly cover these three paths before there might be some fetishes later in the game.

Changing wardrobe, as indicated on the screen, is also a very good idea.
For example, Tomie could opt for a specific outfit on a date that might trigger different (hidden?) Reactions.

So far I only got to know the otaku. But let's assume that there is a middle-aged man to choose from and wants to take Tomie to the opera, then Tomie should appear there in a suitable dress. Whether she chooses the right one could in turn be linked to her cultural value.
 
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ollane

Active Member
Game Developer
Aug 23, 2019
864
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I want to contradict your last sentence in particular.
The first men she meets are pigs. Why should she give someone a BJ on their first date and then maybe even let them fuck her when her friend gave her the idea with the rich guy beforehand.
If she agrees to the interview and learns there that virginity is particularly in demand, that would be an additional incentive for her.

I don't know whether getting married or even a rich man's proposal means the end of the game, but basically there should be three routes.
Total virginity.
BJ can still give them, but the panties will only fall on the wedding night.

The corrupt way.
She does everything to get money quickly. And when she finds that the rich guy is put off because of his reputation, she could use her knowledge to keep him attached.
But I think the divorce would be in 5 years.

The middle ground.
Quasi the 0815 person who has the dream of a rich man and a carefree life.
She has a healthy relationship with sexuality without immediately becoming a promiscuous slut (HookApp, for example, would be taboo).
The middle ground, like the others, would have advantages and disadvantages.
She would no longer be "pure", but neither would she be so sexually experienced or submissive that this in turn would appeal to wealthy patrons. The rejection rate of rich men would be higher because they could get a waitress at every corner.

Since the path is chosen by each player himself, in my opinion it should also be considered to roughly cover these three paths before there might be some fetishes later in the game.

Changing wardrobe, as indicated on the screen, is also a very good idea.
For example, Tomie could opt for a specific outfit on a date that might trigger different (hidden?) Reactions.

So far I only got to know the otaku. But let's assume that there is a middle-aged man to choose from and wants to take Tomie to the opera, then Tomie should appear there in a suitable dress. Whether she chooses the right one could in turn be linked to her cultural value.
Oh, there is one problem
From the beginning of the game, she was set to not be a virgin.
So at the beginning there was a mention of hymen regeneration surgery.
(It will be practically available later.)
Even in the case of the corruption route, this is to allow the use of the marriage route with a specific character.
And it's currently being planned, but new areas will be added as well.
By going on vacation for n days, special block events only there, and unlocking new contact characters.
(In other words, it has a bad reputation in base area, but it is possible to undergo hymen surgery and pretend to be a pure virgin in travel destinations.
I like games like girl life and degrees of lewdity)

And in the next version, a marriage ending route will be added through a specific method, but even after seeing the ending, I have made it possible to continue play.

Thanks for your suggestion:D
 
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r3ck5

Member
Mar 19, 2017
378
363
ollane Most of my personal issues with the game in it's current state were already addressed by other people, so I will just give you two suggestions instead and ask you about 1 thing after.

1: Make the agency meeting a part of the tutorial, so people know already that the rich men prefer virgins. Allowing them to know right away that there's a "pure" path. You can make it so that to start getting matches with those rich men that she needs to then pay the agency the 2k to start.

2: Job promotions. I know someone suggested fleshing out the Café job, but that's something that you may want to take into consideration. When you do the Modelling job, you can get better pay by doing underwear shoots later. Similar things should happen in the café too. After working for a while, she can become a manager, or something. Better pay, different events, etc.

Now for my question: when meeting random people in the streets, you can give them your phone number, but nothing ever happened with that. Was it added in this version since you added some phone support or it's a plan for the future, cause I've never been called by any of those guys.
 

ollane

Active Member
Game Developer
Aug 23, 2019
864
2,506
ollane Most of my personal issues with the game in it's current state were already addressed by other people, so I will just give you two suggestions instead and ask you about 1 thing after.

1: Make the agency meeting a part of the tutorial, so people know already that the rich men prefer virgins. Allowing them to know right away that there's a "pure" path. You can make it so that to start getting matches with those rich men that she needs to then pay the agency the 2k to start.

2: Job promotions. I know someone suggested fleshing out the Café job, but that's something that you may want to take into consideration. When you do the Modelling job, you can get better pay by doing underwear shoots later. Similar things should happen in the café too. After working for a while, she can become a manager, or something. Better pay, different events, etc.

Now for my question: when meeting random people in the streets, you can give them your phone number, but nothing ever happened with that. Was it added in this version since you added some phone support or it's a plan for the future, cause I've never been called by any of those guys.

Thanks for the idea suggestion. :D

1. I think it's a good way to do that. Let's consider applying it in the future.

2. I hadn't actually done a part-time job at a cafe, so I didn't think about it.
I will apply this content in the near future.

3. If you give a phone number from the street, the number of times is counted, and in proportion to the probability, there is an event that the date changes.
However, it leads to the scene of blocking the number by ignoring the phone.
This part will be improved with more various contents.
 
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