RJ01311216 WALKTHROUGH
I got so frustrated with the lack of progress I was making in this game that I decided to reverse engineer it. Here are some core findings:
- There's an event on DAY 15 that locks you into a route (two events actually, one for each route, depending on your stats). If you miss it, you will always get a bad end on day 30. If you meet the check it, and you meet the check on day 30, then you get into the "afterstory", where most remaining events are.
- There's only 3 events triggered by studying (events 1, 4, and 5).
- Every other event is an "end of day" event, which you trigger by going to sleep WITH LESS THAN 5 ENERGY REMAINING. If you have 5 or more energy, you get the sleep groping minigame. This might even interfere with the day 15 events. You can easily run down the energy bar by clicking her titties.
- Even after triggering every known event, the scene menu will show a lot of "locked" events. This is either a bug or a placeholder for future versions.
- There are three different stores you can visit. The daytime store has items that level Experience and Lewdness. The nighttime store has sex toys (in particular the camera, needed for events 2 and 3). The weekend store has cakes and cookies. Cakes and cookies can be given to improve Love. Cakes can
also be given covered in cum as a reward for studying, which will give Fear. Cum cakes are unlocked by either Experience or Lewdness, I'm not sure.
- During the rock-paper-scissors game she is least likely to throw rock. Spamming scissors gets you the win most of the time.
- The assets have a "train" button. This one goes unused as far as I can tell. Instead you initiate training by getting to the D/S afterstory and then just H-events.
- There's 5 endings: 2 good endings (regular and D/S), and 3 bad endings. The good endings start an afterstory, where you can get the remaining route-specific scenes.
- I recommend using a cheat menu or save editor. I also recommend not maxing out your stats immediately, but instead incrementally increasing to meet each successive event. Some events had trouble triggering if I was "overleveled" somehow.
- I have to emphasise, the stat economy in this game is broken. Fear is incredibly difficult and tedious to level, even with cum cakes, and makes missing the day 15 event for the D/S very easy. On the other hand, Love, Lewdness and Experience are incredibly easy to (over)level with bought items. My recommendation is to cheat in a bunch of money, and if you're going the D/S route to just set your Fear level appropriately for the next event.
Full list of events and their requirements. (The "from 515" denotes the rpg maker event id that triggers it)