RPGM None [Translation Request] このお嬢様、無知につき/This young lady is ignorant. [Ver. 2][RJ01311216]

xmidnighterx

New Member
Nov 15, 2024
2
6
Disclaimer: I have no idea what I'm doing and this took me like an hour of fucking around so don't expect me to touch it again...

but I took the UI translations from the previous version with the guy that translated most of it with good formatting and stuck it onto the new V4 UI file format, respecting the proper transparency and size constraints and all that. Seems to work fine.
 

xmidnighterx

New Member
Nov 15, 2024
2
6
I got tired of this being broken (as well as the similar Displaying2 animation translation error for using the egg) and figured it out by comparing the original data files to the translated ones. This rar literally only contains an updated CommonEvents.json file to go in the directory game/www/data. I'd recommend renaming the existing one to just CommonEvents.json - Backup, or something like that, in case this broke something else that I just haven't run into.

Honestly I have no idea why my fix for this error worked though...the one for the egg was easy because it was just an improper translation of 表示中2 to "Displaying2" when it shouldn't have been translated...but the fix for this was changing specifically the second instance of "【口】\\v[8]" to "【口】唇噛み". I originally did this because that translates to "biting lip" which "squishy mouth" comes across as a weird machine translation of...and the actual text "Squishy mouth" is nowhere to be found, so I figured that \\v[8] was some denotation for a translation variable, but then when changing the first instance of v[8] caused an error on starting the next day I went back and checked the original to find that it also uses that \\v[#] so...no clue why changing the second instance fixed it. In the unmodified file, that 【口】\\v[8] exists in both of those spots. But, it seems to work so...there you go.

I was annoyed by not knowing why it worked so I figured it out, it's just two different problems. The Displaying2 translation that shouldn't have been applied in CommonEvents.json, and then the same thing in map004.json, gamevariable 8 was translated to "squishy mouth", so manually changing the part where it called that broken variable happened to fix it, but wasn't a good fix. I guess that on my PC searching the contents of text files just isn't working, so I had to open each file and search for it individually to find it. Now the rar contains the updated CommonEvents.json and Map004.json, so I'd recommend backing both up just in case, but it should be properly fixed now.
 

haukarcher

New Member
Dec 21, 2018
6
2
Anyone got any idea on how you get into the punishment route? So far the triggers for the other routes that I know of are something like:
You don't have permission to view the spoiler content. Log in or register now.
 

nn222

Newbie
Aug 11, 2017
42
102
RJ01311216 WALKTHROUGH

I got so frustrated with the lack of progress I was making in this game that I decided to reverse engineer it. Here are some core findings:

- There's an event on DAY 15 that locks you into a route (two events actually, one for each route, depending on your stats). If you miss it, you will always get a bad end on day 30. If you meet the check it, and you meet the check on day 30, then you get into the "afterstory", where most remaining events are.
- There's only 3 events triggered by studying (events 1, 4, and 5).
- Every other event is an "end of day" event, which you trigger by going to sleep WITH LESS THAN 5 ENERGY REMAINING. If you have 5 or more energy, you get the sleep groping minigame. This might even interfere with the day 15 events. You can easily run down the energy bar by clicking her titties.
- Even after triggering every known event, the scene menu will show a lot of "locked" events. This is either a bug or a placeholder for future versions.
- There are three different stores you can visit. The daytime store has items that level Experience and Lewdness. The nighttime store has sex toys (in particular the camera, needed for events 2 and 3). The weekend store has cakes and cookies. Cakes and cookies can be given to improve Love. Cakes can also be given covered in cum as a reward for studying, which will give Fear. Cum cakes are unlocked by either Experience or Lewdness, I'm not sure.
- During the rock-paper-scissors game she is least likely to throw rock. Spamming scissors gets you the win most of the time.
- The assets have a "train" button. This one goes unused as far as I can tell. Instead you initiate training by getting to the D/S afterstory and then just H-events.
- There's 5 endings: 2 good endings (regular and D/S), and 3 bad endings. The good endings start an afterstory, where you can get the remaining route-specific scenes.
- I recommend using a cheat menu or save editor. I also recommend not maxing out your stats immediately, but instead incrementally increasing to meet each successive event. Some events had trouble triggering if I was "overleveled" somehow.
- I have to emphasise, the stat economy in this game is broken. Fear is incredibly difficult and tedious to level, even with cum cakes, and makes missing the day 15 event for the D/S very easy. On the other hand, Love, Lewdness and Experience are incredibly easy to (over)level with bought items. My recommendation is to cheat in a bunch of money, and if you're going the D/S route to just set your Fear level appropriately for the next event.

Full list of events and their requirements. (The "from 515" denotes the rpg maker event id that triggers it)
You don't have permission to view the spoiler content. Log in or register now.
 
Last edited: