Thanks for the report will take a look at it!Restarting my playthrough in v0.6.5 and found this
View attachment 4589896
Hope not too many mistype
Also, in the past, I can see all the description.
Can't seem to scroll down, it doesn't meant to be cut off like this.
View attachment 4590009
Did you talk to Haar or Jens? Equipped the space suit over the outfitter?I feel stupid but i can't leave my spaceship
From the elevator i can only go to the lounge, bathroom and the engine room and i can't use the star map![]()
I think the issue is because the save files im trying to import are not from the current version, not sure.
Could anyone share a save file from the current version?
Send me your save folders and I will look into why they don't load, as well as a screenshot of the folder structure if you can.why old saves cant work ? i lost all my progress![]()
Yes, i'm wearing the spacesuit repaired and improved by Jens.Did you talk to Haar or Jens? Equipped the space suit over the outfitter?
Playing fresh btw, not using old saves.Thanks for the report will take a look at it!
I will also look at the issue with the saves, we haven't changed something in the saves so it is weird they aren't importing. It works on our backend without issues. People have sent use saves from 0.5 and we can import them for bug fixing.
Yes, i'm wearing the spacesuit repaired and improved by Jens.
Haar just say me good night and Jens is talking about the suit modifications and remote access plugin.
No clue what to do next
Also, my quest log is empty, only the bounty : hunt down Tuko Sin is available.
Actually i'm restarting a new game and it doesn't reset the quest log.
After the prologue all my quests are done already like the First one "Rough start", so i suppose it can be a problem later.
I had to delete the save folder before restarting to be safe with my new playthrough.
It doesn't bother me at all, i really enjoy the game![]()
Yeah, we changed the entire beginning and the first dungeon as it wasn't up to what we wanted to showcase and we learned a lot over the time. 0.6 was our biggest overhaul to date and I think it went in the right direction personally.Playing fresh btw, not using old saves.
I remember in previous playthrough, the description is not cut off.
It was v0.5 if I'm not mistaken, maybe older(?).
FYI, in my experience, since many things are overhauled, I won't use old save, chances it will not work properly or completely broken. This is because I didn't update methodically/in order.
Different story if I update it regularly and updating my saves, again... this is personal experience playing multiple games that are still in development.
(It won't matter much to me if I had to play fresh again and again, as long as the update is worth it, this way I can do quality check too)
To my surprise, the prologue change so much, I would miss it if using old save.
I like the game before, but now I can totally invest in it since I love it!
Probably for the brainwashing machine.What's the mind control tag here about?
It's my third playthrough and everytime i'm restarting a new game, prologue or quests changed.Yeah, we changed the entire beginning and the first dungeon as it wasn't up to what we wanted to showcase and we learned a lot over the time. 0.6 was our biggest overhaul to date and I think it went in the right direction personally.
Saves before 0.6 are very iffy to get to work to say the least.
In 0.6.3 I think, we added all the quests to the quest log, so saves after that should work a lot better than the previous versions as well.
So is the mind control prominent or just a one off thing?Probably for the brainwashing machine.
It's a one off thing. Part of a defeat branching.So is the mind control prominent or just a one off thing?
I came across this game yesterday, and imagine my surprise when I'm being referenced in the OP of another game, whilst never being acknowledged in the game I originally made it for MODS PLS FIXI found a way to fix graphical bugs in this game when using MaldiVes emulator. As you know, the performance in the JoiPlay emulator drops significantly during VN segments and location exploration. While MaldiVes offers much better performance, there are graphical glitches like black bars and other issues that can't be fixed by adjusting options, even when using MaldiVes' premium features.
I discovered that the same graphical glitches started appearing in JoiPlay when I turned off the "Downscale Large Bitmaps" option. This led me to search the entire forum for the phrase "large bitmaps." Eventually, I found a thread here for another game that suggested a solution.
I followed the proposed fix for MaldiVes by unzipping the attached archive and copying the files, replacing the existing ones. Miraculously, this solution worked, and I can now play the game in MaldiVes without any graphical glitches.
Before fix
View attachment 4122140
View attachment 4122141
After fix
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,
{"name":"VoidBound_Linux_Fix","status":true,"description":"A specialized fix for Linux compatibility in VOIDBOUND.","parameters":{}},
Yes. That is the end of the main story line for now. Though there are still side content if you haven't done those. Bounties, Streaming, Haar/Vas Henosis content etc.I'm stuck after Cali gets beat up on planet Xaide and wakes up from being unconscious... Is that where the 0.65 update ends?
I will take a look at this, thank you for the report!View attachment 4601259
I was wondering if the turret would be able to kill all the enemies while I was tied up. And the turret killed them all. And as soon as the battle was over, this error appeared. The game didn't end there or freeze. I could keep playing, but this error window wouldn't disappear and blocked the entire screen. I was able to save and continue.