Cartoony anatomy problems
- So I thought for a long time that there was something wrong with legs, and now I get it, the charachters don't have defined knees, the hips go straight into calves (there is no graph to change legs shape directly)
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- The boobs problem with bigger sizes I mentioned earlier, but now I want to expand on it. I think we need "flatten" slider, as we might see the boobs behave more like a water balloon and because of the thing we call gravity when they get bigger the more they should lean on body and flatten, but as you can see they don't. If we compare them to the simmilair models (not mine), then the difference becomes clear
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- I think 2 abs lines are too close to each other and should be mode defined
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- No ability to change hip and high hip sizes
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- I think instead of using only one waist slider it should be separated into more sliders for body types (belly slider, side waist slider back waist slider and so on)