I've been doing this for all RPGM MV games I've downloaded and mention in this
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, but here it is step by step:
1. Look for your RPGM MV game base for your game in here and download it:
https://thef95zone.info/threads/rpg-maker-mv-engine-all-versions.32358/
2. From the Window's RPGM MV version of the game you downloaded, there is a folder called 'www' rename it to 'app.nw'.
3. Right click the game base, Show Package Contents, and browse to Contents > Resources.
4. Move and replace the old app.nw with your game's app.nw (renamed from www).
Game.app/Contents/Resources/app.nw
5. (Optional) your www may have already included a package.json, if not you can move the package.json from the directory before.
Open package.json in a text editor and edit these lines:
"main": "www/index.html", to "main": "index.html",
"icon": "www/icon/icon.png" to "icon": "icon/icon.png"
6. And you're done! Rename the app to whatever you want, for example 'Coceter Chronicies v.12b.app'.
Sometimes the game may not open so you may have to do this: (it's mostly fixed in new engines)
Code:
start up Terminal, go to the folder the Game file is in (named CoceterChronicles by default), and enter these commands:
Code:
chmod +x Game.app/Contents/MacOS/nwjs
chmod +x Game.app/Contents/Frameworks/nwjs\ Helper.app/Contents/MacOS/nwjs\ Helper
chmod +x Game.app/Contents/Frameworks/nwjs\ Helper\ EH.app/Contents/MacOS/nwjs\ Helper\ EH
chmod +x Game.app/Contents/Frameworks/nwjs\ Helper\ NP.app/Contents/MacOS/nwjs\ Helper\ NP
ref Fenoxo forums:
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(RIP CoC)
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