- Dec 24, 2018
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I mean, kinetic means there are moving parts, as opposed to a comic. To some extent, everything is a kinetic novel if the author has an end point for each story. Every RPG I've played follows the logic of a kinetic novel, with the movement being the fetch quests and the romance to 'personalise' the experience.So it's not about the old WIAB, it's about how it connects to SG. On that basis, the old WIAB and the new WIAB are Kinetic novels whose sole purpose is your arrival at SG.
Interesting way of looking at it, clearly I don't agree one bit. But you have a point, it would be admitting that the total rework of WIAB was almost exclusively to turn it into "that other game that connects with SG".
In other VN's when you get offered a choice 'do you wish to see it?' regards a lewd scene, it's just bad planning. A better writer puts that choice as 'brush them off' or 'make nasty remark'. A great writer puts in the effort to make a path where the LI doesn't look at you like a lost puppy if you brush them off. Regardless of those movements, if the start and end are fixed points you have a tuned string that vibrates at a pitch, there is movement in the middle, but ultimately all paths will converge to the end game. In RPGS, the post game endings show the choices in the most peripheral manner, you still fought the same boss fight. So I anticipate the same logic, give or take.