LionHeart 95

Active Member
Aug 30, 2020
511
1,196
Oh! I see. In my infinite ignorance I thought that a demo was meant to show off the best of a product, especially when the work has already been done. But apparently that's not the case. Thanks for enlightening me, Mr. Lion.
For those less informed A "demo" is primarily used to showcase the functionality and features of a product, usually with the goal of explaining how it works and convincing potential customers to buy it, while a "trailer" is a short video clip designed to generate excitement and interest in a larger piece of content like a movie, highlighting its most engaging moments to entice viewers to watch it.
So says Google.


so please! just play it. enjoy it, play it again then in NOV buy it and play it some more!
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ZenoMod

Well-Known Member
Nov 12, 2022
1,261
1,571
For those less informed A "demo" is primarily used to showcase the functionality and features of a product, usually with the goal of explaining how it works and convincing potential customers to buy it, while a "trailer" is a short video clip designed to generate excitement and interest in a larger piece of content like a movie, highlighting its most engaging moments to entice viewers to watch it.
So says Google.


so please! just play it. enjoy it, play it again then in NOV buy it and play it some more!
View attachment 4175431


You just wrote it: the purpose of a demo is convincing as many people as possible to buy the full game, so the more the demo is captivating the best it servers the developer's interests.

And the camera turning around Jenna's hot body is captivating and may conquer a few more buyers...

I will buy the game on steam anyway. But just because I played the leaked beta.

In that, piracy has convinced me better than the demo :HideThePain:

We're not saying "do a better demo or we won't buy the game".
All we are saying is that omitting that camera movement from the demo might be not exactly in the developer's best interest.

Just a suggestion
 
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LionHeart 95

Active Member
Aug 30, 2020
511
1,196
You just wrote it: the purpose of a demo is convincing as many people as possible to buy the full game, so the more the demo is captivating the best it servers the developer's interests.

And the camera turning around Jenna's hot body is captivating and may conquer a few more buyers...

I will buy the game on steam anyway. But just because I played the leaked beta.

In that, piracy has convinced me better than the demo :HideThePain:

We're not saying "do a better demo or we won't buy the game".
All we are saying is that omitting that camera movement from the demo might be not exactly in the developer's best interest.

Just a suggestion
I think you need this
View attachment Vid1_2_J_Intro.webm
 

Goat Horn

Newbie
Apr 24, 2024
16
18
For those less informed A "demo" is primarily used to showcase the functionality and features of a product, usually with the goal of explaining how it works and convincing potential customers to buy it, while a "trailer" is a short video clip designed to generate excitement and interest in a larger piece of content like a movie, highlighting its most engaging moments to entice viewers to watch it.
So says Google.


so please! just play it. enjoy it, play it again then in NOV buy it and play it some more!
View attachment 4175431

[/CITA]
How wise you are, Mr. Leon. What clairvoyance you have in properly defining such complex concepts, arranging them in a didactic way in different font sizes and colors. How admirable! And you even make an authority call referring to Google with academic precision. So much knowledge and mastery! Extraordinary!
 
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RX-9/C

Active Member
Jun 22, 2017
568
1,027
Do people not know that a demo most of the time always uses an old build of the game because it the most stable version and it not really a full representation of what the final product gonna be like? The missing feature in the demo doesn't means it won't feature in the future.
 

LionHeart 95

Active Member
Aug 30, 2020
511
1,196
Are you quite alright? Who hurt you enough that you need to come whine when someone voices their opinion? I understand it displeases you other people have opinions you don't share, but try and keep it inside.
Does this answer you!

 

troll822

Well-Known Member
Jun 22, 2017
1,176
951
Soo... is this finished, or close to? Yes, I can see there's no "finished" tag but I wonder if what remains is polishing and some of the epilogues or there's more of the story to tell.
I remember that we found about the gold-digger and more in an update several months before and what remained was endings to be implemented. I have seen two beta updates so far, haven't played them and I wonder if they are polish or endings.
 

HornyyPussy

Board Buff
Apr 26, 2020
16,586
38,865
Soo... is this finished, or close to? Yes, I can see there's no "finished" tag but I wonder if what remains is polishing and some of the epilogues or there's more of the story to tell.
I remember that we found about the gold-digger and more in an update several months before and what remained was endings to be implemented. I have seen two beta updates so far, haven't played them and I wonder if they are polish or endings.
One chapter (and maybe some epilogues) left.
 

JackMiejov

Well-Known Member
May 20, 2021
1,372
2,516
Anyone got a status update?
CheekyGimp 's October 19 post on Patreon said "I'm all about Steam for the next few weeks and you Patreon folks won't be getting as much love as you deserve this month (and the first half of next month)" and he offered refunds to anyone that requested them. If he posts a status update before Season 1 is live on Steam (scheduled for November 18), then great, but I wouldn't expect one.
 

dolfe67

Forum Fanatic
Apr 25, 2020
5,416
15,120


Hi folks,

Just to keep you in the loop. We are still full-STEAM ahead for the release of season 1, within the next ten days (18th/19th November). I still have a lot of work to do to get everything finalized, but no major concerns. Main priority over the next ten 10 days is adding music / sfx and play-testing - I'm literally going though every single combination / path possible (which is a lot), plus a few art touch-ups as I see problems. The very last item on the to-do list is Steam accomplishments. Not sure if I will get these in... so may end up releasing the game without. Let me know in the comments if Steam accomplishments are important to anyone?

I'll be posting a poll shortly to see which of you are interested in receiving free steam keys to access Season 1 versus those of you who don't use Steam and only plan on accessing Season 1 from Patreon (so I can figure out a plan to get the game to everyone).

Below you'll see a few teasers of a very short Jenna scene I added near the end of Season 1. Originally, it was meant to be a short phone call, but I couldn't resist changing it to an in-person discussion. It's the only new art over the past couple of weeks, because other than touch-ups, art is done, so just wanted to give you a peek.

As soon as Season 1 is released later this month , my focus will switch to episode 25 of the original game. Speaking of which... Cell had to take a couple of days off last week, but as of this week, he is back working on episode 25 (see some teasers below).

Centurion continues to work with me on editing / adding additional content to the re-do and as we move onto episode 25 (and later...Season 2), we plan on getting him even more involved (in writing and art). See some teasers below that C3nturion put together for Lily.

And once we get onto Stem, my plan is still to try to expand the team further to improve our turnaround time on episode 25 (and future steam seasons and our next game... eventually)

Gotta get back to it, so as always, thanks a lot for the support and let me know any questions/comments below or in a DM and I'll get back to everyone.

Thanks,

CG
 
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