Dont get me wrong, this has good animations, models, scenery, etc. This game has a lot of potential (especially with the monthly income listed on patreon).
The issue is I feel like they focused more on the animations and scenery rather than the actual game itself. Going into the weapon testing area and trying out the combat was kinda bad. It reminded me of a unreal/unity asset flip. Parry window is very forgiving, the dodge doesn't feel like a dodge since its just sprinting, guns are basically ineffective unless you're fighting an enemy with a lot of health (even then, the pistol is pretty wack), and the movement in general feels weirdly floaty and restrictive at the same time. Really dont like how ADSing lowers your sensitivity without any option to either turn that off or increase/decrease the ADS sensitivity. If the gun range tells me anything, its that the gameplay will end up being "Walk backwards, shoot, repeat" or "Spam parry, hit the enemy 2-3 times, repeat"
I get that its not a finished game, but I remember awhile ago when the old map was used and they had quests to do with enemies that you can kill. It felt a lot better killing enemies back then compared to killing enemies now. I dont know if he'll work on the gameplay at all seeing how most of the updates are new sex scenes rather than actual game progress, but I could be wrong and he's still working on the actual gameplay.
Either way, as of 10-21-22, if you're looking for an actual game, I dont suggest this. If you're looking for a sandbox to look at animations in, then go right ahead. That's all this game is right now.
The issue is I feel like they focused more on the animations and scenery rather than the actual game itself. Going into the weapon testing area and trying out the combat was kinda bad. It reminded me of a unreal/unity asset flip. Parry window is very forgiving, the dodge doesn't feel like a dodge since its just sprinting, guns are basically ineffective unless you're fighting an enemy with a lot of health (even then, the pistol is pretty wack), and the movement in general feels weirdly floaty and restrictive at the same time. Really dont like how ADSing lowers your sensitivity without any option to either turn that off or increase/decrease the ADS sensitivity. If the gun range tells me anything, its that the gameplay will end up being "Walk backwards, shoot, repeat" or "Spam parry, hit the enemy 2-3 times, repeat"
I get that its not a finished game, but I remember awhile ago when the old map was used and they had quests to do with enemies that you can kill. It felt a lot better killing enemies back then compared to killing enemies now. I dont know if he'll work on the gameplay at all seeing how most of the updates are new sex scenes rather than actual game progress, but I could be wrong and he's still working on the actual gameplay.
Either way, as of 10-21-22, if you're looking for an actual game, I dont suggest this. If you're looking for a sandbox to look at animations in, then go right ahead. That's all this game is right now.