SonsOfLiberty

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Sep 3, 2022
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A Struggle with Sin [v0.6.0.0a] [Chyos]

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A Struggle with Sin [v0.6.0.0c HOTFIX] [Chyos]

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Stalcoeur

Newbie
Nov 26, 2019
23
15
I remember that Dialogue too... it was like v0.4.9.0 something? Emily tells you that Frisha was probably Giron Daughter while they both were cuddling her bed, but a lot has changed since then.
I play an oldest version. Restarting the game is it mandatory?
 
Aug 17, 2020
27
31
Hey,
first of: I'm sorry that I'm not here reading this thread in detail on a regular basis.
I check in when ever I have a bit of free time but with the work on the game + discord activity + PM's my time is already stretched thin.

Since there was a discussion here about future developement and focus in terms of ntr I'll take the time to clarify this topic.
I am aware that this is a topic people get quickly heated up about (that is also the reason why there is an off switch at the start for this)
Still when creating new content I'm always trying to do something for both sides.
While I often add in an option for ntr fans the main focus is always on the vanilla route. I get a ton of requests for ntr scenes, but the rule is always (especially for the bonus scenes) there always has to be an vanilla option first and the ntr is a bonus.
As an example: the last bonus scene was for Nyra + the option to offer her to the tribe as an ntr option.
For that bonus scene I have added 6 animations for her and the MC and 1! for sharing her with the tribe.
So this alone should show you how I set priorities.
Same was for Ophilia. The majority of work went into scenes with her and the MC (11 animations+transitions) while only 1 single scene (2 animations) was done for her and Thomas.
So saying that I focus too much on ntr isn't true. There is often an option for it but I mainly focus on the vanilla route.
For Ophilia's storyline I can give you a small spoiler on how the story will continue:
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Hope I was able to clarify it a bit.
So far I think I was able to do a good balance between vanilla & ntr.
And I intent to keep it this way.
(Think I have answered this before, in case it comes up again I will pin it to the Q&A at my first post of this thread)
I really appreciate the time you took to write this out and give such good examples. I'm sure it helps deal with the people who instantly gripe as soon as they they see the ntr tag. Most anyway lol I for one won't play it because of the severe lack of ntr in comparison to vanilla (going off of your examples.) I still wanted to say that you going to such lengths as you have here for your players is awesome. Game does look good, and all the best to you
 

Apartment817

Member
Jul 5, 2022
181
116
Online walkthrough are a bit inconvenient.
(In fact, it is very inconvenient because I need to open a VPN.)
Pretty sure that you are out of luck then. As far as I know the only walkthrough that is getting updated at all is the online one.
 

KodomoXL

Newbie
Apr 12, 2020
95
51
If the last update I play is monastery, how much content after that update is it worth it to play at the begining?
 

14137

Member
Jul 1, 2024
114
164
Pretty sure that you are out of luck then. As far as I know the only walkthrough that is getting updated at all is the online one.
Years ago ,I remember developer Chyos often came to personally publish walkthrough. And often communicate with players here.
Are the good days gone forever?
 

Apartment817

Member
Jul 5, 2022
181
116
Chyos Game soft locks if there is a giant isopode at the spot where you jump in the water to get to the goblin camp (after defeating the dark elves)
It froze for me at location without an isopode there. Rebooting worked for me. Pretty sure Chyos is aware of it. (I wasn't the first person to post about it here.)
 

Chyos

Member
Game Developer
Jun 21, 2017
355
2,314
fml the ugotha grind is too much especially when she starts at -14
Uh ok yeah that is way too low... and also not intended... I have to check the code. looks like at some point it is set to negative where it shouldn't have. It should have started at 0
- Found the problem. will be changed in the next hotfix. really sorry for that. (won't affect saves that are already past completing the quest sadly)

And thanks for the report on the getting stuck problem. I'll fix that too.

Years ago ,I remember developer Chyos often came to personally publish walkthrough. And often communicate with players here.
Are the good days gone forever?
I still do. But you have to understand that it's getting more and more difficult for me to read through this thread since there are SOOO many messages. and I don't only get them here but also on patreon, SS and discord. I'm trying to look everywhere but I also don't have the time to always check all these sources and so have to prioritize or I wouldn't be working on the game anymore and only write messages.
 
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