3.80 star(s) 5 Votes

EdselPresley

Member
Jun 17, 2020
117
53
This is extremely sus. A lot of words that say NOTHING at all.

Apparently speaking plainly is against this user ethos, so, the only conclusion to take is that it is something VERY sketchy. If it wasn't all this cloaking wasn't needed.

Peace :(
Agreed. If I had to guess...piss content?
 

Svoben

Newbie
Sep 19, 2017
66
169
I took one for the team and installed the extremely-vaguely-described "Lemon" patch. I dunno why the creator's being so coy about coming right out and saying it (seriously my dude, look around, do you understand where we are right now?), but it's just a "NSFW patch". There's a blowjob from the blue-haired girl in the beginning and a HJ scene with Skylar later that don't show up if the patch is switched off. (Ironically, what piss content is presently in the game, is still there even without the patch.)

Anyways, interesting story and characters so far. MC's a bit of an asshole for my tastes, but given the lack of interaction with other people in his backstory, it makes some sense and seems more like character flaws he'll grow out of in time.
 

youraccount69

Forum Fanatic
Donor
Dec 30, 2020
5,062
2,341
Apocalypse2059-0.2
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Mamaragan

Member
Jun 9, 2019
450
1,688
So far the game is kinetic and doesn't let you make choice. You are presented with two choices, one is wrong the other is right. Therefore is you make the wrong choice, it's game over.
I don't like that. I'm currently after Flex come back to save us and I hope choices will actually matter.
 

gestved

Engaged Member
Aug 18, 2017
2,472
2,637
To some extent, you can understand it this way.
The Lemon Flavor is for those players who are a little dissatisfied with the progress of the relationship between men and women after playing the main story. The Lemon Flavor content will not contain any content about the game plot and key settings, so whether to taste lemonade will not affect any game plot. You can understand it as a kind of fan content, "Doujinshi".
BTW to avoid misunderstanding, I would like to point out that there is no incest content in the patch I made.
I didn't play it but sounds like it's too sweet and you are making it more sour :unsure:
 

Thedude715

Active Member
Nov 6, 2017
790
1,291
So far the game is kinetic and doesn't let you make choice. You are presented with two choices, one is wrong the other is right. Therefore is you make the wrong choice, it's game over.
I don't like that. I'm currently after Flex come back to save us and I hope choices will actually matter.
Funny, was just going to comment this myself fake choice - fake choice - fake choice like ffs.
 
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M00nWraith

Newbie
Mar 17, 2022
49
28
Is there supposed to be H-scenes in the game at some point? I mean there is some scenes that suddenly jump hours forward without any transition, leaving sudden "blank spots". But otherwise the current content doesn't seem to have any H-scenes in it.
 
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Mamaragan

Member
Jun 9, 2019
450
1,688
Is there supposed to be H-scenes in the game at some point? I mean there is some scenes that suddenly jump hours forward without any transition, leaving sudden "blank spots". But otherwise the current content doesn't seem to have any H-scenes in it.
There are two. But they are hidden behind a patch. You can find it HERE
 
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RedBone

Newbie
Aug 17, 2017
70
40
got to where i could save. closed it n went to bed. went to resume it, but cant even load saves unless i do the prolog again??
 

BigH4nd

Newbie
Mar 31, 2024
17
54
Too bad that not all sounds are governed by the audio sliders in preferences.
Instead of giving fake choices that immediately kick you to the Main screen, just label them Exit game.
The save/load menu being hidden behind an additional menu click in a game "centered" on saving and loading seems obtuse.
Deliberatly disabling auto save menu is also weird.
Hi Wolfram99

Thank you for making some key points, I think I'll explain them one by one:

1. the sound problem you mention does exist, and this problem has two parts. First, I registered some audio channels, but these were not placed in the preferences screen to adjust the volume level, and second, I was adding sound effects to the script at odd times, and my listening devices were not fixed during this time, resulting in potentially varying sound sizes from part to part, and I didn't have a consistent volume threshold limit for these sounds. The above causes these issues, and I think I may try to fix this in subsequent releases.

2. Regarding choices, I think a visual novel without choices would look strange, but I'm strongly opposed to the "player can't find out he's gone wrong until long after he's made a wrong choice" scenario, which is not only hard for me to organize the script, but also criticized by some players. So far, all negative feedback for wrong choices has been immediate. I could simply remove the fake choices and make visual novels with fewer options, but I'd like to hear your thoughts on this further.

3. Regarding the “save/load menu is hidden behind extra menu clicks” issue, I may have misunderstood, but so far you can call out the save/load menus from anywhere with the right mouse button, and you can also call them out from the quick menu at the top of the screen.

3. Regarding the removal of the auto save, I think this might be a leftover issue, because in the story, both the protagonist and the player are aware of the ability to "save/load", and this feature will be better integrated into the storyline later on, so you can think of it as the protagonist's golden touch. However, programmatically, I had to disable the auto-save menu before the protagonist gained this ability, otherwise my design would not work. This problem could be disastrous for players who rely on the auto save menu, and I think I may look into the code to see if I can offer a compromise later.

Thanks again for your support, and please feel free to reply to me if you have any questions.
 

BigH4nd

Newbie
Mar 31, 2024
17
54
I took one for the team and installed the extremely-vaguely-described "Lemon" patch. I dunno why the creator's being so coy about coming right out and saying it (seriously my dude, look around, do you understand where we are right now?), but it's just a "NSFW patch". There's a blowjob from the blue-haired girl in the beginning and a HJ scene with Skylar later that don't show up if the patch is switched off. (Ironically, what piss content is presently in the game, is still there even without the patch.)

Anyways, interesting story and characters so far. MC's a bit of an asshole for my tastes, but given the lack of interaction with other people in his backstory, it makes some sense and seems more like character flaws he'll grow out of in time.
Hello Svoben

Thank you for your understanding and support, the fact that you found both the story and the characters interesting proves that my efforts were not in vain ;)
The MC is indeed an asshole, he has many flaws, he's even a little bit worse than the average person, but his past is worth discovering and his future is worth watching out for, all of which will be included in subsequent episodes, so I hope that everything to come will be to your satisfaction.
 

BigH4nd

Newbie
Mar 31, 2024
17
54
So far the game is kinetic and doesn't let you make choice. You are presented with two choices, one is wrong the other is right. Therefore is you make the wrong choice, it's game over.
I don't like that. I'm currently after Flex come back to save us and I hope choices will actually matter.
Hi Mamaragan

I hear your urgent feedback, and I need to confess to you that I'm new to visual novels, so let me share some of my thoughts with you, and then we can work together to see what we can do to make this better.

The game is not a full-fledged complete game, but is constantly being updated, and important choices can be extremely far-reaching, and such choices can lead to too many plot branches, which can lead to two problems:

1. The difficulty of development is exponentially increased by the need to maintain the various world-lines of the "multiverse", and to consider how the options currently laid out will be called back in subsequent episodes;
2. The player will miss out on the storyline of one choice by choosing another, which will lead to the player load back to read the storyline of the other option (even though it may be the one you hate), and if the player doesn't go to read the story, does he or she feel like he or she is losing out on the gameplay experience?

Based on my thoughts, I think I'll follow up by scaling back the frequency of the GAME OVER option, and at the same time, making choices to trigger both sides of the storyline, where the key nodes will remain the same, but you can get to the nodes with either choice. Do you think this would be appropriate? Do these responses answer your question, or are there any visual novels that you think do a good job of this, and I can try to learn from them as well.

Thanks again for your feedback, and if you have any ideas feel free to discuss them with me by replying :)
 
3.80 star(s) 5 Votes