- Mar 6, 2019
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I'm playing the 3.0c since it's what's directed to me at Pixeldrain Android Downloads.Are you playing 3.0dv2 This is APK file
Mega
Looks like a Zip File, is the APK inside?
I'm playing the 3.0c since it's what's directed to me at Pixeldrain Android Downloads.Are you playing 3.0dv2 This is APK file
Mega
No, there is one. In it, you're in a living room and say goodbye to what looks like Alice heading out but it's actually you and Alice's daughter, and she walks into the room for a sex scene while (slightly) showing a belly. Not bloated about-to-give-birth size like the pregnant woman you can save on the streets mind you, maybe 4 months in or so.For whatever reason I thought there was a dream sequence with Alice pregnant, but I don't think there actually is one?
Yes it's inside 960 MB 3.0dV2 was just released link is my Mega acctI'm playing the 3.0c since it's what's directed to me at Pixeldrain Android Downloads.
Looks like a Zip File, is the APK inside?
There is a dream with Alice being pregnant and they have a young daughter already as well.You can find them in the Residential District.
You can encounter a pregnant woman, if you explore the Industrial Area.
For whatever reason I thought there was a dream sequence with Alice pregnant, but I don't think there actually is one?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'code'>: attribute lookup __builtin__.code failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4543, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1403, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 281, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1403, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 281, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 281, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 1142, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1075, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 379, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
File "renpy/loadsave.py", line 427, in save
reraise(t, e, tb)
File "renpy/loadsave.py", line 413, in save
dump((roots, renpy.game.log), logf)
File "renpy/compat/pickle.py", line 51, in dump
cPickle.dump(o, f, PROTOCOL)
PicklingError: Can't pickle <type 'code'>: attribute lookup __builtin__.code failed
Windows-10-10.0.22621 AMD64
Ren'Py 7.6.3.23091805
Astral Lust 0.3.0
Tue Oct 15 21:28:08 2024
Are you playing 3.0d if not use the patch hereFor some reason the game won't let me save.
One way to get antibiotics is to increase your relationship with the Hollow Market. Basically, give them boatloads of goods without compensation. Get your relationship to at least 15 and there's a chance antibiotics will appear each refresh (weekly).So assuming RNG hates me in trying to find antibiotics... Where does one find the cards necessary to heal Alice?
I didn't have this issue in 2.x, and there was a much greater variety of cards offered for winning fights. It seems almost as if the cards offered are static, which is great for maxing their level.
Or you can save the wandering merchant's daughter in the encounter where she's chased by a big monster, and as repayment ask for a discount, that should get you +10 relationship. So get that fight twice and the wandering merchant should have a good chance to stock antibiotoics when you run into him.One way to get antibiotics is to increase your relationship with the Hollow Market. Basically, give them boatloads of goods without compensation. Get your relationship to at least 15 and there's a chance antibiotics will appear each refresh (weekly).
I'm not sure what your asking about because you are posting a picture of Simple Days in the Astral Lust thread, if you have a issue or question on that game post it in Simple Days thread and I will see if I can help you.View attachment 4139374
You sure its the same? cuz its saying the save is for All girls
I'm finding random encounters a bit weird. Most of the time, I have no trouble getting them. Sometimes, I can go over a week and only find the dragon. That's 21 attempts hitting nothing or dragon. That's a bit unlikely for basic RNG behaviour. It's almost like certain milestones lock them out until complete or something.Or you can save the wandering merchant's daughter in the encounter where she's chased by a big monster, and as repayment ask for a discount, that should get you +10 relationship. So get that fight twice and the wandering merchant should have a good chance to stock antibiotoics when you run into him.
Yes.Every time I talk to this guy, I lose 2 coins even before choosing anything, is this normal?
View attachment 4141806
I don't think it's supposed to be like this, for example when I try to build the next floor, the game takes all 30 stones right before I click 'build', and if I only have 30 stones in the inventory it will fail when I click build due to lack of materials (Needs 30 stones).Yes.
At least for me it is, that's why I make a save before visiting him.
Kind of a rip off huh? lol
Cheers,
Enjoy
I'm interacting with them and they're not snaking my Mysterious Coins.Every time I talk to this guy, I lose 2 coins even before choosing anything, is this normal?
View attachment 4141806