Novaca

Newbie
Feb 19, 2022
36
108
Some discussion will definitely have to be had.

Xaverion and likely myself as well will be unavailable for a little while...so don't expect another big version or patches immediately. Don't let that stop the brainstorming.
I've thought about a lot of things, like using this Cosmo story as a way to increase the game by up to 21 days. If you make "x" achievements until day 14, that would be like "defeating her" and then in those last 7 days, everything would be reset and you could choose who to be with (that's where the suggestions of a gay romance with Tails come in, or my own suggestion of giving more options with Marine and Rouge)

I was also thinking about translating the game into Brazilian Portuguese, but then I think I'll have to study more about RenPY
 

Dante7743

Newbie
Jan 27, 2019
35
51
Babysitting Cream REMAKE

Hello, guys. All these discussion about BSC has finally force me to try my hands at remaking BSC. Mostly simplifying some of the codes and making it easier for maintaining. Fixing up and improving gameplay mechanics.

Various fixes and patches that were suggested/posted here has been integrated into BSC. Like constant main music, making sure all activities in the city to actually pass the time, actually closing the mall at 1800 hours, adding a hunger bar, expanding/adding events, etc.. I also changed the default amount of time passed for an event/activity from 2 hours to 30 minutes.

I've also added an option to use the new AI character sprites made by Shadow Word: Porn or stick with the old one in the Preferences. The new sprites do not currently replaces all the old sprites.

View attachment 4644250 View attachment 4644253

Feedbacks, suggestions, and discussions are very much encouraged and welcome.

PLEASE POST ANY BUGS THAT YOU ENCOUNTER. I WILL FIX THEM IN THE NEXT UPDATE.

Here is the link to down the game:
WINDOWS: PIXELDRAIN
*ANDROID: MrFluffums's MEGA

*Android port is made by MrFluffums and therefore up to him if he wants to update the port.

EDIT: Updated to v0.5
BSC curse pending. New target acquired. Good luck man.
 

MrFluffums

Newbie
Dec 23, 2024
47
144
I've thought about a lot of things, like using this Cosmo story as a way to increase the game by up to 21 days. If you make "x" achievements until day 14, that would be like "defeating her" and then in those last 7 days, everything would be reset and you could choose who to be with (that's where the suggestions of a gay romance with Tails come in, or my own suggestion of giving more options with Marine and Rouge)

I was also thinking about translating the game into Brazilian Portuguese, but then I think I'll have to study more about RenPY
It's relatively straightforward, just a massive amount of work :p

Basically, in the Ren'Py launcher, you can choose to generate translation files. These will end up in /game/tl/[name of language].
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Then in screens.rpy, you need to add this to line 840 to add the possiblity of switching languages (16 spaces in front of vbox to have proper indentation):


Code:
                vbox:
                    style_prefix "pref"
                    label _("Language")
                    textbutton "English" action Language(None)
                    textbutton "Português Brasileiro" action Language("brazillianportuguese")
You'd have to start translating /game/tl/brazillianportuguese/screens.rpy by the way, otherwise you can't switch back to English :p
Ren'Py will have extracted all dialogue / GUI text, and it'll be basically just fill in the blanks.
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To translate things like f"{self.NUM_SPELL[remaining]} more {day_str}" will be a bit more involved, you'd have to insert an _s around any dynamic part of that string:

f"{_s(self.NUM_SPELL[remaining])} _s('more') _s({day_str})"

But those dynamic strings are rather rare. I'd honestly start translating the dialogue, and then concern myself with those dynamic strings later on.
 

Novaca

Newbie
Feb 19, 2022
36
108
It's relatively straightforward, just a massive amount of work :p

Basically, in the Ren'Py launcher, you can choose to generate translation files. These will end up in /game/tl/[name of language].
You don't have permission to view the spoiler content. Log in or register now.

Then in screens.rpy, you need to add this to line 840 to add the possiblity of switching languages (16 spaces in front of vbox to have proper indentation):


Code:
                vbox:
                    style_prefix "pref"
                    label _("Language")
                    textbutton "English" action Language(None)
                    textbutton "Português Brasileiro" action Language("brazillianportuguese")
You'd have to start translating /game/tl/brazillianportuguese/screens.rpy by the way, otherwise you can't switch back to English :p
Ren'Py will have extracted all dialogue / GUI text, and it'll be basically just fill in the blanks.
You don't have permission to view the spoiler content. Log in or register now.

To translate things like f"{self.NUM_SPELL[remaining]} more {day_str}" will be a bit more involved, you'd have to insert an _s around any dynamic part of that string:

f"{_s(self.NUM_SPELL[remaining])} _s('more') _s({day_str})"

But those dynamic strings are rather rare. I'd honestly start translating the dialogue, and then concern myself with those dynamic strings later on.
I know this is going to be a lot of work, but the idea is there using a character that few remember and that could very well have this power, I think I'm being a bit exaggerated with so many days, but... it doesn't hurt to give the idea.



Ps: I turned that fox inside out in CSS, the game is very good
 
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MrFluffums

Newbie
Dec 23, 2024
47
144
I know this is going to be a lot of work, but the idea is there using a character that few remember and that could very well have this power, I think I'm being a bit exaggerated with so many days, but... it doesn't hurt to give the idea.



Ps: I turned that fox inside out in CSS, the game is very good
Ah, sorry for the confusion: I was talking about the translation being a ton of work, but that it'd be awesome if you're willing to put the work in!

I can't really comment much on story ideas - I've never played a 'real' sonic game and I'm completely unfamiliar with the lore. Ironic, I know :p

And thanks, I'm glad you enjoyed the new release ^^ I created a thread on here for it, but it's currently moved to a mod only subforum to check if it doesn't violate the "no pre-pubescent characters" rule (I don't think it does, but they can hardly take my word for it). And I guess there aren't many mods who enjoy playing cub games, so they warned it could take a while before a judgement is reached.
 
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Novaca

Newbie
Feb 19, 2022
36
108
Ah, sorry for the confusion: I was talking about the translation being a ton of work, but that it'd be awesome if you're willing to put the work in!

I can't really comment much on story ideas - I've never played a 'real' sonic game and I'm completely unfamiliar with the lore. Ironic, I know :p

And thanks, I'm glad you enjoyed the new release ^^ I created a thread on here for it, but it's currently moved to a mod only subforum to check if it doesn't violate the "no pre-pubescent characters" rule (I don't think it does, but they can hardly take my word for it). And I guess there aren't many mods who enjoy playing cub games, so they warned it could take a while before a judgement is reached.
I know it must be a lot of work, even with the little time I have, I haven't even sent the images I made for editing yet exactly because of this lack of time.


I only found something about the game on Inkbunny, and yes, I like it, I'll be waiting for new updates and new features.
 
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Novaca

Newbie
Feb 19, 2022
36
108
There's actually regular updates going instead of the "I will do this, give me 5 months" this game hasn't had this momentum before.
I've been following this game since its launch about 10 years ago and I can say for sure. There has NEVER been so much movement for updates/improvements on top of it, in the last month there were 3 or 4 updates, something we haven't seen in the last 10 years.
 

Novaca

Newbie
Feb 19, 2022
36
108
I've been going through 0.5, and i must say, the new art is refreshing.
I'm really hoping now that a lot of the dialogue without art will get art created for, cause that would be a big win.
I'm trying to do them, but it's really hard to get good consistency in the AI
 

Pleevy

Member
Nov 23, 2024
112
333
I've thought about a lot of things, like using this Cosmo story as a way to increase the game by up to 21 days. If you make "x" achievements until day 14, that would be like "defeating her" and then in those last 7 days, everything would be reset and you could choose who to be with (that's where the suggestions of a gay romance with Tails come in, or my own suggestion of giving more options with Marine and Rouge)
Well...I am going to be judicious in what I say in the public thread, so as to not spoil anything...but suffice to say, I have ideas for both Marine and Rogue expanded content (To varying levels.) Xaverion and I will be chatting the coding needed for it...as I am still an itty bitty baby coder at this point...though I must again stress that completion of the base game is still top priority over adding new content of this kind.
I was also thinking about translating the game into Brazilian Portuguese, but then I think I'll have to study more about RenPY
It's relatively straightforward, just a massive amount of work :p
Ah, sorry for the confusion: I was talking about the translation being a ton of work, but that it'd be awesome if you're willing to put the work in!
I can't really comment much on story ideas - I've never played a 'real' sonic game and I'm completely unfamiliar with the lore. Ironic, I know :p
Very ambitions in my opinion, especially since there are terms/words used that I can only imagine what translations would be...I am not going to tell you no...but...definitely not something I would prioritize...especially since you have been doing imagery and that is bigger priority from a core completion standpoint if you can/are willing to do it/keep doing it.
Don't count your chickens before they hatch - things are different this time around, it's not just 1 person doing everything to attempt get the game completed but a group of fans trying to help each other out
A_group_of_electric_fans_S585860606_St50_G10.5.jpeg
There's actually regular updates going instead of the "I will do this, give me 5 months" this game hasn't had this momentum before.
I've been following this game since its launch about 10 years ago and I can say for sure. There has NEVER been so much movement for updates/improvements on top of it, in the last month there were 3 or 4 updates, something we haven't seen in the last 10 years.
As good as things seem...we must however be careful...setting an expectation of consistency at the pace things have gone is "dangerous." Even with multiple people working from multiple angles...we all have lives outside of this...as far as I know, this is not anyone's like core purpose/activity, but all are contributing "on the side." Not trying to make excuses, but setting reasonable expectations is important.
I've been going through 0.5, and i must say, the new art is refreshing.
I'm really hoping now that a lot of the dialogue without art will get art created for, cause that would be a big win.
I'm trying to do them, but it's really hard to get good consistency in the AI
I understand. Take all the time you need. Every single new image is a win.
Now that I've managed to stabilize the AI well enough to make Cream's model close to the original, but also proportional to the original series
You think you're hoping for new art? I bet I have you beat. You get other new content to discover...anyone writing said new content doesn't get to experience it as new...as it came from them...so having it turned into something visual has even greater meaning for those who know whats coming.
 
Last edited:

Novaca

Newbie
Feb 19, 2022
36
108
Well...I am going to be judicious in what I say in the public thread, so as to not spoil anything...but suffice to say, I have ideas for both Marine and Rogue expanded content (To varying levels.) Xaverion and I will be chatting the coding needed for it...as I am still an itty bitty baby coder at this point...though I must again stress that completion of the base game is still top priority over adding new content of this kind.



Very ambitions in my opinion, especially since there are terms/words used that I can only imagine what translations would be...I am not going to tell you no...but...definitely not something I would prioritize...especially since you have been doing imagery and that is bigger priority from a core completion standpoint if you can/are willing to do it/keep doing it.

Wait for it... (Pending Edit)


As good as things seem...we must however be careful...setting an expectation of consistency at the pace things have gone is "dangerous." Even with multiple people working from multiple angles...we all have lives outside of this...as far as I know, this is not anyone's like core purpose/activity, but all are contributing "on the side." Not trying to make excuses, but setting reasonable expectations is important.




You think you're hoping for new art? I bet I have you beat. You get other new content to discover...anyone writing said new content doesn't get to experience it as new...as it came from them...so having it turned into something visual has even greater meaning for those who know whats coming.
Today I managed to make the swing scene, but unfortunately the AI keeps making Sonic naked and not with clothes.

is it usable? Yes.

But it's still not at the quality I want, it can even be used until a more satisfactory one comes along, I'm even trying to make the art for the scene at Amy's house.
 

shmurfer

Engaged Member
Dec 29, 2019
2,103
2,622
As good as things seem...we must however be careful...setting an expectation of consistency at the pace things have gone is "dangerous." Even with multiple people working from multiple angles...we all have lives outside of this...as far as I know, this is not anyone's like core purpose/activity, but all are contributing "on the side." Not trying to make excuses, but setting reasonable expectations is important.
Not worried about the consistency tbh, most of the other attempts died before they started. There's been actual progress this time.
 
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Pleevy

Member
Nov 23, 2024
112
333
Today I managed to make the swing scene, but unfortunately the AI keeps making Sonic naked and not with clothes.
is it usable? Yes.
AI generation "first world problems." :LOL:
But it's still not at the quality I want, it can even be used until a more satisfactory one comes along, I'm even trying to make the art for the scene at Amy's house.
To this day, I have still NEVER gotten to that scene...o_O
Not worried about the consistency tbh, most of the other attempts died before they started. There's been actual progress this time.
Well...don't get me wrong...the goal is to have consistency...just I don't think we can promise the pace that the last few weeks has been "forever.":cool:
 
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Novaca

Newbie
Feb 19, 2022
36
108
AI generation "first world problems." :LOL:

To this day, I have still NEVER gotten to that scene...o_O

Well...don't get me wrong...the goal is to have consistency...just I don't think we can promise the pace that the last few weeks has been "forever.":cool:
It's not hard, but i don't tell, because this can ruin the mood
 
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