That's great to hear MidnightKing! Along with selling and cooking, I can elaborate on the equipment crafting part. The most direct way I've seen fish turned into equipment was in the MMO-like co-op MOBA Warframe, where fish of flesh are processed into their guts, glands, oils, bones, and such along with sci-fi logic to produce weaponry of partial biological origin that was no only effective enough for endgame based on part and module parameters but there was a kind of experience point system applied to the weapons that let them be sold back to the related weapon part and schematic vendor for profit in faction points. There were also "fish" of machinery swimming in a terraformed planet's "coolant sea", built by a typical long-lost race of space geniuses in a typical Romanesque collapsed society. Robo-fish were even more relatedly turned into weaponry.
MMOs of Asian mythology style tend to turn fish into essence or oil that are somehow important in producing strong magical weapons. I suppose this approach is more relatable to Carnal Instinct. Expand upon this idea further and we can get a system much like Red Dead Redemption 2's legendary creatures hunting and crafting, forming useful equipment from seemingly ordinary animals. Beasts like the Kravenrook could make interesting equipment.
An afterthought: furries wearing fur clothing is something that seems ironic. Scalies wearing scales and humans wearing skin feels yet more morbid. I wouldn't mind seeing more clothing variety from such a system. What we have is good for an early build but the variety feels too narrow after a couple of early alpha speedrun trials.
MMOs of Asian mythology style tend to turn fish into essence or oil that are somehow important in producing strong magical weapons. I suppose this approach is more relatable to Carnal Instinct. Expand upon this idea further and we can get a system much like Red Dead Redemption 2's legendary creatures hunting and crafting, forming useful equipment from seemingly ordinary animals. Beasts like the Kravenrook could make interesting equipment.
An afterthought: furries wearing fur clothing is something that seems ironic. Scalies wearing scales and humans wearing skin feels yet more morbid. I wouldn't mind seeing more clothing variety from such a system. What we have is good for an early build but the variety feels too narrow after a couple of early alpha speedrun trials.