VN Ren'Py Onhold Choice of Fate [v0.08] [Reinman2001]

reinman2001

Member
Game Developer
Dec 7, 2019
125
255
Last update before an update? If that makes sense...

I have about 90% of the code done and working for this update. Adding all these mechanics made my scripts have a civil war amongst themselves. I have been rendering and writing. Rendering is a bit slower. I see a toe in the floor or a nipple poke through a shirt and have to adjust and render again. Soooo much time for one picture and for every picture.

That being said, I'm knocking out a few more renders (like 50 honestly) and I should be set to finally release something. I have ran through the game like a 100 times looking for bugs in the code and hashed out what I have found. That does not mean you won't find any. I am just diligently trying to find them all, that I can, so you possibly don't run into any.

I am very excited to finally get something out but, I don't want everyone to think I'm dropping this massive work. Yes, I have typed about 6,000 lines of code and rendered 100's of times, just to render the same image again, because of a piece of hair going into the torso or something but, the mechanics that took me weeks to write, will only take some of you a short time to get through. Especially those who skip text, it will be real short.

I have, however, implemented sandboxing (free-roam, however you want to say it) so, the game is no longer linear. I have implemented a stat system for both player and NPCs, inventory system, random events, and a lot more. There will be things to do and some game to "play." Obviously if you cheat the stats, you'll be able to burn through the game pretty fast.

I plan to add so much more. What I will need from you all, is constructive criticism and to help point out any bugs you find. I'm human and I make mistakes. Point em out and I'll fix em. The stat system and requirements in my head may not be as fun for the player. So if any of the stats are too hard or not implemented well, post a comment about them and what you suggest and I'll possibly make a poll to see how everyone feels or adjust it if I see a trend.

Anyway, long story short, I'm about done with the next version and should be dropping it soon. A few more tweaks and some renders. Thanks for your patience!

edit: No animations yet. Each animation takes way to long. I will probably hold off animations until a solid game is running. I'd say at minimum, v0.5 or later. So all still images, for now.
 

jI11jaCksjAkk

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Jun 26, 2023
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2,199
I have, however, implemented sandboxing (free-roam, however you want to say it) so, the game is no longer linear. I have implemented a stat system for both player and NPCs, inventory system, random events, and a lot more. There will be things to do and some game to "play."
That's a disappointment. Good luck with your sandbox game. :cry: Hope it ends up being worth your while.
 
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reinman2001

Member
Game Developer
Dec 7, 2019
125
255
That's a massive disappointment. Good luck with your sandbox game. :cry: Hope the couple/handful of subscribers who were crying for it make it worth your while.
I have always had the intention of making the game a "sandbox" game. I have mentioned it multiple times, but I apologize if i never made that 100% clear.

I do understand there is a crowd that likes one or the other. So I will also have to accept the loss of some. Sorry this implementation is not your cup of tea. Always hate to lose someone who supports you in any aspect of life. Even just a game.
 
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jI11jaCksjAkk

Well-Known Member
Jun 26, 2023
1,079
2,199
I have always had the intention of making the game a "sandbox" game. I have mentioned it multiple times, but I apologize if i never made that 100% clear.

I do understand there is a crowd that likes one or the other. So I will also have to accept the loss of some. Sorry this implementation is not your cup of tea. Always hate to lose someone who supports you in any aspect of life. Even just a game.
I didn't actually find the game here originally, and that site has very little info from devs. I appreciate the time and effort to implement all the mechanics, so I honestly do wish you good luck and success - I just personally don't usually enjoy spending lots of time clilcking around with little story progression. But since I may have allowed my disappointment to make my post overly bitchy petulant ...I'll give the update a try when it releases rather than just giving up on the game. (y)