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Well, after a month without posting anything, here I am with another update. I'll leave it public since I've been absent from everything—Patreon, Discord, etc.
The game is progressing more slowly than it did at the beginning, but I've never completely set it aside. I've always made some progress, even if it's just a little. I haven't been able to do much more because these months are my final university projects, and I'm completely swamped. That's why I can only work on it when I find a bit of free time.
I’m really eager to release the second update—I’m very excited. I want you all to see a bit more of
Clutch Time. I’m not sure if I should give you a specific date since I’ll be fully focused on university until the end of January. However, since there’s not much left, everything should be finished by the end of January or February.
I want to try to be a bit more active, but at the very least, I wanted to update you on how things are going. That’s also why I couldn’t post the monthly render on January 1st. I’m not sure if you’d still want me to upload it even though the date has passed—I could do it.
Anyway, that’s all. Thanks for reading everything. I just wanted you to know that I’m still working on the game, and it’s almost done. Here are the current progress percentages:
- 100% Writing
- 85% Coding
- 70% Rendering
- 65% Animations
- 90% Sounds