3D-Daz Daz3d Art - Show Us Your DazSkill

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firogenis80

Member
Oct 11, 2019
449
2,297
I’ve decided to share an extra gift story with all of you this holiday season!
The story is called "Bad Girl", and it’s one story i released around this time, one year ago. It’s already available for Tiers 3, 4, and 5, but now I’m making it accessible to lower tiers 1 and 2 and its on my Renderotica store as well! I hope you enjoy this little surprise! ✨


Join my discord :



BG21.jpg BG25.jpg BG31.jpg BG46.jpg BG56.jpg BG71.jpg BG78.jpg
 

Tony0558

Member
Jul 17, 2020
141
345
Have you tried simulating with the dress in the base pose? That might tell you if it's the simulation settings or the pose that causes the explosion. Some of the Daz dforce tutorials I've seen also start off the animation in the base pose, then animate the figure moving into the final pose. The simulation is calculated over those frames.

These videos from Mark Sinister might be helpful:

I have tried both ways - start from memorized (base) pose -> timeline and just timeline without start from mem...
Same result, just not quite so dramatic without base pose

Also tried changing the stiffness - same result

Turned off everything I could (all the way down to the EYELASHES!) and still same result.

I do thank you all for the suggestions.

Maybe I just need to try a different dress. Oh well.
 
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Zavijava_

Active Member
Oct 19, 2020
578
10,702
Thank you! i thought about it but, there's a side part of sort going around in the model, i don't know know if you can get that with delphi hair can you? seems more like a middle part ...
Looks rotated, either with a D-former or by turning the head bone, not on the model, but specifically on the hair model. (Probably a D-former, I can see where it "turns" a bit). You'd probably also want to add a smoothing modifier if you do either of these, to prevent clipping.

Lots of ways to customize assets if you get creative :)
 

LudSan

Newbie
May 25, 2024
18
21
Looks rotated, either with a D-former or by turning the head bone, not on the model, but specifically on the hair model. (Probably a D-former, I can see where it "turns" a bit). You'd probably also want to add a smoothing modifier if you do either of these, to prevent clipping.

Lots of ways to customize assets if you get creative :)
i'll look into that, thank you!
 

Donnie Brasco

Well-Known Member
Dec 15, 2018
1,179
10,301
I have tried both ways - start from memorized (base) pose -> timeline and just timeline without start from mem...
Same result, just not quite so dramatic without base pose

Also tried changing the stiffness - same result

Turned off everything I could (all the way down to the EYELASHES!) and still same result.

I do thank you all for the suggestions.

Maybe I just need to try a different dress. Oh well.
Wren.png

The sofa is not the same, but I would say the pose is the same. During the simulation the dress exploded. However, when I set the band stiffness for the dress to 0.3 everything worked like a charm.
 
5.00 star(s) 13 Votes