HunkyDunx

Member
Dec 19, 2018
107
106
Hi All and SparkHG
I notice a few other mentions of this error and that it had been fixed. I am playing the latest version and still hitting these errors below. Anyone able to shed some light please...

TIA
___________________________________________________________________

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 26, in script call
    call chapter4_part2_driver from _call_chapter4_part2_driver
  File "game/scripts/chap4/part2/Chapter4_2.rpy", line 3, in script call
    call chapter4_2_rub_past from _call_chapter4_2_rub_past
  File "game/scripts/chap4/part2/Chapter4_2_rub_past.rpy", line 350, in script
    menu :
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 210, in execute
    vbox:
  File "game/screens.rpy", line 212, in execute
    for i in items:
  File "game/screens.rpy", line 213, in execute
    textbutton i.caption action i.action
NameError: Name 'JRUBYATTRACTION' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 26, in script call
    call chapter4_part2_driver from _call_chapter4_part2_driver
  File "game/scripts/chap4/part2/Chapter4_2.rpy", line 3, in script call
    call chapter4_2_rub_past from _call_chapter4_2_rub_past
  File "game/scripts/chap4/part2/Chapter4_2_rub_past.rpy", line 350, in script
    menu :
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ast.py", line 1922, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\exports.py", line 1106, in menu
    rv = renpy.store.menu(new_items)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\exports.py", line 1345, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 4052, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 4052, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 210, in execute
    vbox:
  File "game/screens.rpy", line 212, in execute
    for i in items:
  File "game/screens.rpy", line 213, in execute
    textbutton i.caption action i.action
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ui.py", line 988, in _textbutton
    text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\text\text.py", line 1633, in __init__
    self.set_text(text, scope, substitute) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\text\text.py", line 1763, in set_text
    i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 278, in substitute
    s = formatter.vformat(s, (), kwargs) # type: ignore
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 168, in get_field
    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 236, in __getitem__
    raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'JRUBYATTRACTION' is not defined.

Windows-10-10.0.22000 AMD64
Ren'Py 8.1.1.23060707
Game of hearts Chapter_5_R1
Thu Sep 12 18:39:18 2024

___________________________________________________________________
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 26, in script call
    call chapter4_part2_driver from _call_chapter4_part2_driver
  File "game/scripts/chap4/part2/Chapter4_2.rpy", line 3, in script call
    call chapter4_2_rub_past from _call_chapter4_2_rub_past
  File "game/scripts/chap4/part2/Chapter4_2_rub_past.rpy", line 401, in script
    menu :
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 210, in execute
    vbox:
  File "game/screens.rpy", line 212, in execute
    for i in items:
  File "game/screens.rpy", line 213, in execute
    textbutton i.caption action i.action
NameError: Name 'JRUBYATTRACTION' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 26, in script call
    call chapter4_part2_driver from _call_chapter4_part2_driver
  File "game/scripts/chap4/part2/Chapter4_2.rpy", line 3, in script call
    call chapter4_2_rub_past from _call_chapter4_2_rub_past
  File "game/scripts/chap4/part2/Chapter4_2_rub_past.rpy", line 401, in script
    menu :
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ast.py", line 1922, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\exports.py", line 1106, in menu
    rv = renpy.store.menu(new_items)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\exports.py", line 1345, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 4052, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\core.py", line 4052, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 207, in execute
    screen choice(items):
  File "game/screens.rpy", line 210, in execute
    vbox:
  File "game/screens.rpy", line 212, in execute
    for i in items:
  File "game/screens.rpy", line 213, in execute
    textbutton i.caption action i.action
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\ui.py", line 988, in _textbutton
    text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\text\text.py", line 1633, in __init__
    self.set_text(text, scope, substitute) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\text\text.py", line 1763, in set_text
    i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 278, in substitute
    s = formatter.vformat(s, (), kwargs) # type: ignore
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 168, in get_field
    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
  File "C:\Users\dunca\Documents\Games\GameOfHearts-Chapter_5_R1-pc\GameOfHearts-Chapter_5_R1-pc\renpy\substitutions.py", line 236, in __getitem__
    raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'JRUBYATTRACTION' is not defined.

Windows-10-10.0.22000 AMD64
Ren'Py 8.1.1.23060707
Game of hearts Chapter_5_R1
Thu Sep 12 18:30:52 2024
_________________________________________________________

Thanks.
 

pra86

Member
Feb 22, 2020
120
246
I hope I understand correctly and we're not already close to the end of the story :cry:
There are far too many things left unfinished in the recent release, to be possibly resolved in just another single release. I'm not sure why the dev chose to phrase it that way.

Anyways, just finished playing it, and boy was it a blast. Good progress with Julia and Ruby . I was actually dreading playing it at first, thinking that it'll be just mostly devoted to Meredith's painfully slow seduction, and more screentime given to her pitiful, sad husband, with the dev never losing an opportunity to show how much better of a man MC is. It was OK at first, now I just feel really sad for the dude. I can't wait for this arc to be over, so that he hopefully disappears from the story.
 
  • Heart
Reactions: CrazyRabbit

sac812

Member
Mar 9, 2024
145
224
Does choosing attraction or corruption during the sex sessions change anything?
Mostly just dialogue, and there's one scene with Meredith in the hotel that plays out slightly differently depending on which "path" you're on, but that's it for the most part.

It doesn't change any of the fundamental outcomes, so it comes down to personal preference -- do you want t break her or make her fall in love with you?
 

raduki

New Member
Jul 23, 2024
1
0
This game had me hooked and I wanted to play until the end without stopping. charismatic characters, it has that suspense and mystery, I can't wait to play the next update. 10/10.
*I fell in love with Julia
 

Mmushy

Active Member
May 5, 2020
851
1,124
I actually love Meredith.
When I first started, I was like many and went "this is a LI, seriously?" But as I started to pay more attention to the story and her "corruption" she grew on me. She is different from the 99% of females you find in AVNs. Her looks and especially how her facial expressions expresses her inner struggles makes the game for me.
I am actually sad that her arc is ending, I really do hope she makes frequent appearances in the future story arcs
 

locco1234

Member
Apr 12, 2019
118
102
I actually love Meredith.
When I first started, I was like many and went "this is a LI, seriously?" But as I started to pay more attention to the story and her "corruption" she grew on me. She is different from the 99% of females you find in AVNs. Her looks and especially how her facial expressions expresses her inner struggles makes the game for me.
I am actually sad that her arc is ending, I really do hope she makes frequent appearances in the future story arcs
I agree with you.. on my imagination she would be great as a supporter when MC (us) try to get/ corrupt another woman/ milf. Her role would be a helper to convince the new woman to trust MC (us).
Or in short it would be like Maxime.
 
  • Like
Reactions: Dr. Mick

xsikal

Member
Jul 13, 2022
256
548
I actually love Meredith.
When I first started, I was like many and went "this is a LI, seriously?" But as I started to pay more attention to the story and her "corruption" she grew on me. She is different from the 99% of females you find in AVNs. Her looks and especially how her facial expressions expresses her inner struggles makes the game for me.
I am actually sad that her arc is ending, I really do hope she makes frequent appearances in the future story arcs
Definitely agree. I think many of us had that initial reaction as her body and face aren't the idealized models we normally see. But it really works for her and she really works for the game, which is as much a testament to the writing as the rendering.
 

Uriel ☁

Well-Known Member
Nov 28, 2017
1,674
10,627
1.jpg 2.jpg 3.jpg 4.jpg 5.jpg 6.jpg



Hi! I've finished a few scenes and would love to show what I've done!



I'm quite satisfied with the progress. The scenes are working well, and I believe they reflect Meredith's current thoughts, depending on your choices. Both Meredith Routes will come with their own distinct flavor, so it's a given that the scenes will need more time to cook individually.



Right now, I'm focused on the first segment for the chapter. The things that happen before the actual shoot. Once that's done, then the shoot itself will take main focus. I dare not say how long the scenes will actually be, but I hope it is enough to close out her part of the story.



Like the past release, I've also dabbled in a few new things that I hope is visible through the renders. The general mood will be a little darker this time around; it just fit the type of things you will do once the chapter is complete.



Thank you for your unending support! Times are tough these days, but I still hope you all have a great day!
 
4.70 star(s) 216 Votes