A great example of exhibitionism done well, however there are a few small design decisions that prevent it from being great:
- This game was made in 3d using Unity for no discernible reason; as a result the game looks like utter crap when moving around hunting for scenes. It would likely have been much easier (and probably better overall) to simply make this game in Ren'py or RPGM.
- There's an attempt to engage in worldbuilding and backstory for the MC, Hana. Normally I'm a "lore whore", so to speak, but in this case, I think it clashes rather than compliments the game's focus on Hana's growing perversions.
- UI design, as others have mentioned, is ridiculously antiquated- it looks like something from a Flash game from 2003. The complete absence of keybind customization is also not great.