Finally. It is done. I've finished the conquest of everything currently in the game.
Suggestions;
- Can't upgrade cities to final levels, have no source for anything beyond Villagers, Scholars, etc. Need passive sources for Millilith, Knights, Xia, etc.
- It's sad seeing them all break down after a while, I'd love a way to make them enjoy it other than brainwashing. A slow but steady method of bringing the around to enjoying the captivity instead of simply being either rebellious or outright broken.
- Restoring elemental Visions. Another reason I cannot finish the cities. I didn't recruit any Hydro Samachurl's before every Hydro girl's vision broke (I wasn't paying attention) and I'm not waiting hours for Lumine to RNG me enough.
- Surface area upgrades. Training area to give a free recruitment per turn per upgrade without using AP. A farm and mine expansion to provide bigger multipliers to food and ore production.
- Colonised visuals for the cities instead of the permanently burning forever.
- Some QOL changes I'd like to request; In the deepest area, can the spaces to move the girls to lock a little more easier? Can we have a multi-select for moving groups instead of one-by-one?
- Some more variety in troops if possible? A series of tasks in Inazuma to recruit the Abyss Hounds? Natlan allows you to recruit Saurians after corrupting the Night Kingdom, etc?
Otherwise, thank you for the experience, it frustrated me at times, but I love the game.
Suggestions;
- Can't upgrade cities to final levels, have no source for anything beyond Villagers, Scholars, etc. Need passive sources for Millilith, Knights, Xia, etc.
- It's sad seeing them all break down after a while, I'd love a way to make them enjoy it other than brainwashing. A slow but steady method of bringing the around to enjoying the captivity instead of simply being either rebellious or outright broken.
- Restoring elemental Visions. Another reason I cannot finish the cities. I didn't recruit any Hydro Samachurl's before every Hydro girl's vision broke (I wasn't paying attention) and I'm not waiting hours for Lumine to RNG me enough.
- Surface area upgrades. Training area to give a free recruitment per turn per upgrade without using AP. A farm and mine expansion to provide bigger multipliers to food and ore production.
- Colonised visuals for the cities instead of the permanently burning forever.
- Some QOL changes I'd like to request; In the deepest area, can the spaces to move the girls to lock a little more easier? Can we have a multi-select for moving groups instead of one-by-one?
- Some more variety in troops if possible? A series of tasks in Inazuma to recruit the Abyss Hounds? Natlan allows you to recruit Saurians after corrupting the Night Kingdom, etc?
Otherwise, thank you for the experience, it frustrated me at times, but I love the game.