Seidan

New Member
Jul 15, 2017
10
13
i understand why it can bother someone having to play multiple part on differents saves to have access to all the content but it's unfortunaly inevitable with any multi-branch game without thousands developper, there a reason why most AAA game studio don't follow what mass effect did for exemple

ultimatly the wise choice would be to connect all those branch but i won't complaint if the dev decide otherwise even if it can be frustrating if you love one specific branch that don't get enough content as it offer far more liberty to write a story, the most important is that the dev enjoy working on it's game so it won't end up being abandonned
 

SARBASST

Member
Dec 2, 2022
110
132
i understand why it can bother someone having to play multiple part on differents saves to have access to all the content but it's unfortunaly inevitable with any multi-branch game without thousands developper, there a reason why most AAA game studio don't follow what mass effect did for exemple

ultimatly the wise choice would be to connect all those branch but i won't complaint if the dev decide otherwise even if it can be frustrating if you love one specific branch that don't get enough content as it offer far more liberty to write a story, the most important is that the dev enjoy working on it's game so it won't end up being abandonned
Agreed
 

Leox1x

Member
Sep 1, 2018
255
243
My opinion the best choice patch is to be the same as the mc racial origin( human and elf).
 

justin.case

Member
Sep 14, 2023
306
360
So how can one effectively keep tabs on the save files? It seems like every choice changes the story drastically and almost all the paths are intriguing enough, at least to see once.
 

Canto Forte

Post Pro
Jul 10, 2017
21,775
26,974
This is 2025 and our modern entertainment is a melting pot of modern audience tropes and fetish plays.
The media equivalent to this game is Availed, Veilguard, GoT season 8 and the two Dragon prequels.

On that front: in season 8 we learn that Deny is not romanceable-John Snow just geats the Drogon scare of his life and fkks off to beyond the wall and freeze over- just like CASS in a kill her route - but the game ends in that route and in season 8 that is the canon route - every other character gets a thorough character assassination. Moral of the story: the plot is not in our hands anyways.

In the Dragon prequels, we learn the Queen is here to stay - both queens are power players, they exist outside of the narrative of everybody else, they meet by themselves in secret, they let their pawns battle their egoes out on eachother until they get pummeled into the ground by the bigger dragon. Queen is here to stay as the pillar of the story.

The translation is mangled in the code even by the most proficient of English speakers, as the writing is a whole *nother beast to speaking and understanding intonation is lost while doing a word by word transcript of the action.

This is fantasy and our tropes of English or Slavic words or idioms are misplaced in this game. The characters are not Britts, Scotts, Aussies or Americans - they are elven or human looking - while living in a G0T, Elder scrolls, tolkien kind of fantasy realm.
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Dev has most of the translation to do and our bickering about it is not helping one bit. The coding is extremely tedious to get right, so thumbs up there is only smooth sailing on the calm waters of development from here on out.
 

Filipis

Well-Known Member
Nov 15, 2022
1,132
2,180
i understand why it can bother someone having to play multiple part on differents saves to have access to all the content but it's unfortunaly inevitable with any multi-branch game without thousands developper, there a reason why most AAA game studio don't follow what mass effect did for exemple

ultimatly the wise choice would be to connect all those branch but i won't complaint if the dev decide otherwise even if it can be frustrating if you love one specific branch that don't get enough content as it offer far more liberty to write a story, the most important is that the dev enjoy working on it's game so it won't end up being abandonned
Nah, I don't care if the branches ever connect back or stay "meaningfully" separate until the end, I just don't want to be punished for making a choice. Even if you're trying to tell a dark & gritty story, at the end of the day, this is a "game" - if I killed Cass on the spot, then don't "punish" me for making that choice by telling me to go sit in a corner and wait for my turn to play the game.

You can "punish" a player by not withholding content from them, too.
 

Belphegor

Newbie
May 23, 2017
38
110
Nah, I don't care if the branches ever connect back or stay "meaningfully" separate until the end, I just don't want to be punished for making a choice. Even if you're trying to tell a dark & gritty story, at the end of the day, this is a "game" - if I killed Cass on the spot, then don't "punish" me for making that choice by telling me to go sit in a corner and wait for my turn to play the game.

You can "punish" a player by not withholding content from them, too.
ffs, we already went through this when 0.6 released: the dev not building artificial filler to ensure every path of every choice is the same length is NOT "punishing you", that's completely egocentric. Giving more choice to the player is part of being a game rather than a Visual Novel, and along the way you're bound to give plenty of choices that will make for less things to talk about in game than others. That's all (and that's normally completely negated by the fact most people play several paths). Just swallow the pill and move on, otherwise you'll still be yapping on it in this thread on patch 0.9 .
 

Filipis

Well-Known Member
Nov 15, 2022
1,132
2,180
ffs, we already went through this when 0.6 released: the dev not building artificial filler to ensure every path of every choice is the same length is NOT "punishing you", that's completely egocentric. Giving more choice to the player is part of being a game rather than a Visual Novel, and along the way you're bound to give plenty of choices that will make for less things to talk about in game than others. That's all (and that's normally completely negated by the fact most people play several paths). Just swallow the pill and move on, otherwise you'll still be yapping on it in this thread on patch 0.9 .
I will continue, as long as people like you keep shilling for a game like this, and refuse to acknowledge a mistake. And this isn't about me personally being punished, this is about game development principles: Not offering a "reward" or "incentive" for making a different choice is "punishing" a player, simple as. And if you're not willing to make content for every "meaningful" choice you offer, then why bother offering that choice in the first place?
 

Youtiy

Member
Feb 20, 2019
159
180
ffs, we already went through this when 0.6 released: the dev not building artificial filler to ensure every path of every choice is the same length is NOT "punishing you", that's completely egocentric. Giving more choice to the player is part of being a game rather than a Visual Novel, and along the way you're bound to give plenty of choices that will make for less things to talk about in game than others. That's all (and that's normally completely negated by the fact most people play several paths). Just swallow the pill and move on, otherwise you'll still be yapping on it in this thread on patch 0.9 .
I suggest taking my approach and just remaining silent, sometimes no matter how nicely or logically you explain something some people simply won't listen and will continue to believe in whatever they want. It's really a waste of time to argue with them.
 

Filipis

Well-Known Member
Nov 15, 2022
1,132
2,180
I suggest taking my approach and just remaining silent, sometimes no matter how nicely or logically you explain something some people simply won't listen and will continue to believe in whatever they want. It's really a waste of time to argue with them.
Yes, swallow the pill, and ask for more. God forbid someone asks for some accountability and quality in their AVN.
 

Filipis

Well-Known Member
Nov 15, 2022
1,132
2,180
By what metric do you deserve accountability? Are you the publisher?
I'm a customer. And before you decide to join the others in waving the "it's free" flag, consider that I want this game to be the best it can be, for everyone.

However, that's not going to happen if we don't hold devs accountable for sacking content in a game that prides itself on meaningful choices. After all, what meaning is there in choosing an option that makes you miss out on some pretty important plot points - with no alternative, but equally important stuff as a consequence?

"Play a different route" is also not a valid argument either, as that completely sidesteps the question of why give the player that 'sacked' option in the first place?
 

wizardcock

Well-Known Member
Feb 19, 2021
1,267
3,528
I'm a customer. And before you decide to join the others in waving the "it's free" flag, consider that I want this game to be the best it can be, for everyone.
It's impossible to please everyone. I, for one, appreciate that some choices shorten the game. I don't like it when developers purposely stretch all the choices so that the content is the same size for every path.
 

Filipis

Well-Known Member
Nov 15, 2022
1,132
2,180
It's impossible to please everyone. I, for one, appreciate that some choices shorten the game. I don't like it when developers purposely stretch all the choices so that the content is the same size for every path.
Again, this is not about pleasing everyone, this is about game development philosophy - don't offer choices that lead nowhere, just to have a choice. It is not meaningful, only deceptive.

Besides, there's a humongous difference in having a 'shorter' path (comparatively) based on different choices, but in this case, the difference in question was staggering:
-> Spare Cass (0.5) -> A -> B -> C -> D -> E -> F -> Corronation.
-> Kill Cass (0.5) -> A -> Corronation.

If that isn't laughable, I don't know what is...
 
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SARBASST

Member
Dec 2, 2022
110
132
This is my favorite VN game. It may not have the best renders or the best English syntax, but the ones that do usually take 6 to 8 months between updates. The fact that this gets updated every 1 to 2 months is why I would choose it over other VN games and gladly support the dev financially.
 

JohnSsnowinter

New Member
Aug 17, 2019
2
9
Again, this is not about pleasing everyone, this is about game development philosophy - don't offer choices that lead nowhere, just to have a choice. It is not meaningful, only deceptive.

Besides, there's a humongous difference in having a 'shorter' path (comparatively) based on different choices, but in this case, the difference in question was staggering:
-> Spare Cass (0.5) -> A -> B -> C -> D -> E -> F -> Corronation.
-> Kill Cass (0.5) -> A -> Corronation.

If that isn't laughable, I don't know what is...
Dude this developer releases his game almost every 2 months, if you want for him to develop every route equally it would stretch the game development cycle to 3-4 months at best. This game is free not because you are pirating it, but because he himself gives it for free every 2 months on a good quality level overall. So it's not without a reason to give the developer some leniency, or you can play Being a Dik, oh wait it's not out yet.
 
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