awecrwecrqc4rqwecf

New Member
May 5, 2020
6
8
Hey guys does anyone know the game Soundtrack?
here's what i got from google's hum to search (i wish they let you upload audio files directly, but just putting my phone mic right next to my headphones works pretty well)

citadel.wav - samuel laflamme's pyromaniac (from the outlast soundtrack)
city_citizen.wav - jeremy soule's solitude (also from skyrim)
city_honor.wav - jeremy soule's the streets of whiterun (y'know, from skyrim)
city_poor.wav - bernard herrmann's the city (from the soundtrack of alfred hitchcock's psycho)
fight_arena.wav - yuka kitamura's ruin sentinel (from the dark souls 2 soundtrack)
fight_girl.wav - cut from motoi sakuraba's gravelord nito (from the dark souls soundtrack)
fight_master.wav - cut from the middle of blood-starved beast from the bloodborne soundtrack (no composer credited as far as i can tell)
home.wav - eric satie's trois gymnopedies (all three of them)
home_badmood.wav - tigran hamasyan's lilac
home_goodmood.wav - debussy's arabesque no. 1
home_verybadmood.wav - sekiryou (from the euphoria soundtrack, shocked the reverse search found this one)
home_verygoodmood.wav - debussy's la fille aux cheveux de lin
mainscreen.wav - david maxim micic's universe in a crayon (huge fan of this one personally)
palace.wav - miklos rozsa's overture
patrician_credits.wav - no results, i'm really curious about this one devs please help
race_master.wav - vivaldi's the four seasons, concerto no. 4 (winter), movement 1 (recorded by kyung wha chung)
vatican.wav - tchaikovsky's hymn of the cherubim

others with no results: night.wav, tower.wav, spires.wav, fog.wav (and, of course, all the sound effect files like throat_fuck.wav and fuck_moan2.wav)
 
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tanukk1

Newbie
Nov 1, 2024
41
72
Very cool, I had no idea about most of the classical pieces.
I recognized Jeremy Soule of course, and Vivaldi, and...

home_verybadmood.wav - sekiryou (from the euphoria soundtrack, shocked the reverse search found this one)
This one I recognized lol. Great soundtrack, and it's actually been published seperately.
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,682
1,871
Hey guys does anyone know the game Soundtrack?
here's what i got from google's hum to search (i wish they let you upload audio files directly, but just putting my phone mic right next to my headphones works pretty well)

citadel.wav - samuel laflamme's pyromaniac (from the outlast soundtrack)
city_citizen.wav - jeremy soule's solitude (also from skyrim)
city_honor.wav - jeremy soule's the streets of whiterun (y'know, from skyrim)
city_poor.wav - bernard herrmann's the city (from the soundtrack of alfred hitchcock's psycho)
fight_arena.wav - yuka kitamura's ruin sentinel (from the dark souls 2 soundtrack)
fight_girl.wav - cut from motoi sakuraba's gravelord nito (from the dark souls soundtrack)
fight_master.wav - cut from the middle of blood-starved beast from the bloodborne soundtrack (no composer credited as far as i can tell)
home.wav - eric satie's trois gymnopedies (all three of them)
home_badmood.wav - tigran hamasyan's lilac
home_goodmood.wav - debussy's arabesque no. 1
home_verybadmood.wav - sekiryou (from the euphoria soundtrack, shocked the reverse search found this one)
home_verygoodmood.wav - debussy's la fille aux cheveux de lin
mainscreen.wav - david maxim micic's universe in a crayon (huge fan of this one personally)
palace.wav - miklos rozsa's overture
patrician_credits.wav - no results, i'm really curious about this one devs please help
race_master.wav - vivaldi's the four seasons, concerto no. 4 (winter), movement 1 (recorded by kyung wha chung)
vatican.wav - tchaikovsky's hymn of the cherubim

others with no results: night.wav, tower.wav, spires.wav, fog.wav (and, of course, all the sound effect files like throat_fuck.wav and fuck_moan2.wav)
Great job!

Here's the full soundtrack, I'll put it there so people can search for it with keywords (you can see that everything fits):
You don't have permission to view the spoiler content. Log in or register now.

Maybe I should put this list in the game files, but I like discussing music here. :)
 
Last edited:
Feb 21, 2019
93
96
I've come back to playing this game recently and the skill decay is crazy and should have been told to me organically. The skill should just be capped because it doesn't make sense for my character to be strong one day and then just vigorous the next. I miss the end game being all S+.
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,682
1,871
I've come back to playing this game recently and the skill decay is crazy and should have been told to me organically. The skill should just be capped because it doesn't make sense for my character to be strong one day and then just vigorous the next. I miss the end game being all S+.
I don't want to pretend that the system is perfect, but such criticisms were taken into account, and if I remember well, mitigated a lot.

For example, it used to be that you'd start at the lower end of the skill level and immediately decay. Now your slaver starts in the middle.

Decay used to be instant, now it's modeled after real life (can take up to 6 months).

Edit: Also, might have been even further addressed in the dev' version.
 

Hrodulfr

New Member
Mar 22, 2020
8
9
What are the requirements for renting a home in version 2.3.2.2?

I have dozens of hours in the earlier versions and usually play by creating a custom character on normal or extreme and give them an Outcasts or Serpentis starting house level (the skill, not just the checkbox).
On extreme difficulty i always eventually have to move out when i start to run out of money. But in the latest version i never seem to be welcome back again: all options greyed out and tooltip saying "You lack the requisite funds or reputation", both for my former place of home and the other locations. Doesn't seem to matter if i'm at cash 300 or cash 3000, so i'd assume it is rep-related?
My Reputation entry for Outcasts seem to imply i'm not yet welcome (relation is pink, D+ level), even though i used to live there from the start. The entry clearly mentions "i have almost received permission to live in the Quarter of the Outcasts".

I assume from this that the reputation requirement is higher in this version, but what are the exact requirements changed to?
And is it intended behavior that my character starting with a home there doesn't automatically give me the right to move back in again, or is that an oversight?

PS. Much love to you guys for keeping this game alive and even developing, it's an absolute treat and joy to be able to still play this in 2025 and have new experiences with it
 
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Hrodulfr

New Member
Mar 22, 2020
8
9
Another question while i'm at it. Can someone give me tips on what raises and lowers the personality stat of my character in 2.3.2.2?
I assume living in a lower living standard than either brand rating or guild rep is what drains my rank towards F/Caitiff. That's fair. But i notice sometimes it goes up to a D or C-rank and then starts dropping again, but i've not yet figured out what made it raise again to begin with. For the whole latest run i played my character was living in the Outcasts, and i couldn't see any difference when upgrading the interior to more expensive versions. Could it come from selling slaves and completing contracts? Winning fights? Getting washed or eating good food?
 

awecrwecrqc4rqwecf

New Member
May 5, 2020
6
8
Another question while i'm at it. Can someone give me tips on what raises and lowers the personality stat of my character in 2.3.2.2?
I assume living in a lower living standard than either brand rating or guild rep is what drains my rank towards F/Caitiff. That's fair. But i notice sometimes it goes up to a D or C-rank and then starts dropping again, but i've not yet figured out what made it raise again to begin with. For the whole latest run i played my character was living in the Outcasts, and i couldn't see any difference when upgrading the interior to more expensive versions. Could it come from selling slaves and completing contracts? Winning fights? Getting washed or eating good food?
what makes it raise is successfully using the 'explain her position' and 'encourage' interactions, they each give +2 personality and it only decays by 1 per day at most (as long as you aren't smoking datura).

what usually makes it decay is if you don't have enough premium decoration options in your house

the formula looks like this:
1743876825139.png
1743876936612.png
master_cha is personality, master_wealth is your standard of living, and brand_reputation is your brand reputation; as usual F- is 0 and S+ is 5 in both cases. this is also the reason why there are 7 levels of standard of living instead of 6, to make it possible to maintain S+ personality without decay. estate quality maxes out at 11 (white house estate prestige is 4, slums estate prestige is -1), so it's possible to have an estate quality modifier of 6 even with S+ brand reputation.

also, the snake amulet will prevent your personality from dropping below C- regardless of your estate and standard of living, allowing you to maintain a master_cha_rate of 39 (so you can raise it to B+ with a single successful encourage)
 
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