Hello everyone!
I hope you're all doing great. Last week was pretty productive—I wrapped up DAY 5 of the episode and am now diving into DAY 6, which is when things really start to heat up! I’m excited because with this quicker pace, I probably won't spend an entire week stuck on one scene like I sometimes do, though LEWD scenes might still need extra love and care.
Speaking of LEWD scenes, my animator just sent me the last batch of animations for the scene he's been working on for a while. I've already given him new material for the latest LEWD scene, so fingers crossed things move faster now.
DAY 5 turned out bigger than I expected, ending up at 716 renders—just 40 shy of DAY 4's total. Honestly, it was exhausting, but I’m relieved the two days I knew would be big workloads are finally behind me.
Here’s a quick update on numbers:
2,613 static story images
81 animations
42 fully written scenes
Production has really ramped up lately! That’s 220 more images and 18 extra animations since last week alone. Surprisingly, DAYS 4 and 5 together now match the size of Episode 1 of The Entrepreneur. I initially expected this release would have about 3,500 renders, but we might end up closer to 4,000. We'll see how it goes!
And now for some exciting news—I've hinted at a "secret project" recently, and it's about 90% complete. I expect to finish it this week.
A lot of people hated the endings of The Entrepreneur and the secret project's got nothing to do with it. Hehe.
In fact, what I've secretly worked on for the past four months is a complete visual update for Episode 1 of Law School. I’ve redone all the renders and animations to match the improved quality seen in Episodes 2 and 3. Before anyone worries or gets confused, let me quickly explain why I did this:
1. Since Law School will be released by seasons on Steam, it's important to me to keep a consistent look and quality throughout each season. Upgrading Episode 1 now means a better overall experience.
2. Secondly, have a look at this chart my friend Stone Forest made:
Since starting Law School, I've averaged about 19.3 renders daily. But since kicking off Episode 3 around four months ago, I've boosted that average to nearly 22 renders per day. This proves that updating Episode 1 didn’t slow down Episode 3 at all.
3. Lastly, I've invested in a third rig just so that I won't be using this as an excuse to say "Oh sorry, can't release the game because I've got all the static and animations of episode 3 to render still." No. I promise I'm working hard every day to deliver quality updates regularly. Hopefully, my past updates have shown you my dedication, my ability to deliver quickly, and Episode 3 will continue this trend.
Law School means as much to me as The Entrepreneur, and when you invest so much into something you create, you naturally want to make it as great as possible. Perfection might be impossible, but there's no harm in aiming for it. If you’ve been supporting me for a while, I hope you understand why I'm doing this. If you're unsure or have concerns, that’s completely fine—I respect your opinion, and hey, I can't wait to play your game someday too!
I realize this update was quite detailed, but I just wanted everyone—on Patreon and beyond—to clearly understand my point of view. If you're reading this here on Patreon, chances are you're already excited about what’s next, and I truly appreciate your trust and support.
That's all for now! I'll get back to work, and in the meantime, enjoy this render of Taylor as a distraction while I make a run for it:
See you next week—take care!
MisterMilker |
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